Mercurial > hg > early-roguelike
annotate rogue4/prob.c @ 306:057c5114e244
Super-Rogue: fix some out-of-range constants.
Constants K_ARROW etc., for causes of death other than monsters, are in
the 240-255 range. They were often passed to functions taking char,
which is usually signed, making the values out of range.
The function declarations have been changed to unsigned char, which is
also the type used by the scoreboard code.
author | John "Elwin" Edwards |
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date | Sat, 17 Apr 2021 15:41:12 -0400 |
parents | 9535a08ddc39 |
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rev | line source |
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12
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1 /* |
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2 * |
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3 * Rogue: Exploring the Dungeons of Doom |
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4 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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5 * All rights reserved. |
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6 * |
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7 * See the file LICENSE.TXT for full copyright and licensing information. |
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8 */ |
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9 |
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10 # include <curses.h> |
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11 # include "rogue.h" |
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12 |
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13 # undef max |
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14 |
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15 # define TRIES 10000 |
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16 |
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17 static char *sccsid = "@(#)prob.c 1.3 (Berkeley) 12/17/81"; |
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18 |
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19 main(ac, av) |
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20 int ac; |
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21 char **av; |
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22 { |
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23 register unsigned int prob, prob2, exp; |
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24 register struct monster *mp; |
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25 register unsigned int max, min, i; |
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26 register unsigned int max2, min2; |
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27 |
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28 printf("%17.17s ----experience--- ----hit points---\n", ""); |
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29 printf("%17.17s %7s %4s %4s %7s %4s %4s lvl\n", "monster", "avg", "min", "max", "avg", "min", "max", "max hp"); |
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30 seed = 0; |
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31 for (mp = monsters; mp < &monsters[26]; mp++) { |
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32 i = TRIES; |
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33 prob2 = prob = 0; |
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34 min2 = min = 30000; |
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35 max2 = max = 0; |
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36 while (i--) { |
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37 if ((exp = roll(mp->m_stats.s_lvl, 8)) < min2) |
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38 min2 = exp; |
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39 if (exp > max2) |
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40 max2 = exp; |
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41 prob2 += exp; |
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42 mp->m_stats.s_maxhp = exp; |
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43 if ((exp = mp->m_stats.s_exp + exp_add(mp)) < min) |
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44 min = exp; |
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45 if (exp > max) |
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46 max = exp; |
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47 prob += exp; |
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48 } |
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49 printf("%17.17s: %7.2f %4d %4d %7.2f %4d %4d %3d\n", mp->m_name, ((double) prob) / TRIES, min, max, ((double) prob2) / TRIES, min2, max2, mp->m_stats.s_lvl); |
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50 fflush(stdout); |
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51 } |
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52 } |
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53 |
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54 exp_add(mp) |
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55 register struct monster *mp; |
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56 { |
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57 register unsigned int mod; |
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58 |
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59 if (mp->m_stats.s_lvl == 1) |
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60 mod = mp->m_stats.s_maxhp / 8; |
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61 else |
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62 mod = mp->m_stats.s_maxhp / 6; |
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63 if (mp->m_stats.s_lvl > 9) |
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64 mod *= 20; |
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65 else if (mp->m_stats.s_lvl > 6) |
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66 mod *= 4; |
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67 return mod; |
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68 } |
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69 |
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70 /* |
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71 * roll: |
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72 * roll a number of dice |
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73 */ |
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74 roll(number, sides) |
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75 register unsigned int number, sides; |
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76 { |
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77 register unsigned int dtotal = 0; |
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78 |
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79 dtotal = number; |
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80 while (number--) |
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81 dtotal += rnd(sides); |
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82 return dtotal; |
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83 } |
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84 |
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85 /* |
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86 * rnd: |
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87 * Pick a very random number. |
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88 */ |
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89 |
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90 |
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91 rnd(range) |
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92 register unsigned int range; |
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93 { |
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94 |
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95 return RN % range; |
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96 } |