Mercurial > hg > early-roguelike
annotate srogue/list.c @ 233:0990adf580ee
Declare some function arguments as const.
Some functions, mostly in fight.c, declared variables as pointers to
const char but passed them to functions that took pointers to ordinary
char. The strings did not actually get modified, so adding 'const' to
the function definitions removed the warnings.
author | John "Elwin" Edwards |
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date | Sun, 06 Mar 2016 19:32:47 -0500 |
parents | 94a0d9dd5ce1 |
children | 0250220d8cdd |
rev | line source |
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1 /* |
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2 * Functions for dealing with linked lists of goodies |
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3 * |
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4 * @(#)list.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <stdlib.h> |
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18 #include "rogue.h" |
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19 #include "rogue.ext" |
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20 |
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21 /* |
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22 * detach: |
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23 * Takes an item out of whatever linked list it might be in |
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24 */ |
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25 |
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26 void |
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27 _detach(struct linked_list **list, struct linked_list *item) |
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28 { |
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29 if (*list == item) |
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30 *list = next(item); |
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31 if (prev(item) != NULL) |
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32 item->l_prev->l_next = next(item); |
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33 if (next(item) != NULL) |
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34 item->l_next->l_prev = prev(item); |
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35 item->l_next = NULL; |
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36 item->l_prev = NULL; |
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37 } |
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38 |
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39 /* |
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40 * _attach: add an item to the head of a list |
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41 */ |
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42 void |
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43 _attach(struct linked_list **list, struct linked_list *item) |
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44 { |
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45 if (*list != NULL) { |
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46 item->l_next = *list; |
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47 (*list)->l_prev = item; |
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48 item->l_prev = NULL; |
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49 } |
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50 else { |
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51 item->l_next = NULL; |
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52 item->l_prev = NULL; |
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53 } |
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54 *list = item; |
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55 } |
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56 |
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57 /* |
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58 * _free_list: Throw the whole blamed thing away |
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59 */ |
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60 void |
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61 _free_list(struct linked_list **ptr) |
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62 { |
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63 register struct linked_list *item; |
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64 |
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65 while (*ptr != NULL) { |
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66 item = *ptr; |
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67 *ptr = next(item); |
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68 discard(item); |
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69 } |
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70 } |
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71 |
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72 /* |
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73 * discard: free up an item |
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74 */ |
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75 void |
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76 discard(struct linked_list *item) |
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77 { |
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78 total -= 2; |
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79 FREE(item->l_data); |
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80 FREE(item); |
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81 } |
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82 |
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83 /* |
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84 * new_item: get a new item with a specified size |
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85 */ |
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86 struct linked_list * |
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87 new_item(int size) |
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88 { |
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89 register struct linked_list *item; |
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90 |
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91 item = (struct linked_list *) new(sizeof *item); |
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92 item->l_data = new(size); |
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93 item->l_next = item->l_prev = NULL; |
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94 return item; |
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95 } |
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96 |
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97 char * |
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98 new(int size) |
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99 { |
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100 register char *space = ALLOC(size); |
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101 |
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102 if (space == NULL) { |
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103 sprintf(prbuf,"Rogue ran out of memory (%d).", md_memused()); |
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