annotate arogue5/network.h @ 155:1af259ac4ed2

arogue7, xrogue: fix save/restore of alchemy jugs. state.c now saves the fuse that refills alchemy jugs, using the method of numbering objects previously applied to Advanced Rogue 5. Alchemy jugs that are empty when the game is saved will continue to function after it is restored. Savefile compatibility should not be affected.
author John "Elwin" Edwards
date Fri, 29 May 2015 17:34:04 -0400
parents 0ed67132cf10
children
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0ed67132cf10 Import Advanced Rogue 5.8 from the Roguelike Restoration Project (r1490)
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1 /*
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2 * Networking information -- should not vary among networking machines
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * See the file LICENSE.TXT for full copyright and licensing information.
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9 */
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10
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11 #define SYSLEN 9
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12 #define LOGLEN 8
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13 #define NUMNET 6
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14 #undef NUMNET
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15 struct network {
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16 char *system;
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17 char *rogue;
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18 };
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19 extern struct network Network[];
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20
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21 /* This system's name -- should not be defined if uname() is available */