annotate rogue4/main.c @ 223:0e99eade579c

Generate text documentation from the troff source files. This is done by make, in the 'docs' target, which is now part of the normal build process. Unfortunately, not all the games include troff sources. Getting decent HTML output from groff is still a difficult process which will not be attempted at this time. There are a few bugs in the 'install' and 'uninstall' rules. Not to mention that the documentation is sometimes inaccurate.
author John "Elwin" Edwards
date Sun, 21 Feb 2016 20:47:12 -0500
parents ee250e3646fd
children 1b73a8641b37
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1 /*
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2 * # #
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3 * # # # # # ## # # #
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4 * #
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5 *
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6 * @(#)main.c 4.26 (Berkeley) 2/4/82
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7 *
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8 * Rogue: Exploring the Dungeons of Doom
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9 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 *
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14 */
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15
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16 #include <stdlib.h>
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17 #include <curses.h>
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18 #include <signal.h>
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19 #include <limits.h>
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20 #include <string.h>
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21 #include "rogue.h"
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22
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23 /*
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24 * main:
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25 * The main program, of course
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26 */
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27 main(argc, argv, envp)
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28 char **argv;
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29 char **envp;
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30 {
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31 register char *env;
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32 int lowtime;
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33
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34 md_init();
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35
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36 #ifndef DUMP
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37 #ifdef SIGQUIT
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38 signal(SIGQUIT, exit);
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39 #endif
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40 signal(SIGILL, exit);
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41 #ifdef SIGTRAP
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42 signal(SIGTRAP, exit);
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43 #endif
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44 #ifdef SIGIOT
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45 signal(SIGIOT, exit);
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46 #endif
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47 #ifdef SIGEMT
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48 signal(SIGEMT, exit);
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49 #endif
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50 signal(SIGFPE, exit);
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51 #ifdef SIGBUS
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52 signal(SIGBUS, exit);
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53 #endif
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54 signal(SIGSEGV, exit);
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55 #ifdef SIGSYS
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56 signal(SIGSYS, exit);
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57 #endif
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58 #endif
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59
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60 #ifdef WIZARD
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61 /*
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62 * Check to see if he is a wizard
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63 */
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64 if (argc >= 2 && argv[1][0] == '\0')
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65 if (strcmp(PASSWD, xcrypt(md_getpass("Wizard's password: "), "mT")) == 0)
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66 {
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67 wizard = TRUE;
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68 player.t_flags |= SEEMONST;
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69 argv++;
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70 argc--;
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71 }
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72 #endif
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73
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74 #ifdef SAVEDIR
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75 if (argc >= 3 && !strcmp(argv[1], "-n"))
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76 {
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77 strncpy(whoami, argv[2], MAXSTR - 1);
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78 whoami[MAXSTR - 1] = '\0'; /* insurance */
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79 use_savedir = TRUE;
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80 /* look for savefile at SAVEDIR/UID-playername.r4sav */
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81 if (snprintf(file_name, 256, "%s/%d-%s.r4sav", SAVEDIR,
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82 md_getuid(), whoami) >= 256)
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83 {
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84 /* Name is too long- this shouldn't happen */
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85 strcpy(file_name, "rogue4.save");
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86 use_savedir = FALSE;
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87 }
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88 }
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89 #endif
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90
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91 /*
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92 * get home and options from environment
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93 */
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94 strncpy(home, md_gethomedir(), PATH_MAX);
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95 if (!use_savedir)
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96 {
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97 strcpy(file_name, home);
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98 strcat(file_name, "/rogue4.save");
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99 }
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100
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101 if ((env = getenv("ROGUEOPTS")) != NULL)
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102 parse_opts(env);
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