Mercurial > hg > early-roguelike
annotate rogue4/save.c @ 81:0e212d46b68f
rogue4: don't put savefile metadata into the savefile.
The save_file() function in save.c stored the savefile's device number,
inode number, creation time, and modification time in the file. The
restore() function read them back, and apparently used to compare them
to protect against cheaters.
Unfortunately, the types and sizes of these numbers differ from system
to system, which ruins the Roguelike Restoration Project's fine
portability work. So they have been removed from the savefile.
This BREAKS SAVEFILE COMPATIBILITY, but old files can be converted by
excising the chunk starting at offset 0x22 with length sizeof(ino_t) +
sizeof(dev_t) + 2 * sizeof(time_t). That's 0x14 on i686 and 0x20 on
x86_64, at least with current versions of Linux and glibc.
author | John "Elwin" Edwards |
---|---|
date | Mon, 05 Aug 2013 20:49:41 -0700 |
parents | 09da55b986ca |
children | a0d4caead33b |
rev | line source |
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12
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * @(#)save.c 4.15 (Berkeley) 5/10/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <sys/types.h> |
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15 #include <sys/stat.h> |
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16 #include <errno.h> |
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17 #include <string.h> |
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18 #include <stdlib.h> |
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19 #define KERNEL |
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20 #include <signal.h> |
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21 #undef KERNEL |
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22 #include "rogue.h" |
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23 |
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24 typedef struct stat STAT; |
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25 |
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26 extern char version[], encstr[]; |
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27 extern bool _endwin; |
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28 |
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29 STAT sbuf; |
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30 |
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31 /* |
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32 * save_game: |
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33 * Implement the "save game" command |
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34 */ |
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35 /* This has to be cleaned up, these goto's are annoying. */ |
12
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36 save_game() |
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37 { |
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38 register FILE *savef; |
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39 register int c; |
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40 char buf[MAXSTR]; |
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41 |
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42 /* |
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43 * get file name |
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44 */ |
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45 mpos = 0; |
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46 over: |
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47 if (file_name[0] != '\0') |
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48 { |
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49 for (;;) |
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50 { |
30 | 51 if (use_savedir) |
52 msg("Save game? "); | |
53 else | |
54 msg("save file (%s)? ", file_name); | |
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55 c = getchar(); |
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56 mpos = 0; |
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57 if (c == ESCAPE) |
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58 { |
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59 msg(""); |
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60 return FALSE; |
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61 } |
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62 else if (c == 'n' || c == 'N' || c == 'y' || c == 'Y') |
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63 break; |
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64 else |
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65 msg("please answer Y or N"); |
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66 } |
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67 if (c == 'y' || c == 'Y') |
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68 { |
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69 strcpy(buf, file_name); |
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70 goto gotfile; |
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71 } |
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72 } |
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73 |
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74 if (use_savedir) |
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75 { |
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76 /* You can't change the savefile if you're using the system |
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77 savedir, because that means you have privileges. */ |
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78 msg(""); |
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79 return FALSE; |
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80 } |
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81 |
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82 do |
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83 { |
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84 mpos = 0; |
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85 msg("file name: "); |
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86 buf[0] = '\0'; |
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87 if (get_str(buf, stdscr) == QUIT) |
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88 { |
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89 quit: |
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90 msg(""); |
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91 return FALSE; |
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92 } |
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93 mpos = 0; |
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94 gotfile: |
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95 /* |
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96 * test to see if the file exists |
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97 */ |
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98 if (stat(buf, &sbuf) >= 0) |
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99 { |
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100 for (;;) |
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101 { |
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102 msg("File exists. Do you wish to overwrite it?"); |
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103 mpos = 0; |
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104 if ((c = readchar()) == ESCAPE) |
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105 goto quit; |
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106 if (c == 'y' || c == 'Y') |
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107 break; |
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108 else if (c == 'n' || c == 'N') |
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109 goto over; |
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110 else |
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111 msg("Please answer Y or N"); |
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112 } |
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113 msg("file name: %s", buf); |
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114 } |
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115 strcpy(file_name, buf); |
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116 if ((savef = fopen(file_name, "w")) == NULL) |
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117 { |
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118 msg(strerror(errno)); /* fake perror() */ |
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119 if (use_savedir) |
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120 return FALSE; |
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121 } |
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122 } while (savef == NULL); |
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123 |
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124 /* |
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125 * write out encrpyted file (after a stat) |
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126 * The fwrite is to force allocation of the buffer before the write |
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127 */ |
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128 save_file(savef); |
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129 return TRUE; |
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130 } |
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131 |
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132 /* |
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133 * auto_save: |
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134 * Automatically save a file. This is used if a HUP signal is |
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135 * recieved |
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136 */ |
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137 void |
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138 auto_save(int sig) |
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139 { |
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140 register FILE *savef; |
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141 |
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142 md_ignore_signals(); |
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143 |
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144 if (file_name[0] != '\0' && (savef = fopen(file_name, "w")) != NULL) |
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145 save_file(savef); |
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146 endwin(); |
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147 exit(1); |
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148 } |
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149 |
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150 /* |
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151 * save_file: |
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152 * Write the saved game on the file |
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153 */ |
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154 save_file(savef) |
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155 register FILE *savef; |
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156 { |
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157 int slines = LINES; |
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158 int scols = COLS; |
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159 |
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160 /* |
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161 * close any open score file |
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162 */ |
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163 close(fd); |
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164 move(LINES-1, 0); |
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165 refresh(); |
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166 fstat(md_fileno(savef), &sbuf); |
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167 /* |
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168 * DO NOT DELETE. This forces stdio to allocate the output buffer |
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169 * so that malloc doesn't get confused on restart |
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170 */ |
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171 fwrite("junk", 1, 5, savef); |
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172 |
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173 fseek(savef, 0L, 0); |
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174 |
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175 encwrite(version,strlen(version)+1,savef); |
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176 encwrite(&slines,sizeof(slines),savef); |
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177 encwrite(&scols,sizeof(scols),savef); |
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178 msg(""); |
