Mercurial > hg > early-roguelike
annotate srogue/rgdata.c @ 81:0e212d46b68f
rogue4: don't put savefile metadata into the savefile.
The save_file() function in save.c stored the savefile's device number,
inode number, creation time, and modification time in the file. The
restore() function read them back, and apparently used to compare them
to protect against cheaters.
Unfortunately, the types and sizes of these numbers differ from system
to system, which ruins the Roguelike Restoration Project's fine
portability work. So they have been removed from the savefile.
This BREAKS SAVEFILE COMPATIBILITY, but old files can be converted by
excising the chunk starting at offset 0x22 with length sizeof(ino_t) +
sizeof(dev_t) + 2 * sizeof(time_t). That's 0x14 on i686 and 0x20 on
x86_64, at least with current versions of Linux and glibc.
author | John "Elwin" Edwards |
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date | Mon, 05 Aug 2013 20:49:41 -0700 |
parents | 2128c7dc8a40 |
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rev | line source |
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36
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1 /* |
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2 * Super-Rogue |
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3 * Copyright (C) 1984 Robert D. Kindelberger |
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4 * All rights reserved. |
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5 * |
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6 * See the file LICENSE.TXT for full copyright and licensing information. |
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7 */ |
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8 |
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9 #include "global.c" |
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10 |
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11 main(argc,argv) |
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12 char **argv; |
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13 int argc; |
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14 { |
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15 char *ptr; |
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16 int i, j, k; |
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17 struct magic_item *mi; |
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18 struct init_weps *wp; |
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19 struct init_armor *ar; |
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20 struct monster *mo; |
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21 FILE *fo; |
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22 |
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23 /* |
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24 * write to desired output file |
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25 */ |
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26 if (argc > 1) { |
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27 fo = fopen(argv[1], "w"); |
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28 if (fo == NULL) { |
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29 printf("%s: %s not writable\n",argv[0],argv[1]); |
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30 exit(1); |
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31 } |
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32 } |
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33 else |
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34 fo = stdout; |
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35 |
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36 /* |
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37 * print total chances for armor, weapons, food, scrolls, etc |
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38 */ |
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39 fprintf(fo,"\n\n\n\n\n\n"); |
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40 fprintf(fo,"\t ITEM GENERAL INFO\n\n\n"); |
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41 fprintf(fo,"NAME\t\tCHANCE\t\tWEIGHT\n\n"); |
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42 for (mi = &things[0]; mi < &things[NUMTHINGS]; mi++) { |
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43 fprintf(fo,"%s\t\t",mi->mi_name); |
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44 i = mi->mi_prob / 10; |
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45 j = mi->mi_prob % 10; |
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46 fprintf(fo,"%2d.%1d %%\t\t",i,j); |
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47 i = mi->mi_wght / 10; |
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48 j = mi->mi_wght % 10; |
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49 if (i == 0 && j == 0) |
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50 fprintf(fo,"%3s\n","*"); |
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51 else |
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52 fprintf(fo,"%3d.%1d lbs\n",i,j); |
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53 } |
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54 fprintf(fo,"\n\n\n\n\n\n\nNOTES - * means that weight depends on which one of that item type\n"); |
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55 fprintf(fo," - All items weigh 20%% more when cursed\n"); |
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56 |
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57 /* |
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58 * print stuff about potions |
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59 */ |
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60 fprintf(fo,"\n\n\n\n\n\n"); |
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61 fprintf(fo,"\t\t POTION INFO\n\n\n"); |
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62 fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); |
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63 for (mi = &p_magic[0]; mi < &p_magic[MAXPOTIONS]; mi++) { |
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64 fprintf(fo,"%s\t",mi->mi_name); |
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65 k = strlen(mi->mi_name); |
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66 if (k < 8) |
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67 ptr = "\t\t\t"; |
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68 else if (k >= 16) |
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69 ptr = "\t"; |
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70 else |
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71 ptr = "\t\t"; |
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72 fprintf(fo,"%s", ptr); |
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73 i = mi->mi_prob / 10; |
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74 j = mi->mi_prob % 10; |
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75 fprintf(fo,"%2d.%1d %%\t\t",i,j); |
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76 fprintf(fo,"%3d\n",mi->mi_worth); |
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77 } |
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78 fprintf(fo,"\n\n\n\n\nNOTE - All potions weigh 0.5 lbs\n"); |
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79 |
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80 |
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81 /* |
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82 * print stuff about scrolls |
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83 */ |
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84 fprintf(fo,"\n\n\n\n\n\n"); |
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85 fprintf(fo,"\t\t SCROLL INFO\n\n\n"); |
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86 fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); |
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87 for (mi = &s_magic[0]; mi < &s_magic[MAXSCROLLS]; mi++) { |
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88 fprintf(fo,"%s\t",mi->mi_name); |
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89 k = strlen(mi->mi_name); |
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90 if (k < 8) |
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91 ptr = "\t\t\t"; |
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92 else if (k >= 16) |
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93 ptr = "\t"; |
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94 else |
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95 ptr = "\t\t"; |
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96 fprintf(fo,"%s", ptr); |
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97 i = mi->mi_prob / 10; |
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98 j = mi->mi_prob % 10; |
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99 fprintf(fo,"%2d.%1d %%\t\t",i,j); |
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100 fprintf(fo,"%3d\n",mi->mi_worth); |
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101 } |
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102 fprintf(fo,"\n\n\n\n\nNOTE - All scrolls weigh 3.0 lbs\n"); |
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103 |
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104 |
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105 /* |