Mercurial > hg > early-roguelike
annotate xrogue/things.c @ 170:0298a68cc179
Advanced Rogue family: fix messages from some scrolls.
When scrolls of magic mapping or gold detection were read, their
characteristic messages were displayed before overwriting the whole
screen to show the newly discovered information. They are now shown
after updating the screen, so they will be visible.
author | John "Elwin" Edwards |
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date | Thu, 02 Jul 2015 08:04:16 -0400 |
parents | ce0cf824c192 |
children | f54901b9c39b |
rev | line source |
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133
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1 /* |
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2 things.c - functions for dealing with things like potions and scrolls |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <curses.h> |
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20 #include <ctype.h> |
135 | 21 #include <string.h> |
133
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22 #include "rogue.h" |
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23 |
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24 /* |
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25 * print out the number of charges on a stick |
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26 */ |
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27 |
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28 char * |
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29 charge_str(obj) |
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30 register struct object *obj; |
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31 { |
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32 static char buf[20]; |
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33 |
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34 if (!(obj->o_flags & ISKNOW)) |
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35 buf[0] = '\0'; |
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36 else if (terse) |
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37 sprintf(buf, " [%d]", obj->o_charges); |
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38 else |
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39 sprintf(buf, " [%d charges]", obj->o_charges); |
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40 return buf; |
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41 } |
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42 |
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43 /* |
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44 * inv_name: |
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45 * return the name of something as it would appear in an |
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46 * inventory. |
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47 */ |
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48 |
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49 char * |
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50 inv_name(obj, drop) |
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51 register struct object *obj; |
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52 bool drop; |
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53 { |
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54 register char *pb; |
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55 |
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56 pb = prbuf; |
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57 pb[0] = '\0'; |
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58 switch(obj->o_type) { |
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59 case SCROLL: |
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60 if (obj->o_count == 1) |
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61 sprintf(pb, "A %sscroll ", blesscurse(obj->o_flags)); |
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62 else |
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63 sprintf(pb, "%d %sscrolls ", |
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64 obj->o_count, blesscurse(obj->o_flags)); |
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65 pb = &pb[strlen(pb)]; |
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66 if (s_know[obj->o_which] || (obj->o_flags & ISPOST)) |
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67 sprintf(pb, "of %s", s_magic[obj->o_which].mi_name); |
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68 else if (s_guess[obj->o_which]) |
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69 sprintf(pb, "named %s", s_guess[obj->o_which]); |
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70 else |
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71 sprintf(pb, "titled '%s'", s_names[obj->o_which]); |
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72 when POTION: |
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73 if (obj->o_count == 1) |
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74 sprintf(pb, "A %spotion ", blesscurse(obj->o_flags)); |
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75 else |
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76 sprintf(pb, "%d %spotions ", |
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77 obj->o_count, blesscurse(obj->o_flags)); |
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78 pb = &pb[strlen(pb)]; |
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79 if (p_know[obj->o_which]) |
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80 sprintf(pb, "of %s (%s)", p_magic[obj->o_which].mi_name, |
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81 p_kind(obj)); |
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82 else if (obj->o_flags & ISPOST) |
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83 sprintf(pb, "of %s", p_magic[obj->o_which].mi_name); |
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84 else if (p_guess[obj->o_which]) |
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85 sprintf(pb, "named %s (%s)", p_guess[obj->o_which], |
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86 p_colors[obj->o_which]); |
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87 else { |
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88 pb = prbuf; |
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89 if (obj->o_count == 1) |
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90 sprintf(pb, "A%s %s potion", |
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91 vowelstr(p_colors[obj->o_which]), |
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