Mercurial > hg > early-roguelike
annotate rogue3/main.c @ 170:0298a68cc179
Advanced Rogue family: fix messages from some scrolls.
When scrolls of magic mapping or gold detection were read, their
characteristic messages were displayed before overwriting the whole
screen to show the newly discovered information. They are now shown
after updating the screen, so they will be visible.
author | John "Elwin" Edwards |
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date | Thu, 02 Jul 2015 08:04:16 -0400 |
parents | ee250e3646fd |
children | 12e070d1a780 |
rev | line source |
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1 /* |
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2 * @(#)main.c 3.27 (Berkeley) 6/15/81 |
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3 * |
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4 * Rogue: Exploring the Dungeons of Doom |
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5 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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6 * All rights reserved. |
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7 * |
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8 * See the file LICENSE.TXT for full copyright and licensing information. |
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9 */ |
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10 |
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11 #include "curses.h" |
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12 #include <time.h> |
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13 #include <signal.h> |
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14 #include <limits.h> |
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15 #include <stdlib.h> |
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16 #include <stdarg.h> |
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17 #include <string.h> |
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18 #include "machdep.h" |
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19 #include "rogue.h" |
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20 |
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21 int num_checks = 0; /* times we've gone over in checkout() */ |
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22 WINDOW *cw; /* Window that the player sees */ |
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23 WINDOW *hw; /* Used for the help command */ |
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24 WINDOW *mw; /* Used to store mosnters */ |
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25 FILE *scoreboard = NULL; |
17 | 26 FILE *logfi = NULL; |
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27 |
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28 main(argc, argv, envp) |
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29 char **argv; |
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30 char **envp; |
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31 { |
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32 char *env; |
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33 struct linked_list *item; |
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34 struct object *obj; |
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35 int lowtime; |
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36 time_t now; |
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37 |
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38 md_init(MD_STRIP_CTRL_KEYPAD); |
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39 |
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40 open_score(); |
19 | 41 open_log(); |
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42 |
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43 /* |
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44 * check for print-score option |
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45 */ |
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46 if (argc == 2 && strcmp(argv[1], "-s") == 0) |
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47 { |
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48 waswizard = TRUE; |
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49 score(0, -1, 0); |
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50 exit(0); |
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51 } |
11 | 52 |
53 #ifdef WIZARD | |
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54 /* |
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55 * Check to see if he is a wizard |
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56 */ |
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57 if (argc >= 2 && argv[1][0] == '\0') |
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58 if (strcmp(PASSWD, crypt(md_getpass("Wizard's password: "), "mT")) == 0) |
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59 { |
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60 wizard = TRUE; |
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61 argv++; |
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62 argc--; |
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63 } |
11 | 64 #endif |
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65 |
1 | 66 /* Are we using the system savefile directory? */ |
67 #ifdef SAVEDIR | |
68 if (argc >= 3 && !strcmp(argv[1], "-n")) | |
69 { | |
70 strncpy(whoami, argv[2], 79); | |
71 whoami[79] = '\0'; | |
72 use_savedir = TRUE; | |
30 | 73 /* look for savefile at SAVEDIR/UID-playername.r3sav */ |
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74 if (snprintf(file_name, 256, "%s/%d-%s.r3sav", SAVEDIR, md_getuid(), whoami) >= 256) |
1 | 75 { |
76 /* this shouldn't happen */ | |
77 strcpy(file_name, "rogue3.save"); | |
78 use_savedir = FALSE; | |
79 } | |
80 } | |
81 #endif | |
82 | |
83 if (use_savedir == FALSE) | |
84 { | |
85 md_normaluser(); | |
86 /* because we don't need to create a file in the common savedir, | |
87 * and the scorefile is already open */ | |
88 strcpy(home, md_gethomedir()); | |
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89 |
1 | 90 if (strlen(home) > PATH_MAX - strlen("rogue3.save") - 1) |
91 *home = 0; | |
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92 |
1 | 93 strcpy(file_name, home); |
94 strcat(file_name, "rogue3.save"); | |
95 } | |
96 | |
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97 if ((env = getenv("ROGUEOPTS")) != NULL) |
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98 parse_opts(env); |
1 | 99 if (!use_savedir && (env == NULL || whoami[0] == '\0')) |
0 |