annotate urogue/pack.c @ 309:11aeff9acc07

Advanced Rogue 7: ignore file locations in the save file when restoring. The variables file_name, score_file, and home are no longer overwritten with the values stored in the save file. Those values could be inaccurate if the files have been moved or configuration has changed.
author John "Elwin" Edwards
date Sun, 02 May 2021 21:54:11 -0400
parents 74351bf23e5e
children
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1 /*
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2 pack.c - Routines to deal with the pack.
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3
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom
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5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 /*
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20 Notes
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21
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22 The new pack is implemented through the use of bags,
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23 and items are classed by their types (see rogue.h) which also
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24 happen to be their display character.
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25 */
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26
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27 #include <stdlib.h>
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28 #include <ctype.h>
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29 #include "rogue.h"
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30
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31 #define ESCAPE_EXIT(x) if (x == ESCAPE) {after = FALSE; msg(""); return(NULL);}
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32 #define BAD_NEWS -1
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33 #define BAD_LIST ((struct linked_list *) BAD_NEWS)
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34 #define GOOD_NEWS 0
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35
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36 static char type_list[] = "!?])/=:,"; /* things to inventory */
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37
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38 /*
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39 swap_top()
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40 Takes an stacked object and exchanges places with the top
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41 object. <node> must belong to the <top>'s stacked object list.
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42 */
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43
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44 void
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45 swap_top(struct linked_list *top, struct linked_list *node)
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46 {
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47 struct object *obt, *obn;
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48
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49 obt = OBJPTR(top);
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50 obn = OBJPTR(node);
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51
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52 detach((obt->next_obj), node); /* Take it out of the stack */
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53 attach(lvl_obj, node); /* and put it into the level */
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54 detach(lvl_obj, top); /* Remove item from level */
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55
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56 obn->next_obj = obt->next_obj;
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57 obt->next_obj = NULL;
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58
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59 if (obn->next_obj)
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60 obn->next_obj->l_prev = NULL;
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61
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62 attach((obn->next_obj), top);
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63 }
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64
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65
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66 /*
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67 get_all()
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68 Get as many stacked items as possible.
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69 */
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70
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71 void
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72 get_all(struct linked_list *top)
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73 {
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74 struct linked_list *node;
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75 struct object *obt;
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76
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77 while (top)
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78 {
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79 obt = OBJPTR(top);
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80 node = obt->next_obj;
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81
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82 rem_obj(top, FALSE);
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83
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84 if (!add_pack(top, FALSE))
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85 return;
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86
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87 top = node;
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88 }
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89 }
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90
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91
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92 /*
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93 get_stack()
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94