Mercurial > hg > early-roguelike
annotate rogue4/rings.c @ 170:0298a68cc179
Advanced Rogue family: fix messages from some scrolls.
When scrolls of magic mapping or gold detection were read, their
characteristic messages were displayed before overwriting the whole
screen to show the newly discovered information. They are now shown
after updating the screen, so they will be visible.
author | John "Elwin" Edwards |
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date | Thu, 02 Jul 2015 08:04:16 -0400 |
parents | 9535a08ddc39 |
children | 1b73a8641b37 |
rev | line source |
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12
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1 /* |
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2 * Routines dealing specifically with rings |
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3 * |
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4 * @(#)rings.c 4.13 (Berkeley) 1/28/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <string.h> |
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15 #include "rogue.h" |
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16 |
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17 /* |
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18 * ring_on: |
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19 * Put a ring on a hand |
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20 */ |
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21 ring_on() |
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22 { |
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23 register THING *obj; |
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24 register int ring; |
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25 |
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26 obj = get_item("put on", RING); |
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27 /* |
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28 * Make certain that it is somethings that we want to wear |
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29 */ |
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30 if (obj == NULL) |
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31 return; |
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32 if (obj->o_type != RING) |
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33 { |
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34 if (!terse) |
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35 msg("it would be difficult to wrap that around a finger"); |
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36 else |
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37 msg("not a ring"); |
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38 return; |
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39 } |
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40 |
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41 /* |
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42 * find out which hand to put it on |
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43 */ |
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44 if (is_current(obj)) |
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45 return; |
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46 |
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47 if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) |
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48 { |
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49 if ((ring = gethand()) < 0) |
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50 return; |
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51 } |
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52 else if (cur_ring[LEFT] == NULL) |
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53 ring = LEFT; |
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54 else if (cur_ring[RIGHT] == NULL) |
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55 ring = RIGHT; |
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56 else |
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57 { |
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58 if (!terse) |
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59 msg("you already have a ring on each hand"); |
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60 else |
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61 msg("wearing two"); |
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62 return; |
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63 } |
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64 cur_ring[ring] = obj; |
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65 |
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66 /* |
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67 * Calculate the effect it has on the poor guy. |
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68 */ |
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69 switch (obj->o_which) |
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70 { |
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71 case R_ADDSTR: |
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72 chg_str(obj->o_ac); |
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73 break; |
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74 case R_SEEINVIS: |
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75 invis_on(); |
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76 break; |
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77 case R_AGGR: |
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78 aggravate(); |
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79 break; |
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80 } |
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81 |
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82 if (!terse) |
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83 addmsg("you are now wearing "); |
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84 msg("%s (%c)", inv_name(obj, TRUE), pack_char(obj)); |
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85 } |
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86 |
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87 /* |
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88 * ring_off: |
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89 * Take off a ring |
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90 */ |
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91 ring_off() |
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92 { |
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93 register int ring; |
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94 register THING *obj; |
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95 register char packchar; |
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96 |
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97 if (cur_ring[LEFT] == NULL && cur_ring[RIGHT] == NULL) |
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98 { |
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99 if (terse) |
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100 msg("no rings"); |
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101 else |
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102 msg("you aren't wearing any rings"); |
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103 return; |
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104 } |
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105 else if (cur_ring[LEFT] == NULL) |
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106 ring = RIGHT; |
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