annotate urogue/status.c @ 295:1e1c81fbb533

Rogue V5: fix elemental wands. Bolts often failed to hit, due to some struct members not being initialized. Reported by 'LazyCat' from RogueTemple.
author John "Elwin" Edwards
date Fri, 12 Jan 2018 18:02:39 -0500
parents c495a4f288c6
children
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1 /*
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2 status.c - functions for complex status determination of monsters/objects
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3
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom
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5 Copyright (C) 1992, 1993, 1995 Herb Chong
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6 All rights reserved.
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7
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8 See the file LICENSE.TXT for full copyright and licensing information.
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9 */
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10
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11 #include "rogue.h"
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12
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13 /*
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14 has_defensive_spell()
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15 has monster cast a defensive spell.
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16 Any flags added here must also be in player_powers[].
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17 */
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18
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19 int
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20 has_defensive_spell(struct thing th)
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21 {
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22 if (on(th, HASOXYGEN))
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23 return(TRUE);
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24 if (on(th, CANFLY))
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25 return(TRUE);
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26 if (on(th, CANINWALL))
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27 return(TRUE);
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28 if (on(th, CANREFLECT))
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29 return(TRUE);
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30 if (on(th, CANSEE))
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31 return(TRUE);
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32 if (on(th, HASMSHIELD))
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33 return(TRUE);
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34 if (on(th, HASSHIELD))
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35 return(TRUE);
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36 if (on(th, ISHASTE))
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37 return(TRUE);
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38 if (on(th, ISREGEN))
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39 return(TRUE);
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40 if (on(th, ISDISGUISE))
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41 return(TRUE);
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42 if (on(th, ISINVIS))
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43 return(TRUE);
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44 if (on(th, NOCOLD))
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45 return(TRUE);
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46 if (on(th, NOFIRE))
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47 return(TRUE);
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48 if (on(th, ISELECTRIC))
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49 return(TRUE);
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50
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51 return(FALSE);
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52 }