annotate srogue/wizard.c @ 88:07c4d4883ef2

rogue3: begin porting to autoconf. Rogue V3 can now be built with './configure && make'. This is preliminary: 'make install' does not work yet.
author John "Elwin" Edwards
date Sat, 24 Aug 2013 13:36:13 -0700
parents 3aa87373c908
children 458df24e973d
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1 /*
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2 * Mostly wizard commands. Sometimes used by players.
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3 *
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4 * @(#)wizard.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
60
3aa87373c908 srogue: include missing headers.
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17 #include <stdlib.h>
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18 #include <termios.h>
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19 #include <ctype.h>
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20 #include "rogue.h"
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21 #include <pwd.h>
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22 #include "rogue.ext"
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23
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24 extern struct termios terminal;
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25
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26 /*
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27 * whatis:
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28 * What a certain object is
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29 */
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30 whatis(what)
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31 struct linked_list *what;
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32 {
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33 reg struct object *obj;
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34 reg struct linked_list *item;
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35 reg int wh;
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36
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37 if (what == NULL) { /* we need to ask */
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38 if ((item = get_item("identify", 0)) == NULL)
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39 return;
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40 }
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41 else /* no need to ask */
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42 item = what;
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43 obj = OBJPTR(item);
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44 setoflg(obj, ISKNOW);
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45 wh = obj->o_which;
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46 switch (obj->o_type) {
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47 case SCROLL:
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48 s_know[wh] = TRUE;
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49 if (s_guess[wh]) {
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50 free(s_guess[wh]);
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51 s_guess[wh] = NULL;
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52 }
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53 when POTION:
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54 p_know[wh] = TRUE;
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55 if (p_guess[wh]) {
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56 free(p_guess[wh]);
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57 p_guess[wh] = NULL;
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58 }
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59 when STICK:
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60 ws_know[wh] = TRUE;
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61 if (ws_guess[wh]) {
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62 free(ws_guess[wh]);
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63 ws_guess[wh] = NULL;
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64 }
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65 when RING:
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66 r_know[wh] = TRUE;
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67 if (r_guess[wh]) {
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68 free(r_guess[wh]);
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69 r_guess[wh] = NULL;
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70 }
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71 }
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72 if (what == NULL)
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73 msg(inv_name(obj, FALSE));
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74 }
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75
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76
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77 /*
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78 * create_obj:
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79 * Create any object for wizard or scroll (almost)
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80 */
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81 create_obj(fscr)
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82 bool fscr;
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83 {
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84 reg struct linked_list *item;
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85 reg struct object *obj;
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86 reg int wh, ch, otype;
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87 char newitem, newtype, msz, *oname;
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88 struct magic_info *mf;
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89 bool nogood = TRUE, inhw = FALSE;
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90
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91 if (fscr)
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92 msg(" ");
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93 else if (wizard) {
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94 msg("Create what?%s: ", starlist);
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95 ch = readchar();
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96 mpos = 0;
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97 if (ch == ESCAPE)
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98 return;
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99 else if (ch != '*')
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100 nogood = FALSE;
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101 }
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102 if (nogood) {
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103 inhw = TRUE;
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104 wclear(hw);
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105 wprintw(hw,"Item\tKey\n\n");
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106 for (otype = 0; otype < NUMTHINGS; otype++) {
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