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179 rs_save_file(savef); |
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180 |
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181 fclose(savef); |
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182 } |
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183 |
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184 /* |
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185 * restore: |
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186 * Restore a saved game from a file with elaborate checks for file |
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187 * integrity from cheaters |
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188 */ |
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189 restore(file, envp) |
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190 register char *file; |
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191 char **envp; |
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192 { |
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193 register int inf; |
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194 register bool syml; |
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195 extern char **environ; |
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196 char buf[MAXSTR]; |
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197 STAT sbuf2; |
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198 int slines, scols; |
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199 |
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200 if (strcmp(file, "-r") == 0) |
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201 file = file_name; |
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202 |
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203 #ifdef SIGTSTP |
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204 /* |
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205 * If a process can be suspended, this code wouldn't work |
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206 */ |
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207 signal(SIGTSTP, SIG_IGN); |
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208 #endif |
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209 |
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210 if ((inf = open(file, 0)) < 0) |
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211 { |
13 | 212 if (use_savedir && errno == ENOENT) |
213 { | |
214 /* We're using a system savefile which doesn't exist. | |
215 This isn't a fatal error, it means start a new game. */ | |
216 return TRUE; | |
217 } | |
12
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218 perror(file); |
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219 return FALSE; |
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220 } |
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221 |
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222 fflush(stdout); |
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223 encread(buf, strlen(version) + 1, inf); |
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224 if (strcmp(buf, version) != 0) |
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225 { |
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226 printf("Sorry, saved game is out of date.\n"); |
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227 return FALSE; |
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228 } |
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229 |
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230 fstat(inf, &sbuf2); |
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231 fflush(stdout); |
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232 syml = issymlink(file); |
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233 if ( |
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234 #ifdef WIZARD |
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235 !wizard && |
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236 #endif |
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237 md_unlink(file) < 0) |
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238 { |
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239 printf("Cannot unlink file\n"); |
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240 return FALSE; |
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241 } |
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242 |
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243 fflush(stdout); |
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244 |
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245 encread(&slines,sizeof(slines),inf); |
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246 encread(&scols,sizeof(scols),inf); |
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247 |
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248 /* |
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249 * we do not close the file so that we will have a hold of the |
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250 * inode for as long as possible |
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251 */ |
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252 |
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253 initscr(); |
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254 |
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255 if (slines > LINES) |
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256 { |
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257 printf("Sorry, original game was played on a screen with %d lines.\n",slines); |
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258 printf("Current screen only has %d lines. Unable to restore game\n",LINES); |
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259 return(FALSE); |
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260 } |
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261 |
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262 if (scols > COLS) |
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263 { |
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264 printf("Sorry, original game was played on a screen with %d columns.\n",scols); |
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265 printf("Current screen only has %d columns. Unable to restore game\n",COLS); |
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266 return(FALSE); |
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267 } |
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268 |
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269 hw = newwin(LINES, COLS, 0, 0); |
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270 keypad(stdscr,1); |
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271 |
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272 mpos = 0; |
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273 mvprintw(0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); |
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274 |
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275 /* |
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276 * defeat multiple restarting from the same place |
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277 */ |
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278 #ifdef WIZARD |
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279 if (!wizard) |
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280 #endif |
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281 if (sbuf2.st_nlink != 1 || syml) |
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282 { |
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283 printf("Cannot restore from a linked file\n"); |
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284 return FALSE; |
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285 } |
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286 |
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287 if (rs_restore_file(inf) == FALSE) |
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288 { |
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289 endwin(); |
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290 printf("Cannot restore file\n"); |
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291 return(FALSE); |
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292 } |
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293 |
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294 #ifdef SIGTSTP |
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295 signal(SIGTSTP, tstp); |
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296 #endif |
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297 environ = envp; |
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298 strcpy(file_name, file); |
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299 setup(); |
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300 clearok(curscr, TRUE); |
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301 touchwin(stdscr); |
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302 srand(getpid()); |
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303 msg("file name: %s", file); |
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304 status(); |
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305 playit(); |
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306 return 0; |
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307 } |
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308 |
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309 /* |
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310 * encwrite: |
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311 * Perform an encrypted write |
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312 */ |
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313 encwrite(starta, size, outf) |
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314 void *starta; |
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315 unsigned int size; |
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316 register FILE *outf; |
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317 { |
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318 register char *ep; |
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319 register char *start = (char *) starta; |
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320 ep = encstr; |
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321 |
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322 while (size--) |
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323 { |
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324 putc(*start++ ^ *ep++, outf); |
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325 if (*ep == '\0') |
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326 ep = encstr; |
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327 } |
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328 } |
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329 |
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330 /* |
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331 * encread: |
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332 * Perform an encrypted read |
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333 */ |
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334 encread(starta, size, inf) |
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335 register void *starta; |
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336 unsigned int size; |
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337 register int inf; |
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338 { |
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339 register char *ep; |
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340 register int read_size; |
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341 register char *start = (char *) starta; |
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342 |
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343 if ((read_size = read(inf, start, size)) == -1 || read_size == 0) |
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344 return read_size; |
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345 |
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346 ep = encstr; |
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347 |
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348 while (size--) |
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349 { |
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350 *start++ ^= *ep++; |
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351 if (*ep == '\0') |
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352 ep = encstr; |
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353 } |
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354 |
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355 return read_size; |
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356 } |