Mercurial > hg > early-roguelike
annotate arogue5/passages.c @ 233:0990adf580ee
Declare some function arguments as const.
Some functions, mostly in fight.c, declared variables as pointers to
const char but passed them to functions that took pointers to ordinary
char. The strings did not actually get modified, so adding 'const' to
the function definitions removed the warnings.
author | John "Elwin" Edwards |
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date | Sun, 06 Mar 2016 19:32:47 -0500 |
parents | 56e748983fa8 |
children | e52a8a7ad4c5 |
rev | line source |
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63
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1 /* |
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2 * Draw the connecting passages |
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3 * |
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4 * @(#)passages.c 3.4 (Berkeley) 6/15/81 |
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5 * |
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6 * Advanced Rogue |
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7 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <stdlib.h> |
63
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18 #include "curses.h" |
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19 #include "rogue.h" |
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20 |
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21 void conn(int r1, int r2); |
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22 void door(struct room *rm, coord *cp); |
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23 |
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24 /* |
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25 * do_passages: |
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26 * Draw all the passages on a level. |
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27 */ |
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28 |
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29 void |
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30 do_passages(void) |
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31 { |
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32 register struct rdes *r1, *r2 = NULL; |
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33 register int i, j; |
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34 register int roomcount; |
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35 static struct rdes |
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36 { |
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37 bool conn[MAXROOMS]; /* possible to connect to room i? */ |
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38 bool isconn[MAXROOMS]; /* connection been made to room i? */ |
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39 bool ingraph; /* this room in graph already? */ |
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40 } rdes[MAXROOMS] = { |
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41 { { 0, 1, 0, 1, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 }, |
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42 { { 1, 0, 1, 0, 1, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 }, |
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43 { { 0, 1, 0, 0, 0, 1, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 }, |
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44 { { 1, 0, 0, 0, 1, 0, 1, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 }, |
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45 { { 0, 1, 0, 1, 0, 1, 0, 1, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 }, |
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46 { { 0, 0, 1, 0, 1, 0, 0, 0, 1 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 }, |
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47 { { 0, 0, 0, 1, 0, 0, 0, 1, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 }, |
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48 { { 0, 0, 0, 0, 1, 0, 1, 0, 1 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 }, |
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49 { { 0, 0, 0, 0, 0, 1, 0, 1, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, 0 }, |
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50 }; |
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51 |
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52 /* |
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53 * reinitialize room graph description |
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54 */ |
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55 for (r1 = rdes; r1 <= &rdes[MAXROOMS-1]; r1++) |
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56 { |
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57 for (j = 0; j < MAXROOMS; j++) |
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58 r1->isconn[j] = FALSE; |
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59 r1->ingraph = FALSE; |
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60 } |
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61 |
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62 /* |
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63 * starting with one room, connect it to a random adjacent room and |
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64 * then pick a new room to start with. |
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65 */ |
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66 roomcount = 1; |
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67 r1 = &rdes[rnd(MAXROOMS)]; |
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68 r1->ingraph = TRUE; |
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69 do |
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70 { |
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71 /* |
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72 * find a room to connect with |
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73 */ |
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74 j = 0; |
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75 for (i = 0; i < MAXROOMS; i++) |
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76 if (r1->conn[i] && !rdes[i].ingraph && rnd(++j) == 0) |
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77 r2 = &rdes[i]; |
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78 /* |
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79 * if no adjacent rooms are outside the graph, pick a new room |
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80 * to look from |
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81 */ |
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82 if (j == 0) |
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83 { |
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84 do |
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85 r1 = &rdes[rnd(MAXROOMS)]; |
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86 until (r1->ingraph); |
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87 } |
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88 /* |
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89 * otherwise, connect new room to the graph, and draw a tunnel |
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90 * to it |
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91 */ |
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92 else |
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93 { |
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94 r2->ingraph = TRUE; |
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95 i = (int)(r1 - rdes); |
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96 j = (int)(r2 - rdes); |
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97 conn(i, j); |
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98 r1->isconn[j] = TRUE; |
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99 r2->isconn[i] = TRUE; |
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100 roomcount++; |
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101 } |
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