Mercurial > hg > early-roguelike
annotate rogue3/main.c @ 215:1b73a8641b37
rogue4: fix most GCC5 warnings.
Converting all function definitions to ANSI style accounts for most of
the change. This has exposed other problems, such as daemons not
actually being their stated type, that will require more careful
solutions.
author | John "Elwin" Edwards |
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date | Wed, 27 Jan 2016 19:41:05 -0500 |
parents | e5a15b09ce1d |
children | 3d4252fa2ed3 |
rev | line source |
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1 /* |
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2 * @(#)main.c 3.27 (Berkeley) 6/15/81 |
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3 * |
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4 * Rogue: Exploring the Dungeons of Doom |
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5 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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6 * All rights reserved. |
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7 * |
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8 * See the file LICENSE.TXT for full copyright and licensing information. |
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9 */ |
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10 |
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11 #include "curses.h" |
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12 #include <time.h> |
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13 #include <signal.h> |
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14 #include <limits.h> |
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15 #include <stdlib.h> |
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16 #include <stdarg.h> |
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17 #include <string.h> |
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18 #include "machdep.h" |
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19 #include "rogue.h" |
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20 |
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21 int num_checks = 0; /* times we've gone over in checkout() */ |
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22 WINDOW *cw; /* Window that the player sees */ |
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23 WINDOW *hw; /* Used for the help command */ |
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24 WINDOW *mw; /* Used to store mosnters */ |
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25 FILE *scoreboard = NULL; |
17 | 26 FILE *logfi = NULL; |
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27 |
214
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28 int |
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29 main(int argc, char *argv[], char *envp[]) |
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30 { |
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31 char *env; |
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32 struct linked_list *item; |
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33 struct object *obj; |
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34 int lowtime; |
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35 time_t now; |
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36 |
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37 md_init(MD_STRIP_CTRL_KEYPAD); |
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38 |
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39 open_score(); |
19 | 40 open_log(); |
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41 |
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42 /* |
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43 * check for print-score option |
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44 */ |
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45 if (argc == 2 && strcmp(argv[1], "-s") == 0) |
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46 { |
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47 waswizard = TRUE; |
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48 score(0, -1, 0); |
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49 exit(0); |
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50 } |
11 | 51 |
52 #ifdef WIZARD | |
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53 /* |
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54 * Check to see if he is a wizard |
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55 */ |
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56 if (argc >= 2 && argv[1][0] == '\0') |
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57 if (strcmp(PASSWD, crypt(md_getpass("Wizard's password: "), "mT")) == 0) |
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58 { |
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59 wizard = TRUE; |
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60 argv++; |
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61 argc--; |
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62 } |
11 | 63 #endif |
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64 |
1 | 65 /* Are we using the system savefile directory? */ |
66 #ifdef SAVEDIR | |
67 if (argc >= 3 && !strcmp(argv[1], "-n")) | |
68 { | |
69 strncpy(whoami, argv[2], 79); | |
70 whoami[79] = '\0'; | |
71 use_savedir = TRUE; | |
30 | 72 /* look for savefile at SAVEDIR/UID-playername.r3sav */ |
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73 if (snprintf(file_name, 256, "%s/%d-%s.r3sav", SAVEDIR, md_getuid(), whoami) >= 256) |
1 | 74 { |
75 /* this shouldn't happen */ | |
76 strcpy(file_name, "rogue3.save"); | |
77 use_savedir = FALSE; | |
78 } | |
79 } | |
80 #endif | |
81 | |
82 if (use_savedir == FALSE) | |
83 { | |
84 md_normaluser(); | |
85 /* because we don't need to create a file in the common savedir, | |
86 * and the scorefile is already open */ | |
87 strcpy(home, md_gethomedir()); | |
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88 |
1 | 89 if (strlen(home) > PATH_MAX - strlen("rogue3.save") - 1) |
90 *home = 0; | |
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91 |
1 | 92 strcpy(file_name, home); |
93 strcat(file_name, "rogue3.save"); | |
94 } | |
95 | |
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96 if ((env = getenv("ROGUEOPTS")) != NULL) |
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97 parse_opts(env); |
1 | 98 if (!use_savedir && (env == NULL || whoami[0] == '\0')) |
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