annotate xrogue/network.h @ 212:12e070d1a780

rogue3: replace alarm() calls with a portable function. Calls to alarm() in main.c are replaced with md_start_checkout_timer(), so the #ifdefs around nonportable code can be confined to mdport.c.
author John "Elwin" Edwards
date Fri, 22 Jan 2016 19:19:48 -0500
parents e6179860cb76
children f54901b9c39b
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1 /*
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2 network.h - networking setup
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 /*
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16 * Note that networking is set up for machines that can communicate
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17 * via some system such as uucp. The mechanism listed here uses uux
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18 * and assumes that the target machine allows access to the game via
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19 * the uux command. NETCOMMAND must be defined if networking is desired.
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20 */
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21
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22 /* #undef NETCOMMAND "uux - -n '%s!%s -u' >/dev/null 2>&1" */
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23 /* #define NETCOMMAND "usend -s -d%s -uNoLogin -!'%s -u' - 2>/dev/null" */
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24 #define NETCOMMAND ""
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25
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26 /* Networking information -- should not vary among networking machines */
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28 struct network {
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29 char *system;
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30 char *rogue;
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31 };
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32 extern struct network Network[];
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33 extern unsigned long netread();
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34 extern unsigned long netwrite();
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