Mercurial > hg > early-roguelike
annotate xrogue/daemon.c @ 152:0c775afe0072
arogue7, xrogue: fix command repetition.
In both games, command() loops and calls the action function twice for
each command: once to schedule it by setting player.t_action and
player.t_no_move, and again, to actually do it, once player.t_no_move
has been reduced to 0. Each loop decremented count, so repeated
commands were only repeated half the number of times the player typed.
count is now decremented only when ch has been set to the repeated
command.
author | John "Elwin" Edwards |
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date | Thu, 28 May 2015 11:08:03 -0400 |
parents | cadff8f047a1 |
children | f54901b9c39b |
rev | line source |
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1 /* |
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2 daemon.c - functions for dealing with things that happen in the future |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <curses.h> |
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20 #include "rogue.h" |
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21 |
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22 #define EMPTY 0 |
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23 #define DAEMON -1 |
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24 |
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25 #define _X_ { EMPTY } |
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26 |
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27 struct delayed_action d_list[MAXDAEMONS] = { |
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28 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ |
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29 }; |
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30 struct delayed_action f_list[MAXFUSES] = { |
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31 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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32 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_ |
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33 }; |
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34 |
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35 int demoncnt = 0; /* number of active daemons */ |
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36 int fusecnt = 0; |
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37 |
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38 |
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39 /* |
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40 * d_slot: |
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41 * Find an empty slot in the daemon list |
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42 */ |
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43 struct delayed_action * |
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44 d_slot() |
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45 { |
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46 reg int i; |
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47 reg struct delayed_action *dev; |
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48 |
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49 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) |
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50 if (dev->d_type == EMPTY) |
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51 return dev; |
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52 return NULL; |
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53 } |
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54 |
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55 /* |
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56 * f_slot: |
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57 * Find an empty slot in the fuses list |
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58 */ |
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59 struct delayed_action * |
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60 f_slot() |
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61 { |
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62 reg int i; |
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63 reg struct delayed_action *dev; |
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64 |
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65 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) |
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66 if (dev->d_type == EMPTY) |
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67 return dev; |
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68 return NULL; |
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69 } |
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70 |
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71 /* |
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72 * find_slot: |
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73 * Find a particular slot in the table |
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74 */ |
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75 |
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76 struct delayed_action * |
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77 find_slot(func) |
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78 reg int (*func)(); |
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79 { |
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80 reg int i; |
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81 reg struct delayed_action *dev; |
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82 |
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83 for (i = 0, dev = f_list; i < MAXFUSES; i++, dev++) |
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84 if (dev->d_type != EMPTY && func == dev->d_func) |
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85 return dev; |
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86 return NULL; |
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87 } |
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88 |
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89 /* |
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90 * start_daemon: |
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91 * Start a daemon, takes a function. |
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92 */ |
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93 |
151 |