Mercurial > hg > early-roguelike
annotate xrogue/trader.c @ 237:2236ef808bcb
XRogue: fix some uses of entire structs instead of their members.
Some calls to runto() were given a pointer to the player struct instead
of to the player's coordinates. A call to death() was passed a pointer
to a monster instead of the monster's type number.
author | John "Elwin" Edwards |
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date | Tue, 08 Mar 2016 20:47:57 -0500 |
parents | f54901b9c39b |
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133
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1 /* |
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2 trader.c - Anything to do with trading posts |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include <curses.h> |
135 | 16 #include <string.h> |
133
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17 #include "rogue.h" |
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18 |
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19 bool open_market(void); |
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20 void trans_line(void); |
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21 char *typ_name(struct object *obj); |
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22 |
133
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23 /* |
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24 * buy_it: |
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25 * Buy the item on which the hero stands |
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26 */ |
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27 |
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28 void |
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29 buy_it(void) |
133
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30 { |
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31 reg int wh; |
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32 struct linked_list *item = NULL; |
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33 struct object *obj = NULL; |
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34 int wasfood = FALSE; |
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35 |
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36 if (purse <= 0) { |
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37 msg("You have no money."); |
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38 return; |
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39 } |
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40 if (curprice < 0) { /* if not yet priced */ |
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41 wh = price_it(); |
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42 if (!wh) /* nothing to price */ |
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43 return; |
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44 msg("Do you want to buy it? "); |
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45 do { |
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46 wh = wgetch(cw); |
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47 if (wh == ESC || wh == 'n') { |
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48 msg(""); |
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49 return; |
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50 } |
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51 } until(wh == 'y'); |
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52 } |
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53 mpos = 0; |
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54 if (curprice > purse) { |
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55 msg("You can't afford it!"); |
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56 return; |
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57 } |
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58 /* |
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59 * See if the hero has done all his transacting |
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60 */ |
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61 if (!open_market()) |
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62 return; |
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63 /* |
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64 * The hero bought the item here |
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65 */ |
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66 item = find_obj(hero.y, hero.x); |
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67 obj = OBJPTR(item); |
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68 mpos = 0; |
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69 wasfood = ISMULT(obj->o_type); |
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70 if (add_pack((struct linked_list *)NULL,TRUE)) {/* try to put it in his pack */ |
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71 purse -= curprice; /* take his money */ |
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72 ++trader; /* another transaction */ |
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73 trans_line(); /* show remaining deals */ |
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74 curprice = -1; /* reset stuff */ |
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75 curpurch[0] = 0; |
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76 if (!wasfood) /* if it was food then the object has been deleted */ |
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77 { |
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78 whatis (item); /* identify it */ |
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79 obj = OBJPTR(item); |
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80 obj->o_flags &= ~ISPOST; /* turn off ISPOST */ |
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81 obj->o_flags |= ISKNOW; /* he knows the item */ |
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82 msg("%s", inv_name(obj, TRUE)); |
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83 } |
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84 else |
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85 msg("a food ration."); |
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86 } |
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87 } |
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88 |
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89 /* |
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90 * do_post: |
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91 * Put a trading post room and stuff on the screen |
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