annotate rogue4/armor.c @ 306:057c5114e244

Super-Rogue: fix some out-of-range constants. Constants K_ARROW etc., for causes of death other than monsters, are in the 240-255 range. They were often passed to functions taking char, which is usually signed, making the values out of range. The function declarations have been changed to unsigned char, which is also the type used by the scoreboard code.
author John "Elwin" Edwards
date Sat, 17 Apr 2021 15:41:12 -0400
parents 1b73a8641b37
children
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1 /*
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2 * This file contains misc functions for dealing with armor
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3 * @(#)armor.c 4.8 (Berkeley) 4/6/82
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4 *
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5 * Rogue: Exploring the Dungeons of Doom
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6 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
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7 * All rights reserved.
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8 *
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9 * See the file LICENSE.TXT for full copyright and licensing information.
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10 */
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11
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12 #include <curses.h>
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13 #include "rogue.h"
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14
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15 /*
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16 * wear:
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17 * The player wants to wear something, so let him/her put it on.
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18 */
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19 void
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20 wear(void)
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21 {
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22 register THING *obj;
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23 register char *sp;
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24
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25 if (cur_armor != NULL)
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26 {
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27 addmsg("you are already wearing some");
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28 if (!terse)
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29 addmsg(". You'll have to take it off first");
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30 endmsg();
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31 after = FALSE;
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32 return;
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33 }
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34 if ((obj = get_item("wear", ARMOR)) == NULL)
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35 return;
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36 if (obj->o_type != ARMOR)
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37 {
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38 msg("you can't wear that");
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39 return;
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40 }
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41 waste_time();
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42 obj->o_flags |= ISKNOW;
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43 sp = inv_name(obj, TRUE);
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44 cur_armor = obj;
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45 if (!terse)
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46 addmsg("you are now ");
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47 msg("wearing %s", sp);
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48 }
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49
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50 /*
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51 * take_off:
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52 * Get the armor off of the players back
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53 */
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54 void
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55 take_off(void)
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56 {
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57 register THING *obj;
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58
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59 if ((obj = cur_armor) == NULL)
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60 {
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61 after = FALSE;
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62 if (terse)
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63 msg("not wearing armor");
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64 else
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65 msg("you aren't wearing any armor");
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66 return;
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67 }
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68 if (!dropcheck(cur_armor))
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69 return;
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70 cur_armor = NULL;
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71 if (terse)
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72 addmsg("was");
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73 else
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74 addmsg("you used to be ");
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75 msg(" wearing %c) %s", pack_char(obj), inv_name(obj, TRUE));
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76 }
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77
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78 /*
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79 * waste_time:
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80 * Do nothing but let other things happen
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81 */
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82 void
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83 waste_time(void)
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84 {
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85 do_daemons(BEFORE);
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86 do_fuses(BEFORE);
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87 do_daemons(AFTER);
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88 do_fuses(AFTER);
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89 }