annotate rogue5/command.c @ 215:1b73a8641b37

rogue4: fix most GCC5 warnings. Converting all function definitions to ANSI style accounts for most of the change. This has exposed other problems, such as daemons not actually being their stated type, that will require more careful solutions.
author John "Elwin" Edwards
date Wed, 27 Jan 2016 19:41:05 -0500
parents f871cb0539d3
children
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33
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1 /*
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2 * Read and execute the user commands
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3 *
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4 * @(#)command.c 4.73 (Berkeley) 08/06/83
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 #include <stdlib.h>
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14 #include <string.h>
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15 #include <curses.h>
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16 #include <ctype.h>
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17 #include "rogue.h"
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18
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19 /*
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20 * command:
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21 * Process the user commands
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22 */
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23 void
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24 command(void)
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25 {
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26 int ch;
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27 int ntimes = 1; /* Number of player moves */
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28 int *fp;
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29 THING *mp;
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30 static int countch, direction, newcount = FALSE;
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31
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32 if (on(player, ISHASTE))
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33 ntimes++;
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34 /*
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35 * Let the daemons start up
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36 */
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37 do_daemons(BEFORE);
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38 do_fuses(BEFORE);
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39 while (ntimes--)
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40 {
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41 again = FALSE;
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42 if (has_hit)
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43 {
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44 endmsg();
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45 has_hit = FALSE;
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46 }
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47 /*
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48 * these are illegal things for the player to be, so if any are
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49 * set, someone's been poking in memeory
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50 */
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51 if (on(player, ISSLOW|ISGREED|ISINVIS|ISREGEN|ISTARGET))
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52 exit(1);
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53
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54 look(TRUE);
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55 if (!running)
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56 door_stop = FALSE;
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57 status();
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58 lastscore = purse;
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59 move(hero.y, hero.x);
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60 if (!((running || count) && jump))
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61 refresh(); /* Draw screen */
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62 take = 0;
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63 after = TRUE;
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64 /*
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65 * Read command or continue run
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66 */
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67 #ifdef MASTER
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68 if (wizard)
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69 noscore = TRUE;
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70 #endif
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71 if (!no_command)
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72 {
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73 if (running || to_death)
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74 ch = runch;
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75 else if (count)
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76 ch = countch;
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77 else
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78 {
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79 ch = readchar();
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80 move_on = FALSE;
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81 if (mpos != 0) /* Erase message if its there */
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82 {
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83 if (ch != '.')
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84 msg("");
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85 }
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86 }
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87 }
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88 else
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89 ch = '.';
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90 if (no_command)
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91 {
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92 if (--no_command == 0)
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93 {
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94 msg("you can move again");
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95 }
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96 }
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97 else
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98 {
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99 /*
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100 * check for prefixes
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101 */
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102 newcount = FALSE;
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103 if (isdigit(ch))
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104 {
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105 count = 0;
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106 newcount = TRUE;
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107 while (isdigit(ch))
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108 {