annotate arogue5/sticks.c @ 306:057c5114e244

Super-Rogue: fix some out-of-range constants. Constants K_ARROW etc., for causes of death other than monsters, are in the 240-255 range. They were often passed to functions taking char, which is usually signed, making the values out of range. The function declarations have been changed to unsigned char, which is also the type used by the scoreboard code.
author John "Elwin" Edwards
date Sat, 17 Apr 2021 15:41:12 -0400
parents e52a8a7ad4c5
children
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1 /*
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2 * Functions to implement the various sticks one might find
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3 * while wandering around the dungeon.
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4 *
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5 * Advanced Rogue
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6 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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7 * All rights reserved.
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8 *
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9 * Based on "Rogue: Exploring the Dungeons of Doom"
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10 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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11 * All rights reserved.
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12 *
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13 * See the file LICENSE.TXT for full copyright and licensing information.
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14 */
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15
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16 #include "curses.h"
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17 #include <ctype.h>
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18 #include <string.h>
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19 #include "rogue.h"
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20
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21 void drain(int ymin, int ymax, int xmin, int xmax);
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22
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23 /*
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24 * zap a stick and see what happens
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25 */
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26 bool
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27 do_zap(bool gotdir, int which, int flag)
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28 {
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29 register struct linked_list *item;
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30 register struct object *obj = NULL;
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31 register struct thing *tp;
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32 register int y, x;
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33 struct linked_list *nitem;
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34 struct object *nobj;
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35 bool cursed, blessed, is_stick;
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36
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37 blessed = FALSE;
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38 cursed = FALSE;
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39 is_stick = FALSE;
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40
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41 if (which == 0) {
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42 if ((item = get_item(pack, "zap with", ZAPPABLE)) == NULL)
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43 return(FALSE);
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44 obj = OBJPTR(item);
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45
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46 /* Handle relics specially here */
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47 if (obj->o_type == RELIC) {
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48 switch (obj->o_which) {
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49 case ORCUS_WAND:
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50 msg(nothing);
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51 return(TRUE);
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52 when MING_STAFF:
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53 which = WS_MISSILE;
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54 when ASMO_ROD:
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55 switch (rnd(3)) {
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56 case 0:
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57 which = WS_ELECT;
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58 when 1:
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59 which = WS_COLD;
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60 otherwise:
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61 which = WS_FIRE;
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62 }
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63 }
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64 cursed = FALSE;
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65 blessed = FALSE;
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66 }
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67 else {
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68 which = obj->o_which;
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69 ws_know[which] = TRUE;
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70 cursed = (obj->o_flags & ISCURSED) != 0;
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71 blessed = (obj->o_flags & ISBLESSED) != 0;
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72 is_stick = TRUE;
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73 }
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74 }
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75 else {
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76 cursed = flag & ISCURSED;
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77 blessed = flag & ISBLESSED;
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78 }
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79 switch (which) { /* no direction for these */
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80 case WS_LIGHT:
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81 case WS_DRAIN:
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82 case WS_CHARGE:
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83 case WS_CURING:
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84 break;
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85
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86 default:
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87 if (!get_dir())
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88 return(FALSE);
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89 if (!gotdir) {
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90 do {
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91 delta.y = rnd(3) - 1;
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92 delta.x = rnd(3) - 1;
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93 } while (delta.y == 0 && delta.x == 0);
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94 }
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95 }
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96
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97 if (is_stick) {
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98 if (obj->o_charges < 1) {
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99 msg(nothing);
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100 return(TRUE);
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101 }
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102 obj->o_charges--;
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103 }
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