Mercurial > hg > early-roguelike
annotate srogue/command.c @ 306:057c5114e244
Super-Rogue: fix some out-of-range constants.
Constants K_ARROW etc., for causes of death other than monsters, are in
the 240-255 range. They were often passed to functions taking char,
which is usually signed, making the values out of range.
The function declarations have been changed to unsigned char, which is
also the type used by the scoreboard code.
author | John "Elwin" Edwards |
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date | Sat, 17 Apr 2021 15:41:12 -0400 |
parents | e52a8a7ad4c5 |
children | c03d0b87211c |
rev | line source |
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1 /* |
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2 * Read and execute the user commands |
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3 * |
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4 * @(#)command.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <ctype.h> |
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18 #include <signal.h> |
60 | 19 #include <stdlib.h> |
20 #include <string.h> | |
36
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21 #include <limits.h> |
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22 #include "rogue.h" |
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23 #include "rogue.ext" |
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24 #ifdef __DJGPP__ |
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25 #include <process.h> |
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26 #elif defined(_WIN32) |
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27 #include <process.h> |
60 | 28 #else |
29 #include <unistd.h> | |
36
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30 #endif |
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31 |
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32 void search(void); |
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33 void help(void); |
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34 void d_level(void); |
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35 void u_level(void); |
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36 void shell(void); |
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37 void call(void); |
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38 |
36
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39 /* |
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40 * command: |
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41 * Process the user commands |
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42 */ |
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43 void |
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44 command(void) |
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45 { |
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46 reg char ch; |
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47 reg int ntimes = 1; /* Number of player moves */ |
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48 static char countch, direction, newcount = FALSE; |
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49 |
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50 if (pl_on(ISHASTE)) |
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51 ntimes++; |
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52 /* |
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53 * Let the daemons start up |
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54 */ |
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55 while (ntimes-- > 0) { |
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56 do_daemons(BEFORE); |
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57 look(TRUE); |
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58 if (!running) |
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59 door_stop = FALSE; |
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60 lastscore = purse; |
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61 wmove(cw, hero.y, hero.x); |
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62 if (!(running || count)) |
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63 draw(cw); /* Draw screen */ |
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64 take = 0; |
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65 after = TRUE; |
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66 /* |
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67 * Read command or continue run |
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68 */ |
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69 if (wizard) |
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70 waswizard = TRUE; |
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71 if (player.t_nocmd <= 0) { |
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72 player.t_nocmd = 0; |
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73 if (running) |
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74 ch = runch; |
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75 else if (count) |
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76 ch = countch; |
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77 else { |
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78 ch = readchar(); |
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79 if (mpos != 0 && !running) /* Erase message if its there */ |
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80 msg(""); |
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81 } |
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82 } |
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83 else |
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84 ch = '.'; |
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85 if (player.t_nocmd > 0) { |
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86 if (--player.t_nocmd <= 0) |
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87 msg("You can move again."); |
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88 } |
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89 else { |
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90 /* |
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91 * check for prefixes |
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92 */ |
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93 if (isdigit(ch)) { |
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94 count = 0; |
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95 newcount = TRUE; |
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96 while (isdigit(ch)) { |
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97 count = count * 10 + (ch - '0'); |
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98 ch = readchar(); |
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99 } |
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100 countch = ch; |
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101 /* |
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