Mercurial > hg > early-roguelike
annotate rogue5/findpw.c @ 152:0c775afe0072
arogue7, xrogue: fix command repetition.
In both games, command() loops and calls the action function twice for
each command: once to schedule it by setting player.t_action and
player.t_no_move, and again, to actually do it, once player.t_no_move
has been reduced to 0. Each loop decremented count, so repeated
commands were only repeated half the number of times the player typed.
count is now decremented only when ch has been set to the repeated
command.
author | John "Elwin" Edwards |
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date | Thu, 28 May 2015 11:08:03 -0400 |
parents | f502bf60e6e4 |
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rev | line source |
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Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1 /* |
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2 * print out an encrypted password on the standard output |
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3 * |
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4 * @(#)findpw.c 1.4 (Berkeley) 02/05/99 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 #include <stdio.h> |
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13 |
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14 main(int argc, char *argv[]) |
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15 { |
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16 char buf[80]; |
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17 |
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18 fprintf(stderr, "Password: "); |
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19 (void) fgets(buf, 80, stdin); |
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20 buf[strlen(buf) - 1] = '\0'; |
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21 printf("%s\n", xcrypt(buf, "mT")); |
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22 } |