Mercurial > hg > early-roguelike
annotate rogue4/mach_dep.c @ 233:0990adf580ee
Declare some function arguments as const.
Some functions, mostly in fight.c, declared variables as pointers to
const char but passed them to functions that took pointers to ordinary
char. The strings did not actually get modified, so adding 'const' to
the function definitions removed the warnings.
author | John "Elwin" Edwards |
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date | Sun, 06 Mar 2016 19:32:47 -0500 |
parents | 1b73a8641b37 |
children | d3968e9cb98d |
rev | line source |
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1 /* |
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2 * Various installation dependent routines |
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3 * |
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4 * @(#)mach_dep.c 4.23 (Berkeley) 5/19/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 /* |
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14 * The various tuneable defines are: |
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15 * |
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16 * SCOREFILE Where/if the score file should live. |
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17 * MAXLOAD What (if any) the maximum load average should be |
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18 * when people are playing. If defined, then |
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19 * LOADAV Should rogue define it's own routine to |
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20 * get the load average? |
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21 * NAMELIST If so, where does the system namelist hide? |
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22 * MAXUSERS What (if any) the maximum user count should be |
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23 * when people are playing. If defined, then |
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24 * UCOUNT Should rogue define it's own routine to |
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25 * count users? |
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26 * UTMP If so, where does the user list hide? |
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27 * CHECKTIME How often/if rogue should check during the game |
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28 * for high load average. |
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29 */ |
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30 |
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31 #include <limits.h> |
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32 #include <stdlib.h> |
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33 #include <stdio.h> |
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34 #include <curses.h> |
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35 #include <time.h> |
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36 #include <signal.h> |
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37 #include <sys/stat.h> |
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38 #include <fcntl.h> |
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39 #include <string.h> |
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40 #include "rogue.h" |
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41 |
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42 int num_checks; /* times we've gone over in checkout() */ |
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43 |
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44 #ifdef SCOREFILE |
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45 #ifdef LOCKFILE |
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46 static char *lockfile = LOCKFILE; |
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47 #endif |
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48 #endif |
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49 |
215 | 50 int too_much(void); |
51 bool author(void); | |
52 void checkout(int s); | |
53 void chmsg(char *fmt, int arg); | |
54 | |
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55 /* |
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56 * init_check: |
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57 * Check out too see if it is proper to play the game now |
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58 */ |
215 | 59 void |
60 init_check(void) | |
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61 { |
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62 if (too_much()) |
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63 { |
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64 printf("Sorry, %s, but the system is too loaded now.\n", whoami); |
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65 printf("Try again later. Meanwhile, why not enjoy a%s %s?\n", |
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66 vowelstr(fruit), fruit); |
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67 if (author()) |
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68 printf("However, since you're a good guy, it's up to you\n"); |
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69 else |
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70 exit(1); |
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71 } |
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72 } |
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73 |
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74 /* |
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75 * open_score: |
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76 * Open up the score file for future use, and then |
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77 * setuid(getuid()) in case we are running setuid. |
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78 */ |
215 | 79 void |
80 open_score(void) | |
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81 { |
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82 #ifdef SCOREFILE |
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83 fd = open(SCOREFILE, O_RDWR | O_CREAT, 0666 ); |
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84 #else |
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85 fd = -1; |
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86 #endif |
13 | 87 if (!use_savedir) |
88 md_normaluser(); | |
89 return; | |
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90 } |
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91 |
215 | 92 void |
93 open_log(void) | |
26 | 94 { |
95 #ifdef LOGFILE | |
96 lfd = open(LOGFILE, O_WRONLY | O_APPEND | O_CREAT, 0666); | |
97 #else | |
98 lfd = -1; | |
99 #endif | |
100 return; | |