Mercurial > hg > early-roguelike
annotate srogue/rgdata.c @ 83:09db0cf536af
Properly handle invalid room references in savefiles.
In all games, rs_write_room_reference() stored -1 for a nonexistent
room, but rs_read_room_reference() did not check for out-of-bounds
values, leading to pointers to rooms[-1], which sometimes caused
crashes. rs_read_room_reference() has now been modified to use NULL
instead.
Some of the games required further changes to replace NULL with the
pointer to the actual room. Others are capable of handling NULL for
objects not in any room.
author | John "Elwin" Edwards |
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date | Thu, 08 Aug 2013 12:41:35 -0700 |
parents | 2128c7dc8a40 |
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rev | line source |
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36
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1 /* |
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2 * Super-Rogue |
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3 * Copyright (C) 1984 Robert D. Kindelberger |
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4 * All rights reserved. |
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5 * |
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6 * See the file LICENSE.TXT for full copyright and licensing information. |
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7 */ |
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8 |
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9 #include "global.c" |
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10 |
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11 main(argc,argv) |
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12 char **argv; |
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13 int argc; |
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14 { |
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15 char *ptr; |
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16 int i, j, k; |
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17 struct magic_item *mi; |
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18 struct init_weps *wp; |
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19 struct init_armor *ar; |
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20 struct monster *mo; |
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21 FILE *fo; |
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22 |
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23 /* |
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24 * write to desired output file |
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25 */ |
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26 if (argc > 1) { |
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27 fo = fopen(argv[1], "w"); |
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28 if (fo == NULL) { |
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29 printf("%s: %s not writable\n",argv[0],argv[1]); |
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30 exit(1); |
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31 } |
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32 } |
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33 else |
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34 fo = stdout; |
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35 |
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36 /* |
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37 * print total chances for armor, weapons, food, scrolls, etc |
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38 */ |
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39 fprintf(fo,"\n\n\n\n\n\n"); |
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40 fprintf(fo,"\t ITEM GENERAL INFO\n\n\n"); |
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41 fprintf(fo,"NAME\t\tCHANCE\t\tWEIGHT\n\n"); |
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42 for (mi = &things[0]; mi < &things[NUMTHINGS]; mi++) { |
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43 fprintf(fo,"%s\t\t",mi->mi_name); |
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44 i = mi->mi_prob / 10; |
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45 j = mi->mi_prob % 10; |
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46 fprintf(fo,"%2d.%1d %%\t\t",i,j); |
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47 i = mi->mi_wght / 10; |
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48 j = mi->mi_wght % 10; |
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49 if (i == 0 && j == 0) |
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50 fprintf(fo,"%3s\n","*"); |
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51 else |
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52 fprintf(fo,"%3d.%1d lbs\n",i,j); |
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53 } |
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54 fprintf(fo,"\n\n\n\n\n\n\nNOTES - * means that weight depends on which one of that item type\n"); |
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55 fprintf(fo," - All items weigh 20%% more when cursed\n"); |
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56 |
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57 /* |
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58 * print stuff about potions |
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59 */ |
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60 fprintf(fo,"\n\n\n\n\n\n"); |
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61 fprintf(fo,"\t\t POTION INFO\n\n\n"); |
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62 fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); |
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63 for (mi = &p_magic[0]; mi < &p_magic[MAXPOTIONS]; mi++) { |
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64 fprintf(fo,"%s\t",mi->mi_name); |
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65 k = strlen(mi->mi_name); |
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66 if (k < 8) |
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67 ptr = "\t\t\t"; |
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68 else if (k >= 16) |
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69 ptr = "\t"; |
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70 else |
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71 ptr = "\t\t"; |
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72 fprintf(fo,"%s", ptr); |
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73 i = mi->mi_prob / 10; |
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74 j = mi->mi_prob % 10; |
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75 fprintf(fo,"%2d.%1d %%\t\t",i,j); |
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76 fprintf(fo,"%3d\n",mi->mi_worth); |
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77 } |
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78 fprintf(fo,"\n\n\n\n\nNOTE - All potions weigh 0.5 lbs\n"); |
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79 |
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80 |
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81 /* |
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82 * print stuff about scrolls |
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83 */ |
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84 fprintf(fo,"\n\n\n\n\n\n"); |
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85 fprintf(fo,"\t\t SCROLL INFO\n\n\n"); |
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86 fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); |
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87 for (mi = &s_magic[0]; mi < &s_magic[MAXSCROLLS]; mi++) { |
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88 fprintf(fo,"%s\t",mi->mi_name); |
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89 k = strlen(mi->mi_name); |
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90 if (k < 8) |
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91 ptr = "\t\t\t"; |
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92 else if (k >= 16) |
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93 ptr = "\t"; |
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94 else |
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95 ptr = "\t\t"; |
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96 fprintf(fo,"%s", ptr); |
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97 i = mi->mi_prob / 10; |
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98 j = mi->mi_prob % 10; |
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99 fprintf(fo,"%2d.%1d %%\t\t",i,j); |
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100 fprintf(fo,"%3d\n",mi->mi_worth); |
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101 } |
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102 fprintf(fo,"\n\n\n\n\nNOTE - All scrolls weigh 3.0 lbs\n"); |
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103 |
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104 |
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105 /* |
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