Mercurial > hg > early-roguelike
annotate srogue/ncx.h @ 155:1af259ac4ed2
arogue7, xrogue: fix save/restore of alchemy jugs.
state.c now saves the fuse that refills alchemy jugs, using the method
of numbering objects previously applied to Advanced Rogue 5. Alchemy
jugs that are empty when the game is saved will continue to function
after it is restored.
Savefile compatibility should not be affected.
author | John "Elwin" Edwards |
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date | Fri, 29 May 2015 17:34:04 -0400 |
parents | 2128c7dc8a40 |
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rev | line source |
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36
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1 /* |
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2 * Super-Rogue |
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3 * Copyright (C) 1984 Robert D. Kindelberger |
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4 * All rights reserved. |
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5 * |
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6 * See the file LICENSE.TXT for full copyright and licensing information. |
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7 */ |
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8 |
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9 /* |
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10 # define CBREAK FALSE |
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11 # define _IOSTRG 01 |
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12 */ |
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13 |
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14 /* |
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15 * mv functions |
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16 */ |
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17 #define mvwaddch(win,y,x,ch) VOID(wmove(win,y,x)==ERR?ERR:waddch(win,ch)) |
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18 #define mvwgetch(win,y,x,ch) VOID(wmove(win,y,x)==ERR?ERR:wgetch(win,ch)) |
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19 #define mvwaddstr(win,y,x,str) VOID(wmove(win,y,x)==ERR?ERR:waddstr(win,str)) |
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20 #define mvwgetstr(win,y,x,str) VOID(wmove(win,y,x)==ERR?ERR:wgetstr(win,str)) |
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21 #define mvwinch(win,y,x) VOID(wmove(win,y,x) == ERR ? ERR : winch(win)) |
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22 #define mvaddch(y,x,ch) mvwaddch(stdscr,y,x,ch) |
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23 #define mvgetch(y,x,ch) mvwgetch(stdscr,y,x,ch) |
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24 #define mvaddstr(y,x,str) mvwaddstr(stdscr,y,x,str) |
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25 #define mvgetstr(y,x,str) mvwgetstr(stdscr,y,x,str) |
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26 #define mvinch(y,x) mvwinch(stdscr,y,x) |
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27 |
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28 /* |
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29 * psuedo functions |
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30 */ |
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31 |
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32 #define clearok(win,bf) (win->_clear = bf) |
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33 #define leaveok(win,bf) (win->_leave = bf) |
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34 #define scrollok(win,bf) (win->_scroll = bf) |
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35 #define getyx(win,y,x) y = win->_cury, x = win->_curx |
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36 #define winch(win) (win->_y[win->_cury][win->_curx]) |
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37 |
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38 WINDOW *initscr(), *newwin(); |