Mercurial > hg > early-roguelike
annotate rogue5/rogue.cat.in @ 75:19903deed392
arogue5: fix the crash when checking prices in shops.
A buffer called curpurch, which stores a description of an item in a
trading post which the player might be interested in, was only 15
bytes. It was overflowing into oldrp, a room pointer, leading to
segfaults. The size of curpurch has been increased to LINELEN*2,
which matches the size of prbuf, which is returned by inv_name and
then strcpy()'d to curpurch. As long as nothing overflows prbuf it
should be safe now.
NOTE that this breaks savefile compatibility.
author | John "Elwin" Edwards <elwin@sdf.org> |
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date | Wed, 05 Sep 2012 10:14:34 -0700 |
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1 ROGUE(6) ROGUE(6) |
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2 |
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3 |
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4 |
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5 NAME |
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6 rogue - Exploring The Dungeons of Doom |
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7 |
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8 SYNOPSIS |
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9 @PROGRAM@ [ -r ] [ save_file ] [ -s ] [ -d ] |
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10 |
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11 DESCRIPTION |
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12 Rogue is a computer fantasy game with a new twist. It is crt oriented |
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13 and the object of the game is to survive the attacks of various mon- |
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14 sters and get a lot of gold, rather than the puzzle solving orientation |
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15 of most computer fantasy games. |
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16 |
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17 To get started you really only need to know two commands. The command |
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18 ? will give you a list of the available commands and the command / |
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19 will identify the things you see on the screen. |
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20 |
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21 To win the game (as opposed to merely playing to beat other people's |
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22 high scores) you must locate the Amulet of Yendor which is somewhere |
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23 below the 20th level of the dungeon and get it out. Nobody has |
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24 achieved this yet and if somebody does, they will probably go down in |
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25 history as a hero among heroes. |
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26 |
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27 When the game ends, either by your death, when you quit, or if you (by |
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28 some miracle) manage to win, rogue will give you a list of the top-ten |
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29 scorers. The scoring is based entirely upon how much gold you get. |
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30 There is a 10% penalty for getting yourself killed. |
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31 |
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32 If save_file is specified, rogue will be restored from the specified |
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33 saved game file. If the -r option is used, the save game file is pre- |
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34 sumed to be the default. |
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35 |
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36 The -s option will print out the list of scores. |
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37 |
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38 The -d option will kill you and try to add you to the score file. |
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39 |
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40 For more detailed directions, read the document A Guide to the Dungeons |
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41 of Doom. |
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42 |
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43 AUTHORS |
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44 Michael C. Toy, Kenneth C. R. C. Arnold, Glenn Wichman |
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45 |
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46 FILES |
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47 @SCOREFILE@ Score file |
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48 ~/rogue.save Default save file |
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49 |
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50 SEE ALSO |
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51 Michael C. Toy and Kenneth C. R. C. Arnold, A guide to the Dungeons of |
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52 Doom |
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53 |
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54 BUGS |
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55 Probably infinite (although countably infinite). However, that Ice |
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56 Monsters sometimes transfix you permanently is not a bug. It's a fea- |
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57 ture. |
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58 |
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59 |
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60 |
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61 4th Berkeley Distribution May 6, 1986 ROGUE(6) |