annotate srogue/srogue.vcxproj.filters @ 237:2236ef808bcb

XRogue: fix some uses of entire structs instead of their members. Some calls to runto() were given a pointer to the player struct instead of to the player's coordinates. A call to death() was passed a pointer to a monster instead of the monster's type number.
author John "Elwin" Edwards
date Tue, 08 Mar 2016 20:47:57 -0500
parents 4146e2a06bc1
children
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1 <?xml version="1.0" encoding="utf-8"?>
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2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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3 <ItemGroup>
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4 <Filter Include="Source Files">
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5 <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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6 <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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9 <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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10 <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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13 <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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14 <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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15 </Filter>
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16 </ItemGroup>
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18 <ClCompile Include="armor.c">
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21 <ClCompile Include="chase.c">
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23 </ClCompile>
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24 <ClCompile Include="command.c">
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33 <ClCompile Include="disply.c">
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39 <ClCompile Include="fight.c">
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41 </ClCompile>
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53 </ClCompile>
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56 </ClCompile>
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57 <ClCompile Include="mdport.c">
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62 </ClCompile>
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63 <ClCompile Include="monsters.c">
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80 </ClCompile>
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90 <ClCompile Include="rip.c">