Mercurial > hg > early-roguelike
annotate arogue5/options.c @ 63:0ed67132cf10
Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
author | elwin |
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date | Thu, 09 Aug 2012 22:58:48 +0000 |
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children | c56f672244f4 |
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63
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1 /* |
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2 * This file has all the code for the option command. |
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3 * I would rather this command were not necessary, but |
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4 * it is the only way to keep the wolves off of my back. |
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5 * |
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6 * Advanced Rogue |
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7 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include "curses.h" |
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18 #include <ctype.h> |
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19 #include "rogue.h" |
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20 |
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21 #define NUM_OPTS (sizeof optlist / sizeof (OPTION)) |
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22 |
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23 |
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24 /* |
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25 * description of an option and what to do with it |
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26 */ |
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27 struct optstruct { |
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28 char *o_name; /* option name */ |
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29 char *o_prompt; /* prompt for interactive entry */ |
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30 int *o_opt; /* pointer to thing to set */ |
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31 int (*o_putfunc)(); /* function to print value */ |
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32 int (*o_getfunc)(); /* function to get value interactively */ |
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33 }; |
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34 |
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35 typedef struct optstruct OPTION; |
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36 |
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37 int put_bool(), |
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38 get_bool(), |
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39 put_str(), |
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40 get_str(), |
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41 put_abil(), |
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42 get_abil(), |
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43 get_quest(), |
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44 put_quest(); |
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45 |
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46 OPTION optlist[] = { |
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47 {"terse", "Terse output: ", |
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48 (int *) &terse, put_bool, get_bool }, |
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49 {"flush", "Flush typeahead during battle: ", |
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50 (int *) &fight_flush, put_bool, get_bool }, |
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51 {"jump", "Show position only at end of run: ", |
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52 (int *) &jump, put_bool, get_bool }, |
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53 {"step", "Do inventories one line at a time: ", |
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54 (int *) &slow_invent, put_bool, get_bool }, |
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55 {"askme", "Ask me about unidentified things: ", |
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56 (int *) &askme, put_bool, get_bool }, |
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57 {"pickup", "Pick things up automatically: ", |
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58 (int *) &auto_pickup, put_bool, get_bool }, |
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59 {"name", "Name: ", |
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60 (int *) whoami, put_str, get_str }, |
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61 {"fruit", "Fruit: ", |
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62 (int *) fruit, put_str, get_str }, |
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63 {"file", "Save file: ", |
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64 (int *) file_name, put_str, get_str }, |
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65 {"score", "Score file: ", |
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66 (int *) score_file, put_str, get_str }, |
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67 {"class", "Character class: ", |
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68 (int *)&char_type, put_abil, get_abil }, |
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69 {"quest", "Quest item: ", |
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70 (int *) &quest_item, put_quest, get_quest } |
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71 }; |
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72 |
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73 /* |
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74 * The ability field is read-only |
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75 */ |
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76 get_abil(abil, win) |
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77 int *abil; |
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78 WINDOW *win; |
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79 { |
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80 register int oy, ox; |
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81 |
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82 getyx(win, oy, ox); |
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83 put_abil(abil, win); |
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84 get_ro(win, oy, ox); |
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85 } |
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86 |
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87 /* |
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88 * The quest field is read-only |
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89 */ |
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90 get_quest(quest, win) |
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91 int *quest; |
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92 WINDOW *win; |
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93 { |
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94 register int oy, ox; |
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95 |
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96 getyx(win, oy, ox); |
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97 waddstr(win, rel_magic[*quest].mi_name); |
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98 get_ro(win, oy, ox); |
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99 } |
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100 |
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101 /* |
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