Mercurial > hg > early-roguelike
annotate xrogue/rogue.h @ 212:12e070d1a780
rogue3: replace alarm() calls with a portable function.
Calls to alarm() in main.c are replaced with md_start_checkout_timer(),
so the #ifdefs around nonportable code can be confined to mdport.c.
author | John "Elwin" Edwards |
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date | Fri, 22 Jan 2016 19:19:48 -0500 |
parents | 3e1146666ae5 |
children | f54901b9c39b |
rev | line source |
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1 /* |
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2 rogue.h - Rogue definitions and variable declarations |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #ifdef HAVE_CONFIG_H |
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20 #include "config.h" |
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21 #endif |
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22 |
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23 /* |
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24 * some compiler don't handle void pointers well so |
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25 */ |
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26 #include <assert.h> |
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27 #define reg register |
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28 #define VOID long |
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29 #undef lines |
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30 #define ENCREAD encread |
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31 #define ENCWRITE encwrite |
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32 #undef SCROLL /* UNIX/370 defines SCROLL for some bizarre reason */ |
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33 #define exfork fork /* Standard fork with no paging available */ |
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34 |
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35 /* |
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36 * Maximum number of different things |
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37 */ |
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38 |
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39 #define MINCOLS 70 |
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40 #define MINLINES 22 |
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41 #define MAXROOMS 9 |
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42 #define MAXTHINGS 9 |
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43 #define MAXOBJ 9 |
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44 #define MAXSTATS 74 /* max total of all stats at startup */ |
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45 #define MAXPACK 27 /* max number of items in pack */ |
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46 #define MAXDOUBLE 14 /* max number of times exppts is doubled */ |
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47 #define MAXCONTENTS 20 /* max number of things beaker/book can hold */ |
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48 #define MAXENCHANT 30 /* max number of enchantments on an item */ |
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49 #define MAXTREAS 25 /* number monsters/treasure in treasure room */ |
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50 #define MAXTRAPS 20 /* max number of traps that may be on level */ |
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51 #define MAXTRPTRY 15 /* attempts/level allowed for setting traps */ |
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52 #define MAXDOORS 4 /* maximum doors to a room */ |
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53 #define MAXCHANTS 16 /* maximum number of chants for a druid */ |
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54 #define MAXPRAYERS 16 /* maximum number of prayers for cleric */ |
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55 #define MAXSPELLS 16 /* maximum number of spells for magician */ |
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56 #define MAXQUILL 14 /* scrolls the Quill of Nagrom can write */ |
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57 #define QUILLCHARGES 300 /* max num of charges in the Quill of Nagrom */ |
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58 #define NUM_CNAMES 26 /* number of names per character level */ |
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59 #define NUMMONST 211 /* current number of monsters */ |
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60 #define NUMUNIQUE 60 /* number of UNIQUEs (minus jacaranda) */ |
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61 #define NUMDINOS 30 /* number of dinosaurs (for OUTSIDE level) */ |
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62 #define NLEVMONS 3 /* number of new monsters per level */ |
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63 #define NUMSCORE 20 /* number of entries in score file */ |
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64 #define HARDER 40 /* at this level start making things harder */ |
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65 #define LINELEN 256 /* characters in a buffer */ |
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66 #define JUG_EMPTY -1 /* signifys that the alchemy jug is empty */ |
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67 #define MAXPURCH (pstats.s_charisma/3) /* num of purchases at t.post */ |
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68 #define MAXATT 50 /* charactor's attribute maximum number */ |
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69 |
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70 /* Movement penalties */ |
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71 #define BACKPENALTY 3 |
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72 #define SHOTPENALTY 2 /* In line of sight of missile */ |
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73 #define DOORPENALTY 1 /* Moving out of current room */ |
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74 |
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75 /* |
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76 * these defines are used in calls to get_item() to signify what |
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77 * it is we want |
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78 */ |
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79 |
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80 #define ALL -1 |
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81 #define WEARABLE -2 |
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82 #define CALLABLE -3 |
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83 #define WIELDABLE -4 |
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84 #define USEABLE -5 |
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85 #define IDENTABLE -6 |
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86 #define REMOVABLE -7 |
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87 #define PROTECTABLE -8 |
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88 #define ZAPPABLE -9 |
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89 #define READABLE -10 |
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90 #define QUAFFABLE -11 |
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91 |
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