annotate rogue5/armor.c @ 170:0298a68cc179

Advanced Rogue family: fix messages from some scrolls. When scrolls of magic mapping or gold detection were read, their characteristic messages were displayed before overwriting the whole screen to show the newly discovered information. They are now shown after updating the screen, so they will be visible.
author John "Elwin" Edwards
date Thu, 02 Jul 2015 08:04:16 -0400
parents f502bf60e6e4
children
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1 /*
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2 * This file contains misc functions for dealing with armor
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3 * @(#)armor.c 4.14 (Berkeley) 02/05/99
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4 *
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5 * Rogue: Exploring the Dungeons of Doom
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6 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
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7 * All rights reserved.
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8 *
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9 * See the file LICENSE.TXT for full copyright and licensing information.
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10 */
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11
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12 #include <curses.h>
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13 #include "rogue.h"
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14
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15 /*
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16 * wear:
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17 * The player wants to wear something, so let him/her put it on.
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18 */
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19 void
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20 wear(void)
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21 {
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22 THING *obj;
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23 char *sp;
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24
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25 if ((obj = get_item("wear", ARMOR)) == NULL)
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26 return;
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27 if (cur_armor != NULL)
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28 {
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29 addmsg("you are already wearing some");
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30 if (!terse)
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31 addmsg(". You'll have to take it off first");
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32 endmsg();
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33 after = FALSE;
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34 return;
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35 }
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36 if (obj->o_type != ARMOR)
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37 {
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38 msg("you can't wear that");
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39 return;
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40 }
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41 waste_time();
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42 obj->o_flags |= ISKNOW;
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43 sp = inv_name(obj, TRUE);
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44 cur_armor = obj;
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45 if (!terse)
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46 addmsg("you are now ");
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47 msg("wearing %s", sp);
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48 }
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49
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50 /*
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51 * take_off:
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52 * Get the armor off of the players back
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53 */
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54 void
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55 take_off(void)
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56 {
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57 THING *obj;
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58
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59 if ((obj = cur_armor) == NULL)
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60 {
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61 after = FALSE;
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62 if (terse)
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63 msg("not wearing armor");
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64 else
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65 msg("you aren't wearing any armor");
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66 return;
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67 }
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68 if (!dropcheck(cur_armor))
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69 return;
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70 cur_armor = NULL;
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71 if (terse)
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72 addmsg("was");
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73 else
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74 addmsg("you used to be");
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75 msg(" wearing %c) %s", obj->o_packch, inv_name(obj, TRUE));
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76 }
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77
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78 /*
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79 * waste_time:
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80 * Do nothing but let other things happen
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81 */
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82 void
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83 waste_time(void)
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84 {
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85 do_daemons(BEFORE);
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86 do_fuses(BEFORE);
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87 do_daemons(AFTER);
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88 do_fuses(AFTER);
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89 }