annotate xrogue/things.c @ 182:1fe660009fd3

rogue4: don't try to close the scorefile if it isn't open. The MSVC library uses a debug assertion to prevent closing file descriptors that are negative. This is always the case with the scoreboard file descriptor if the scoreboard has been compiled out.
author John "Elwin" Edwards
date Fri, 31 Jul 2015 20:12:33 -0400
parents ce0cf824c192
children f54901b9c39b
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1 /*
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2 things.c - functions for dealing with things like potions and scrolls
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #include <curses.h>
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20 #include <ctype.h>
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ce0cf824c192 xrogue: add missing includes.
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21 #include <string.h>
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22 #include "rogue.h"
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23
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24 /*
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25 * print out the number of charges on a stick
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26 */
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27
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28 char *
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29 charge_str(obj)
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30 register struct object *obj;
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31 {
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32 static char buf[20];
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33
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34 if (!(obj->o_flags & ISKNOW))
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35 buf[0] = '\0';
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36 else if (terse)
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37 sprintf(buf, " [%d]", obj->o_charges);
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38 else
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39 sprintf(buf, " [%d charges]", obj->o_charges);
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40 return buf;
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41 }
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42
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43 /*
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44 * inv_name:
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45 * return the name of something as it would appear in an
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46 * inventory.
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47 */
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48
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49 char *
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50 inv_name(obj, drop)
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51 register struct object *obj;
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52 bool drop;
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53 {
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54 register char *pb;
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55
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56 pb = prbuf;
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57 pb[0] = '\0';
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58 switch(obj->o_type) {
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59 case SCROLL:
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60 if (obj->o_count == 1)
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61 sprintf(pb, "A %sscroll ", blesscurse(obj->o_flags));
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62 else
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63 sprintf(pb, "%d %sscrolls ",
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64 obj->o_count, blesscurse(obj->o_flags));
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65 pb = &pb[strlen(pb)];
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66 if (s_know[obj->o_which] || (obj->o_flags & ISPOST))
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67 sprintf(pb, "of %s", s_magic[obj->o_which].mi_name);
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68 else if (s_guess[obj->o_which])
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69 sprintf(pb, "named %s", s_guess[obj->o_which]);
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70 else
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71 sprintf(pb, "titled '%s'", s_names[obj->o_which]);
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72 when POTION:
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73 if (obj->o_count == 1)
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74 sprintf(pb, "A %spotion ", blesscurse(obj->o_flags));
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75 else
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76 sprintf(pb, "%d %spotions ",
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77 obj->o_count, blesscurse(obj->o_flags));
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78 pb = &pb[strlen(pb)];
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79 if (p_know[obj->o_which])
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80 sprintf(pb, "of %s (%s)", p_magic[obj->o_which].mi_name,
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81 p_kind(obj));
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82 else if (obj->o_flags & ISPOST)
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83 sprintf(pb, "of %s", p_magic[obj->o_which].mi_name);
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84 else if (p_guess[obj->o_which])
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85 sprintf(pb, "named %s (%s)", p_guess[obj->o_which],
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86 p_colors[obj->o_which]);
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87 else {
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88 pb = prbuf;
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89 if (obj->o_count == 1)
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90 sprintf(pb, "A%s %s potion",
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91 vowelstr(p_colors[obj->o_which]),
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