annotate srogue/rip.c @ 296:000b1c5b8d63

UltraRogue: fix inventory collision after save and restore. Inventory letters are based on "identifiers" stored in objects' o_ident field. Identifiers are allocated by get_ident(), which keeps a list of objects that have them, to avoid giving the same identifier to multiple objects. The list is not stored in the savefile, so after restore, get_ident() was not aware of existing identifiers. This resulted in picked-up objects having the same inventory letters as objects restored from the file. The restore code now adds all objects with identifiers to the list.
author John "Elwin" Edwards
date Mon, 15 Jan 2018 20:20:35 -0500
parents 70aa5808c782
children 0250220d8cdd
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1 /*
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2 * File for the fun, ends in death or a total win
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3 *
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4 * @(#)rip.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #include <ctype.h>
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18 #include <string.h>
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19 #include <sys/types.h>
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20 #include <fcntl.h>
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21 #include <time.h>
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22 #include "rogue.h"
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23 #include "rogue.ext"
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24
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25 static char scoreline[100];
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26
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27 static char *rip[] = {
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28 " ____________________",
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29 " / \\",
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30 " / Bob Kindelberger's \\",
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31 " / Graveyard \\",
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32 " / \\",
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33 " / REST IN PEACE \\",
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34 " / \\",
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35 " | |",
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36 " | |",
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37 " | Destroyed by a |",
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38 " | |",
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39 " | |",
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40 " | |",
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41 " | |",
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42 " | |",
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43 " | |",
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44 " | |",
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45 " *| * * * * |*",
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46 " ________)\\\\//\\//\\)/\\//\\)/\\//\\)/\\//\\)/\\//\\//(________",
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47 };
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48
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49 #define RIP_LINES (sizeof rip / (sizeof (char *)))
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50
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51 extern FILE *scoreboard;
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52 extern FILE *logfile;
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53
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54 char *killname(unsigned char monst);
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55 void showpack(bool winner, char *howso);
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56
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57 /*
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58 * death:
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59 * Do something really fun when he dies
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60 */
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61
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62 #include <time.h>
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63 void
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64 death(char monst)
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65 {
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66 reg char dp, *killer;
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67 struct tm *lt;
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68 time_t date;
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69 char buf[LINLEN];
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70 struct tm *localtime();
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71
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72 time(&date);
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73 lt = localtime(&date);
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74 clear();
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75 move(3, 0);
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76 for (dp = 0; dp < RIP_LINES; dp++)
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77 printw("%s\n", rip[dp]);
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78 mvaddstr(10, 36 - ((strlen(whoami) + 1) / 2), whoami);
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79 killer = killname(monst);
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80 mvaddstr(12, 43, vowelstr(killer));
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81 mvaddstr(14, 36 - ((strlen(killer) + 1) / 2), killer);
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82 purse -= purse/10;
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83 sprintf(buf, "%d Gold Pieces", purse);
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84 mvaddstr(16, 36 - ((strlen(buf) + 1) / 2), buf);
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85 sprintf(prbuf, "%d/%d/%d", lt->tm_mon + 1, lt->tm_mday, 1900+lt->tm_year);
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86 mvaddstr(18, 32, prbuf);
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87 move(LINES-1, 0);
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88 refresh();
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89 writelog(purse, KILLED, monst);
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90 score(purse, KILLED, monst);
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91 printf("[Press return to exit]\n");
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92 fflush(NULL);
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93 getchar();
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94 byebye(0);
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95 }
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96
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97 /*
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98 * top ten entry structure
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99 */
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100 static struct sc_ent {
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101 int sc_score; /* gold */