Mercurial > hg > early-roguelike
annotate arogue5/options.c @ 212:12e070d1a780
rogue3: replace alarm() calls with a portable function.
Calls to alarm() in main.c are replaced with md_start_checkout_timer(),
so the #ifdefs around nonportable code can be confined to mdport.c.
author | John "Elwin" Edwards |
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date | Fri, 22 Jan 2016 19:19:48 -0500 |
parents | aac28331e71d |
children | 56e748983fa8 |
rev | line source |
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1 /* |
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2 * This file has all the code for the option command. |
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3 * I would rather this command were not necessary, but |
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4 * it is the only way to keep the wolves off of my back. |
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5 * |
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6 * Advanced Rogue |
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7 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include "curses.h" |
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18 #include <ctype.h> |
67 | 19 #include <string.h> |
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20 #include "rogue.h" |
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21 |
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22 #define NUM_OPTS (sizeof optlist / sizeof (OPTION)) |
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23 |
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24 |
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25 /* |
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26 * description of an option and what to do with it |
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27 */ |
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28 struct optstruct { |
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29 char *o_name; /* option name */ |
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30 char *o_prompt; /* prompt for interactive entry */ |
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31 int *o_opt; /* pointer to thing to set */ |
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32 int (*o_putfunc)(); /* function to print value */ |
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33 int (*o_getfunc)(); /* function to get value interactively */ |
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34 }; |
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35 |
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36 typedef struct optstruct OPTION; |
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37 |
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38 int put_bool(), |
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39 get_bool(), |
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40 put_str(), |
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41 get_str(), |
66 | 42 get_restr(), |
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43 get_score(), |
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44 put_abil(), |
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45 get_abil(), |
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46 get_quest(), |
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47 put_quest(); |
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48 |
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49 OPTION optlist[] = { |
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50 {"terse", "Terse output: ", |
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51 (int *) &terse, put_bool, get_bool }, |
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52 {"flush", "Flush typeahead during battle: ", |
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53 (int *) &fight_flush, put_bool, get_bool }, |
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54 {"jump", "Show position only at end of run: ", |
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55 (int *) &jump, put_bool, get_bool }, |
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56 {"step", "Do inventories one line at a time: ", |
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57 (int *) &slow_invent, put_bool, get_bool }, |
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58 {"askme", "Ask me about unidentified things: ", |
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59 (int *) &askme, put_bool, get_bool }, |
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60 {"pickup", "Pick things up automatically: ", |
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61 (int *) &auto_pickup, put_bool, get_bool }, |
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62 {"name", "Name: ", |
66 | 63 (int *) whoami, put_str, get_restr }, |
63
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64 {"fruit", "Fruit: ", |
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65 (int *) fruit, put_str, get_str }, |
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66 {"file", "Save file: ", |
66 | 67 (int *) file_name, put_str, get_restr }, |
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68 {"score", "Score file: ", |
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69 (int *) score_file, put_str, get_score }, |
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70 {"class", "Character class: ", |
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71 (int *)&char_type, put_abil, get_abil }, |
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72 {"quest", "Quest item: ", |
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73 (int *) &quest_item, put_quest, get_quest } |
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74 }; |
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75 |
66 | 76 /* For fields that would be restricted if use_savedir is set. */ |
77 int get_restr(char *optstr, WINDOW *win) | |
78 { | |
79 int oy, ox; | |
80 | |
81 if (use_savedir) | |
82 { | |
83 getyx(win, oy, ox); | |
84 put_str(optstr, win); | |
85 return get_ro(win, oy, ox); | |
86 } | |
87 else | |
88 return get_str(optstr, win); | |
89 } | |
90 | |
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91 /* For the score file, which must be opened. */ |
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92 int get_score(char *optstr, WINDOW *win) |
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93 { |
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94 char old_score_file[LINELEN]; |
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95 int status; |
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96 |
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97 if (use_savedir) |
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98 return get_restr(optstr, win); |