Mercurial > hg > early-roguelike
annotate rogue4/things.c @ 233:0990adf580ee
Declare some function arguments as const.
Some functions, mostly in fight.c, declared variables as pointers to
const char but passed them to functions that took pointers to ordinary
char. The strings did not actually get modified, so adding 'const' to
the function definitions removed the warnings.
author | John "Elwin" Edwards |
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date | Sun, 06 Mar 2016 19:32:47 -0500 |
parents | 1b73a8641b37 |
children | 2dcf10d45d5b |
rev | line source |
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12
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1 /* |
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2 * Contains functions for dealing with things like potions, scrolls, |
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3 * and other items. |
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4 * |
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5 * @(#)things.c 4.26 (Berkeley) 5/18/82 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include <curses.h> |
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15 #include <ctype.h> |
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16 #include <string.h> |
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17 #include "rogue.h" |
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18 |
215 | 19 int pick_one(struct magic_item *magic, int nitems); |
20 void print_disc(char type); | |
21 void set_order(short *order, int numthings); | |
22 char *nothing(char type); | |
23 | |
12
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24 bool got_genocide = FALSE; |
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25 |
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26 /* |
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27 * inv_name: |
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28 * Return the name of something as it would appear in an |
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29 * inventory. |
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30 */ |
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31 char * |
215 | 32 inv_name(THING *obj, bool drop) |
12
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33 { |
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34 register char *pb; |
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35 |
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36 pb = prbuf; |
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37 switch (obj->o_type) |
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38 { |
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39 case SCROLL: |
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40 if (obj->o_count == 1) |
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41 { |
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42 strcpy(pb, "A scroll "); |
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43 pb = &prbuf[9]; |
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44 } |
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45 else |
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46 { |
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47 sprintf(pb, "%d scrolls ", obj->o_count); |
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48 pb = &prbuf[strlen(prbuf)]; |
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49 } |
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50 if (s_know[obj->o_which]) |
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51 sprintf(pb, "of %s", s_magic[obj->o_which].mi_name); |
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52 else if (s_guess[obj->o_which]) |
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53 sprintf(pb, "called %s", s_guess[obj->o_which]); |
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54 else |
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55 sprintf(pb, "titled '%s'", s_names[obj->o_which]); |
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56 when POTION: |
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57 if (obj->o_count == 1) |
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58 { |
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59 strcpy(pb, "A potion "); |
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60 pb = &prbuf[9]; |
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61 } |
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62 else |
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63 { |
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64 sprintf(pb, "%d potions ", obj->o_count); |
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65 pb = &pb[strlen(prbuf)]; |
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66 } |
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67 if (p_know[obj->o_which]) |
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68 sprintf(pb, "of %s(%s)", p_magic[obj->o_which].mi_name, |
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69 p_colors[obj->o_which]); |
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70 else if (p_guess[obj->o_which]) |
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71 sprintf(pb, "called %s(%s)", p_guess[obj->o_which], |
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72 p_colors[obj->o_which]); |
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73 else if (obj->o_count == 1) |
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74 sprintf(prbuf, "A%s %s potion", vowelstr(p_colors[obj->o_which]), |
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75 p_colors[obj->o_which]); |
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76 else |
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77 sprintf(prbuf, "%d %s potions", obj->o_count, |
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78 p_colors[obj->o_which]); |
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79 when FOOD: |
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80 if (obj->o_which == 1) |
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81 if (obj->o_count == 1) |
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82 sprintf(pb, "A%s %s", vowelstr(fruit), fruit); |
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83 else |
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84 sprintf(pb, "%d %ss", obj->o_count, fruit); |
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85 else |
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86 if (obj->o_count == 1) |
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87 strcpy(pb, "Some food"); |
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88 else |
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89 sprintf(pb, "%d rations of food", obj->o_count); |
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90 when WEAPON: |
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91 if (obj->o_count > 1) |
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92 sprintf(pb, "%d ", obj->o_count); |
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93 else |
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94 sprintf(pb, "A%s ", vowelstr(w_names[obj->o_which])); |
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95 pb = &prbuf[strlen(prbuf)]; |
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96 if (obj->o_flags & ISKNOW) |
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97 sprintf(pb, "%s %s", num(obj->o_hplus, obj->o_dplus, WEAPON), |
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98 w_names[obj->o_which]); |
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99 else |
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100 sprintf(pb, "%s", w_names[obj->o_which]); |
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101 if (obj->o_count > 1) |
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102 strcat(pb, "s"); |