Mercurial > hg > early-roguelike
annotate srogue/rgdata.c @ 115:1cf517d5d2a8
arogue5: make alchemy jugs survive a save and restore.
Alchemy jugs are refilled by the alchemy() fuse, which takes a pointer
to the jug object as an argument. When written to a save file and read
back out, the pointer is unlikely to point anywhere useful.
Instead, rs_write_daemons() now stores an index into the player's pack
or the list of objects on the floor. rs_read_daemons() uses this
number to locate the object when restoring.
This change should not cause any new issues with old savefiles, but it
is unable to make a broken alchemy jug work again.
author | John "Elwin" Edwards |
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date | Fri, 28 Mar 2014 15:51:43 -0700 |
parents | 2128c7dc8a40 |
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rev | line source |
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36
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1 /* |
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2 * Super-Rogue |
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3 * Copyright (C) 1984 Robert D. Kindelberger |
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4 * All rights reserved. |
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5 * |
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6 * See the file LICENSE.TXT for full copyright and licensing information. |
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7 */ |
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8 |
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9 #include "global.c" |
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10 |
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11 main(argc,argv) |
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12 char **argv; |
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13 int argc; |
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14 { |
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15 char *ptr; |
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16 int i, j, k; |
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17 struct magic_item *mi; |
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18 struct init_weps *wp; |
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19 struct init_armor *ar; |
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20 struct monster *mo; |
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21 FILE *fo; |
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22 |
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23 /* |
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24 * write to desired output file |
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25 */ |
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26 if (argc > 1) { |
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27 fo = fopen(argv[1], "w"); |
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28 if (fo == NULL) { |
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29 printf("%s: %s not writable\n",argv[0],argv[1]); |
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30 exit(1); |
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31 } |
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32 } |
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33 else |
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34 fo = stdout; |
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35 |
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36 /* |
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37 * print total chances for armor, weapons, food, scrolls, etc |
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38 */ |
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39 fprintf(fo,"\n\n\n\n\n\n"); |
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40 fprintf(fo,"\t ITEM GENERAL INFO\n\n\n"); |
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41 fprintf(fo,"NAME\t\tCHANCE\t\tWEIGHT\n\n"); |
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42 for (mi = &things[0]; mi < &things[NUMTHINGS]; mi++) { |
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43 fprintf(fo,"%s\t\t",mi->mi_name); |
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44 i = mi->mi_prob / 10; |
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45 j = mi->mi_prob % 10; |
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46 fprintf(fo,"%2d.%1d %%\t\t",i,j); |
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47 i = mi->mi_wght / 10; |
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48 j = mi->mi_wght % 10; |
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49 if (i == 0 && j == 0) |
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50 fprintf(fo,"%3s\n","*"); |
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51 else |
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52 fprintf(fo,"%3d.%1d lbs\n",i,j); |
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53 } |
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54 fprintf(fo,"\n\n\n\n\n\n\nNOTES - * means that weight depends on which one of that item type\n"); |
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55 fprintf(fo," - All items weigh 20%% more when cursed\n"); |
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56 |
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57 /* |
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58 * print stuff about potions |
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59 */ |
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60 fprintf(fo,"\n\n\n\n\n\n"); |
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61 fprintf(fo,"\t\t POTION INFO\n\n\n"); |
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62 fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); |
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63 for (mi = &p_magic[0]; mi < &p_magic[MAXPOTIONS]; mi++) { |
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64 fprintf(fo,"%s\t",mi->mi_name); |
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65 k = strlen(mi->mi_name); |
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66 if (k < 8) |
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67 ptr = "\t\t\t"; |
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68 else if (k >= 16) |
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69 ptr = "\t"; |
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70 else |
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71 ptr = "\t\t"; |
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72 fprintf(fo,"%s", ptr); |
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73 i = mi->mi_prob / 10; |
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74 j = mi->mi_prob % 10; |
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75 fprintf(fo,"%2d.%1d %%\t\t",i,j); |
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76 fprintf(fo,"%3d\n",mi->mi_worth); |
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77 } |
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78 fprintf(fo,"\n\n\n\n\nNOTE - All potions weigh 0.5 lbs\n"); |
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79 |
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80 |
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81 /* |
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82 * print stuff about scrolls |
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83 */ |
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84 fprintf(fo,"\n\n\n\n\n\n"); |
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85 fprintf(fo,"\t\t SCROLL INFO\n\n\n"); |
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86 fprintf(fo,"NAME\t\t\t\tCHANCE\t\tWORTH\n\n"); |
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87 for (mi = &s_magic[0]; mi < &s_magic[MAXSCROLLS]; mi++) { |
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88 fprintf(fo,"%s\t",mi->mi_name); |
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89 k = strlen(mi->mi_name); |
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90 if (k < 8) |
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91 ptr = "\t\t\t"; |
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92 else if (k >= 16) |
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93 ptr = "\t"; |
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94 else |
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95 ptr = "\t\t"; |
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96 fprintf(fo,"%s", ptr); |
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97 i = mi->mi_prob / 10; |
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98 j = mi->mi_prob % 10; |
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99 fprintf(fo,"%2d.%1d %%\t\t",i,j); |
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100 fprintf(fo,"%3d\n",mi->mi_worth); |
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101 } |
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102 fprintf(fo,"\n\n\n\n\nNOTE - All scrolls weigh 3.0 lbs\n"); |
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103 |
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104 |
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105 /* |