Mercurial > hg > early-roguelike
annotate rogue5/armor.c @ 215:1b73a8641b37
rogue4: fix most GCC5 warnings.
Converting all function definitions to ANSI style accounts for most of
the change. This has exposed other problems, such as daemons not
actually being their stated type, that will require more careful
solutions.
author | John "Elwin" Edwards |
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date | Wed, 27 Jan 2016 19:41:05 -0500 |
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rev | line source |
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33
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1 /* |
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2 * This file contains misc functions for dealing with armor |
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3 * @(#)armor.c 4.14 (Berkeley) 02/05/99 |
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4 * |
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5 * Rogue: Exploring the Dungeons of Doom |
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6 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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7 * All rights reserved. |
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8 * |
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9 * See the file LICENSE.TXT for full copyright and licensing information. |
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10 */ |
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11 |
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12 #include <curses.h> |
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13 #include "rogue.h" |
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14 |
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15 /* |
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16 * wear: |
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17 * The player wants to wear something, so let him/her put it on. |
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18 */ |
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19 void |
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20 wear(void) |
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21 { |
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22 THING *obj; |
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23 char *sp; |
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24 |
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25 if ((obj = get_item("wear", ARMOR)) == NULL) |
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26 return; |
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27 if (cur_armor != NULL) |
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28 { |
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29 addmsg("you are already wearing some"); |
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30 if (!terse) |
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31 addmsg(". You'll have to take it off first"); |
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32 endmsg(); |
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33 after = FALSE; |
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34 return; |
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35 } |
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36 if (obj->o_type != ARMOR) |
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37 { |
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38 msg("you can't wear that"); |
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39 return; |
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40 } |
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41 waste_time(); |
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42 obj->o_flags |= ISKNOW; |
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43 sp = inv_name(obj, TRUE); |
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44 cur_armor = obj; |
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45 if (!terse) |
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46 addmsg("you are now "); |
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47 msg("wearing %s", sp); |
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48 } |
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49 |
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50 /* |
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51 * take_off: |
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52 * Get the armor off of the players back |
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53 */ |
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54 void |
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55 take_off(void) |
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56 { |
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57 THING *obj; |
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58 |
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59 if ((obj = cur_armor) == NULL) |
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60 { |
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61 after = FALSE; |
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62 if (terse) |
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63 msg("not wearing armor"); |
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64 else |
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65 msg("you aren't wearing any armor"); |
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66 return; |
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67 } |
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68 if (!dropcheck(cur_armor)) |
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69 return; |
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70 cur_armor = NULL; |
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71 if (terse) |
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72 addmsg("was"); |
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73 else |
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74 addmsg("you used to be"); |
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75 msg(" wearing %c) %s", obj->o_packch, inv_name(obj, TRUE)); |
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76 } |
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77 |
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78 /* |
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79 * waste_time: |
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80 * Do nothing but let other things happen |
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81 */ |
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82 void |
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83 waste_time(void) |
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84 { |
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85 do_daemons(BEFORE); |
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86 do_fuses(BEFORE); |
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87 do_daemons(AFTER); |
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88 do_fuses(AFTER); |
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89 } |