annotate srogue/rip.c @ 36:2128c7dc8a40

Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
author elwin
date Thu, 25 Nov 2010 12:21:41 +0000
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children 5ea4a4d8f961
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1 /*
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2 * File for the fun, ends in death or a total win
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3 *
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4 * @(#)rip.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #include <signal.h>
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18 #include <ctype.h>
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19 #include <sys/types.h>
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20 #include <pwd.h>
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21 #include <fcntl.h>
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22 #include "rogue.h"
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23 #include "rogue.ext"
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24
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25 static char scoreline[100];
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26
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27 static char *rip[] = {
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28 " ____________________",
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29 " / \\",
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30 " / Bob Kindelberger's \\",
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31 " / Graveyard \\",
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32 " / \\",
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33 " / REST IN PEACE \\",
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34 " / \\",
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35 " | |",
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36 " | |",
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37 " | Destroyed by a |",
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38 " | |",
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39 " | |",
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40 " | |",
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41 " | |",
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42 " | |",
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43 " | |",
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44 " | |",
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45 " *| * * * * |*",
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46 " ________)\\\\//\\//\\)/\\//\\)/\\//\\)/\\//\\)/\\//\\//(________",
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47 };
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48
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49 #define RIP_LINES (sizeof rip / (sizeof (char *)))
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50
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51 char *killname();
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52
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53 /*
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54 * death:
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55 * Do something really fun when he dies
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56 */
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57
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58 #include <time.h>
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59 death(monst)
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60 char monst;
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61 {
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62 reg char dp, *killer;
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63 struct tm *lt;
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64 time_t date;
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65 char buf[LINLEN];
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66 struct tm *localtime();
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67
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68 time(&date);
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69 lt = localtime(&date);
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70 clear();
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71 move(3, 0);
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72 for (dp = 0; dp < RIP_LINES; dp++)
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73 printw("%s\n", rip[dp]);
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74 mvaddstr(10, 36 - ((strlen(whoami) + 1) / 2), whoami);
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75 killer = killname(monst);
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76 mvaddstr(12, 43, vowelstr(killer));
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77 mvaddstr(14, 36 - ((strlen(killer) + 1) / 2), killer);
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78 purse -= purse/10;
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79 sprintf(buf, "%d Gold Pieces", purse);
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80 mvaddstr(16, 36 - ((strlen(buf) + 1) / 2), buf);
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81 sprintf(prbuf, "%d/%d/%d", lt->tm_mon + 1, lt->tm_mday, 1900+lt->tm_year);
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82 mvaddstr(18, 32, prbuf);
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83 move(LINES-1, 0);
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84 refresh();
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85 score(purse, KILLED, monst);
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86 byebye(0);
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87 }
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88
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89 /*
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90 * top ten entry structure
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91 */
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92 static struct sc_ent {
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93 int sc_score; /* gold */
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94 char sc_name[LINLEN]; /* players name */
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95 int sc_flags; /* reason for being here */
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96 int sc_level; /* dungeon level */
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97 int sc_uid; /* user ID */
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98 unsigned char sc_monster; /* killer */
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99 int sc_explvl; /* experience level */
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100 long int sc_exppts; /* experience points */
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101 time_t sc_date; /* time this score was posted */
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102 } top_ten[10];
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103
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104 char *reason[] = {