Mercurial > hg > early-roguelike
annotate arogue7/mach_dep.h @ 155:1af259ac4ed2
arogue7, xrogue: fix save/restore of alchemy jugs.
state.c now saves the fuse that refills alchemy jugs, using the method
of numbering objects previously applied to Advanced Rogue 5. Alchemy
jugs that are empty when the game is saved will continue to function
after it is restored.
Savefile compatibility should not be affected.
author | John "Elwin" Edwards |
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date | Fri, 29 May 2015 17:34:04 -0400 |
parents | 7faf4568c295 |
children | 3e1146666ae5 |
rev | line source |
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1 /* |
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2 * mach_dep.h - machine dependicies |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * define that the wizard commands exist |
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17 */ |
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18 #define WIZARD 0 |
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19 |
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20 /* |
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21 * define if you want to limit scores to one per class per userid |
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22 */ |
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23 #undef LIMITSCORE /* 1 */ |
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24 |
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25 /* |
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26 * define that rogue should "nice()" itself |
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27 */ |
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28 #undef NICE /* 1 */ |
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29 |
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30 #ifdef NICE |
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31 #define FUDGE_TIME 70 /* fudge factor allowed in time for saved game*/ |
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32 #else |
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33 #define FUDGE_TIME 50 /* fudge factor allowed in time for saved game*/ |
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34 #endif |
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35 |
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36 #undef DUMP /* 1 */ /* dump core rather than catch the signal */ |
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37 #undef NOCHECKACCESS /* 1 */ /* If set, then don't check time on save file */ |
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38 |
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39 |
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40 /* |
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41 * where scorefile should live |
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42 */ |
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43 #ifndef SCOREFILE |
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44 #define SCOREFILE "arogue7.scr" |
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45 #endif |
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46 |
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47 #ifndef LOGFILE |
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48 #define LOGFILE "arogue7.log" |
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49 #endif |
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50 |
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51 #ifndef SAVEDIR |
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52 #define SAVEDIR "." |
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53 #endif |
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54 |
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55 |
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56 /* |
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57 * Variables for checking to make sure the system isn't too loaded |
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58 * for people to play |
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59 */ |
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60 |
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61 #if u370 |
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62 # define MAXUSERS 40 /* max number of users for this game */ |
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63 # define MAXPROCESSES 140 /* number processes including system */ |
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64 /* processes but not including gettys*/ |
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65 #endif |
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66 #if uts |
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67 # define MAXUSERS 45 /* max number of users for this game */ |
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68 # define MAXPROCESSES 150 /* number processes including system */ |
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69 /* processes but not including gettys*/ |
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70 #endif |
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71 #if vax |
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72 # define MAXUSERS 17 /* max number of users for this game */ |
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73 # define MAXPROCESSES 85 /* number processes including system */ |
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74 /* processes but not including gettys*/ |
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75 #endif |
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76 #if u3b |
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77 # define MAXUSERS 14 /* max number of users for this game */ |
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78 # define MAXPROCESSES 75 /* number processes including system */ |
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79 /* processes but not including gettys*/ |
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80 #endif |
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81 |
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82 #undef MAXUSERS |
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83 #undef MAXPROCESSES |
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84 |
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85 #undef CHECKTIME /* 15 *//* number of minutes between load checks */ |
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86 /* if not defined checks are only on startup */ |
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87 #define UTMP "/etc/utmp" /* where utmp file lives */ |
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88 /* |
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89 * define the current author user id of the program for "special handling" |
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