annotate urogue/daemons.c @ 295:1e1c81fbb533

Rogue V5: fix elemental wands. Bolts often failed to hit, due to some struct members not being initialized. Reported by 'LazyCat' from RogueTemple.
author John "Elwin" Edwards
date Fri, 12 Jan 2018 18:02:39 -0500
parents c4b12d2d1dcd
children
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1 /*
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2 daemons.c - All the daemon and fuse functions are in here
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3
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom
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5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #include "rogue.h"
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20
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21 /*
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22 doctor()
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23 A healing daemon that restors spell and hit points after rest
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24 */
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25
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26 void
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27 doctor(daemon_arg *who)
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28 {
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29 struct thing *tp = who->thingptr;
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30 long ohp; /* turn off ISFLEE? */
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31 struct stats *curp; /* current stats pointer */
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32 struct stats *maxp; /* max stats pointer */
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33 int turns_quiet, new_points;
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34
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35 curp = &(tp->t_stats);
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36 maxp = &(tp->maxstats);
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37
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38 if (on(*tp, ISINWALL))
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39 {
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40 tp->t_rest_hpt = 0;
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41 return;
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42 }
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43
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44 /* Check for regenerating spell points first */
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45
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46 doctor_spell_points(tp);
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47
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48 if (curp->s_hpt == maxp->s_hpt)
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49 {
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50 tp->t_rest_hpt = 0;
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51 return;
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52 }
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53
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54 tp->t_rest_hpt++;
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55
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56 switch (tp->t_ctype)
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57 {
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58 case C_MAGICIAN:
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59 case C_ILLUSION:
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60 turns_quiet = 24 - curp->s_lvl;
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61 new_points = curp->s_lvl / 2 - 4;
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62 break;
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63
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64 case C_THIEF:
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65 case C_ASSASIN:
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66 case C_NINJA:
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67 turns_quiet = 16 - curp->s_lvl;
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68 new_points = curp->s_lvl / 2 - 1;
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69 break;
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70
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71 case C_CLERIC:
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72 case C_DRUID:
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73 turns_quiet = 16 - curp->s_lvl;
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74 new_points = curp->s_lvl / 2 - 2;
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75 break;
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76
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77 case C_FIGHTER:
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78 case C_RANGER:
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79 case C_PALADIN:
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80 turns_quiet = 8 - curp->s_lvl / 2;
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81 new_points = curp->s_lvl / 2 - 1;
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82 break;
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83
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84 case C_MONSTER:
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85 turns_quiet = 16 - curp->s_lvl;
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86 new_points = curp->s_lvl / 2 - 6;
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87 break;
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88
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89 default:
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90 debug("What a strange character you are!");
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91 return;
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92 }
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93
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