Mercurial > hg > early-roguelike
annotate rogue4/rip.c @ 155:1af259ac4ed2
arogue7, xrogue: fix save/restore of alchemy jugs.
state.c now saves the fuse that refills alchemy jugs, using the method
of numbering objects previously applied to Advanced Rogue 5. Alchemy
jugs that are empty when the game is saved will continue to function
after it is restored.
Savefile compatibility should not be affected.
author | John "Elwin" Edwards |
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date | Fri, 29 May 2015 17:34:04 -0400 |
parents | ee250e3646fd |
children | 1b73a8641b37 |
rev | line source |
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12
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1 /* |
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2 * File for the fun ends |
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3 * Death or a total win |
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4 * |
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5 * @(#)rip.c 4.28 (Berkeley) 4/12/82 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include <curses.h> |
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15 #include <time.h> |
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16 #include <signal.h> |
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17 #include <sys/types.h> |
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18 #include <string.h> |
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19 #include <stdlib.h> |
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20 #include "rogue.h" |
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21 |
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22 static char *rip[] = { |
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23 " __________", |
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24 " / \\", |
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25 " / REST \\", |
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26 " / IN \\", |
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27 " / PEACE \\", |
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28 " / \\", |
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29 " | |", |
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30 " | |", |
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31 " | killed by a |", |
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32 " | |", |
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33 " | 1980 |", |
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34 " *| * * * | *", |
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35 " ________)/\\\\_//(\\/(/\\)/\\//\\/|_)_______", |
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36 0 |
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37 }; |
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38 |
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39 /* |
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40 * score: |
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41 * Figure score and post it. |
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42 */ |
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43 /* VARARGS2 */ |
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44 score(amount, flags, monst) |
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45 int amount, flags; |
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46 char monst; |
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47 { |
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48 register struct sc_ent *scp; |
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49 register int i; |
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50 register struct sc_ent *sc2; |
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51 register FILE *outf; |
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52 register int prflags = 0; |
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53 register void (*fp)(int); |
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54 register int uid; |
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55 char scoreline[MAXSTR + 100]; |
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56 |
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57 static struct sc_ent { |
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58 char sc_name[MAXSTR]; |
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59 unsigned int sc_flags; |
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60 unsigned int sc_uid; |
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61 unsigned short sc_monster; |
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62 unsigned short sc_score; |
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63 unsigned short sc_level; |
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64 } top_ten[10]; |
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65 static char *reason[] = { |
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66 "killed", |
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67 "quit", |
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68 "A total winner", |
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69 }; |
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70 void endit(); |
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71 |
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72 start_score(); |
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73 |
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74 if (fd >= 0) |
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75 outf = md_fdopen(fd, "wb"); |
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76 else |
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77 return; |
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78 |
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79 for (scp = top_ten; scp <= &top_ten[9]; scp++) |
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80 { |
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81 scp->sc_score = 0; |
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82 for (i = 0; i < MAXSTR; i++) |
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83 scp->sc_name[i] = rnd(255); |
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84 scp->sc_flags = RN; |
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85 scp->sc_level = RN; |
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86 scp->sc_monster = RN; |
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87 scp->sc_uid = RN; |
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88 } |
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89 |
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90 signal(SIGINT, SIG_DFL); |
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91 if (flags != -1 |
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92 #ifdef WIZARD |
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93 || wizard |
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94 #endif |
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95 ) |
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96 { |
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97 mvaddstr(LINES - 1, 0 , "[Press return to continue]"); |
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98 refresh(); |
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99 wgetnstr(stdscr,prbuf,80); |
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100 move(LINES - 1, 0); |
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101 clrtoeol(); |
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102 refresh(); |
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103 endwin(); |
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104 } |
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105 #ifdef WIZARD |
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106 if (wizard) |