Mercurial > hg > early-roguelike
annotate rogue3/command.c @ 170:0298a68cc179
Advanced Rogue family: fix messages from some scrolls.
When scrolls of magic mapping or gold detection were read, their
characteristic messages were displayed before overwriting the whole
screen to show the newly discovered information. They are now shown
after updating the screen, so they will be visible.
author | John "Elwin" Edwards |
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date | Thu, 02 Jul 2015 08:04:16 -0400 |
parents | 47aeaccbb953 |
children | e52a8a7ad4c5 |
rev | line source |
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0
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1 /* |
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2 * Read and execute the user commands |
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3 * |
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4 * @(#)command.c 3.45 (Berkeley) 6/15/81 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <stdlib.h> |
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14 #include <ctype.h> |
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15 #include <signal.h> |
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16 #include <string.h> |
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17 #include "curses.h" |
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18 #include "machdep.h" |
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19 #include "rogue.h" |
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20 |
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21 /* |
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22 * command: |
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23 * Process the user commands |
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24 */ |
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25 |
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26 void |
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27 command() |
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28 { |
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29 int ch; |
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30 int ntimes = 1; /* Number of player moves */ |
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31 static int countch, direction, newcount = FALSE; |
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32 |
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33 |
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34 if (on(player, ISHASTE)) ntimes++; |
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35 /* |
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36 * Let the daemons start up |
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37 */ |
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38 do_daemons(BEFORE); |
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39 do_fuses(BEFORE); |
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40 while (ntimes--) |
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41 { |
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42 look(TRUE); |
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43 if (!running) |
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44 door_stop = FALSE; |
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45 status(); |
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46 lastscore = purse; |
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47 wmove(cw, hero.y, hero.x); |
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48 if (!((running || count) && jump)) |
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49 draw(cw); /* Draw screen */ |
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50 take = 0; |
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51 after = TRUE; |
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52 /* |
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53 * Read command or continue run |
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54 */ |
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55 if (wizard) |
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56 waswizard = TRUE; |
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57 if (!no_command) |
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58 { |
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59 if (running) ch = runch; |
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60 else if (count) ch = countch; |
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61 else |
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62 { |
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63 ch = readchar(cw); |
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64 if (mpos != 0 && !running) /* Erase message if its there */ |
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65 msg(""); |
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66 } |
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67 } |
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68 else ch = ' '; |
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69 if (no_command) |
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70 { |
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71 if (--no_command == 0) |
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72 msg("You can move again."); |
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73 } |
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74 else |
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75 { |
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76 /* |
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77 * check for prefixes |
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78 */ |
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79 if (isdigit(ch)) |
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80 { |
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81 count = 0; |
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82 newcount = TRUE; |
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83 while (isdigit(ch)) |
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84 { |
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85 count = count * 10 + (ch - '0'); |
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86 ch = readchar(cw); |
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87 } |
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88 countch = ch; |
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89 /* |
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90 * turn off count for commands which don't make sense |
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91 * to repeat |
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92 */ |
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93 switch (ch) { |
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94 case 'h': case 'j': case 'k': case 'l': |
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95 case 'y': case 'u': case 'b': case 'n': |
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96 case 'H': case 'J': case 'K': case 'L': |
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97 case 'Y': case 'U': case 'B': case 'N': |
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98 case 'q': case 'r': case 's': case 'f': |
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99 case 't': case 'C': case 'I': case '.': |
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100 case 'z': case 'p': |
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101 break; |
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102 default: |
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103 count = 0; |
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104 } |
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105 } |