annotate xrogue/encumb.c @ 169:0d9ebab59a66

arogue7: fix messages from potions of food detection. Updates to the screen took place in the wrong order, causing messages and "--More--" prompts to be hidden before they could be seen. There are probably similar bugs caused by other items.
author John "Elwin" Edwards
date Tue, 30 Jun 2015 15:32:32 -0400
parents e6179860cb76
children f54901b9c39b
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1 /*
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2 encumb.c - Stuff to do with encumberance
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 #include <curses.h>
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16 #include "rogue.h"
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17
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18 /*
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19 * updpack:
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20 * Update his pack weight and adjust fooduse accordingly
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21 */
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22
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23 updpack(getmax, tp)
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24 int getmax;
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25 struct thing *tp;
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26 {
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27
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28 reg int topcarry, curcarry;
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29
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30 if (getmax)
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31 tp->t_stats.s_carry = totalenc(tp); /* get total encumb */
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32 curcarry = packweight(tp); /* get pack weight */
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33
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34 /* Only update food use for the player (for now) */
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35 if (tp == &player) {
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36 topcarry = tp->t_stats.s_carry / 5; /* 20% of total carry */
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37 if(curcarry > 4 * topcarry) {
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38 if(rnd(100) < 80)
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39 foodlev = 3; /* > 80% of pack */
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40 } else if(curcarry > 3 * topcarry) {
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41 if(rnd(100) < 60)
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42 foodlev = 2; /* > 60% of pack */
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43 } else
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44 foodlev = 1; /* <= 60% of pack */
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45 }
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46 tp->t_stats.s_pack = curcarry; /* update pack weight */
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47 }
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48
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49
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50 /*
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51 * packweight:
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52 * Get the total weight of the hero's pack
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53 */
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54
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55 packweight(tp)
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56 register struct thing *tp;
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57 {
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58 reg struct object *obj;
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59 reg struct linked_list *pc;
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60 reg int weight;
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61
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62 weight = 0;
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63 for (pc = tp->t_pack ; pc != NULL ; pc = next(pc)) {
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64 obj = OBJPTR(pc);
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65 weight += itemweight(obj);
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66 }
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67 if (weight < 0) /* in case of amulet */
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68 weight = 0;
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69
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70 /* If this is the player, is he wearing a ring of carrying? */
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71 if (tp == &player && ISWEARING(R_CARRY)) {
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72 register int temp, i;
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73
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74 temp = 0;
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75 for (i=0; i<NUM_FINGERS; i++) {
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76 if (cur_ring[i] != NULL && cur_ring[i]->o_which == R_CARRY) {
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77 if (cur_ring[i]->o_flags & ISCURSED) temp--;
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78 else temp += 2;
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79 }
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80 }
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81 weight -= (temp * weight) / 4;
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82 }
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83
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84 return(weight);
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85 }
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86
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87 /*
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88 * itemweight:
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89 * Get the weight of an object
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90 */
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91
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92 itemweight(wh)
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93 reg struct object *wh;