annotate arogue7/weapons.c @ 311:28e22fb35989

Fix one more batch of compiler warnings. A few of these were potential bugs.
author John "Elwin" Edwards
date Tue, 04 May 2021 21:03:47 -0400
parents f9ef86cf22b2
children
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1 /*
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2 * weapons.c - Functions for dealing with problems brought about by weapons
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 /*
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16 * Functions for dealing with problems brought about by weapons
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17 *
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18 */
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19
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20 #include "curses.h"
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21 #include <ctype.h>
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22 #include <string.h>
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23 #include "rogue.h"
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24
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25 void
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26 boomerang(int ydelta, int xdelta, struct linked_list *item, struct thing *tp)
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27 {
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28 register struct object *obj;
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29 struct thing midpoint;
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30 coord oldpos;
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31
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32 obj = OBJPTR(item);
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33 oldpos = obj->o_pos;
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34
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35 /*
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36 * make it appear to fly at the target
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37 */
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38 do_motion(obj, ydelta, xdelta, tp);
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39 hit_monster(unc(obj->o_pos), obj, tp);
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40
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41 /*
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42 * Now let's make it fly back to the wielder. We need to
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43 * use midpoint to fool do_motion into thinking the action
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44 * starts there. Do_motion only looks at the t_pos field.
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45 */
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46 midpoint.t_pos = obj->o_pos; /* Simulate a new start position */
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47 do_motion(obj, -ydelta, -xdelta, &midpoint);
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48
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49 obj->o_pos = oldpos;
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50 }
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51
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52 /*
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53 * do the actual motion on the screen done by an object traveling
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54 * across the room. Note that we should not look at any field in
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55 * tp other than t_pos unless we change boomerang().
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56 */
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57 void
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58 do_motion(struct object *obj, int ydelta, int xdelta, struct thing *tp)
125
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59 {
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60
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61 /*
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62 * Come fly with us ...
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63 */
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64 obj->o_pos = tp->t_pos;
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65 for (; ;) {
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66 register int ch;
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67 /*
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68 * Erase the old one
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69 */
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70 if (!ce(obj->o_pos, tp->t_pos) &&
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71 cansee(unc(obj->o_pos)) &&
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72 mvwinch(cw, obj->o_pos.y, obj->o_pos.x) != ' ') {
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73 mvwaddch(cw, obj->o_pos.y, obj->o_pos.x, show(obj->o_pos.y, obj->o_pos.x));
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74 }
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75 /*
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76 * Get the new position
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77 */
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78 obj->o_pos.y += ydelta;
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79 obj->o_pos.x += xdelta;
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80 if (shoot_ok(ch = winat(obj->o_pos.y, obj->o_pos.x)) && ch != DOOR && !ce(obj->o_pos, hero)) {
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81 /*
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82 * It hasn't hit anything yet, so display it
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83 * If it alright.
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84 */
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85 if (cansee(unc(obj->o_pos)) &&
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86 mvwinch(cw, obj->o_pos.y, obj->o_pos.x) != ' ') {
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87 mvwaddch(cw, obj->o_pos.y, obj->o_pos.x, obj->o_type);
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88 draw(cw);
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89 }
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90 continue;
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91 }
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92
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93 /*
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94 * Did we stop because of a monster or the hero? If we did
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95 * not, we want to move our position back one because we could
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96 * not actually make it this far.
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97 */
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98 if (!isalpha(ch) &&
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99 !(obj->o_pos.y == hero.y && obj->o_pos.x == hero.x)) {
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100 obj->o_pos.y -= ydelta;
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101 obj->o_pos.x -= xdelta;
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102 }
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103
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104 break;
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105 }
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106 }
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107
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108
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109 /*
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110 * fall:
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111 * Drop an item someplace around here.
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112 */
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113
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114 void
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115 fall(struct linked_list *item, bool pr)
125
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116 {
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117 register struct object *obj;
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118 register struct room *rp;
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119 register int i;
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120 struct object *tobj;
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121 struct linked_list *titem;
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122 coord *fpos;
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123
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124 obj = OBJPTR(item);
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125 /*
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126 * try to drop the item, look up to 3 squares away for now
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127 */
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128 for (i=1; i<4; i++) {
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129 if ((fpos = fallpos(&obj->o_pos, FALSE, i)) != NULL)
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130 break;
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131 }
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132
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133 if (fpos != NULL) {
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134 if (obj->o_group) { /* try to add groups together */
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135 for(titem=lvl_obj; titem!=NULL; titem=next(titem)) {
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136 tobj = OBJPTR(titem);
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137 if (tobj->o_group == obj->o_group &&
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138 tobj->o_pos.y == fpos->y &&
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139 tobj->o_pos.x == fpos->x) {
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140 tobj->o_count += obj->o_count;
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141 o_discard(item);
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142 return;
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143 }
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144 }
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145 }
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diff changeset
146 mvaddch(fpos->y, fpos->x, obj->o_type);
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parents:
diff changeset
147 obj->o_pos = *fpos;
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parents:
diff changeset
148 if ((rp = roomin(&hero)) != NULL &&
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parents:
diff changeset
149 lit_room(rp)) {
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John "Elwin" Edwards
parents:
diff changeset
150 light(&hero);
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parents:
diff changeset
151 mvwaddch(cw, hero.y, hero.x, PLAYER);
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parents:
diff changeset
152 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
153 attach(lvl_obj, item);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
154 return;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
155 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
156 if (pr) {
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parents:
diff changeset
157 msg("The %s vanishes as it hits the ground.",
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
158 weaps[obj->o_which].w_name);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
159 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
160 o_discard(item);
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John "Elwin" Edwards
parents:
diff changeset
161 }
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parents:
diff changeset
162
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
163
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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164 /*
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John "Elwin" Edwards
parents:
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165 * Does the missile hit the monster
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John "Elwin" Edwards
parents:
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166 */
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parents:
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167
219
f9ef86cf22b2 Advanced Rogue 7: convert to ANSI-style function declarations.
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parents: 126
diff changeset
168 bool
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parents: 126
diff changeset
169 hit_monster(int y, int x, struct object *obj, struct thing *tp)
125
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170 {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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171 static coord mp;
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parents:
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172
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parents:
diff changeset
173 mp.y = y;
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parents:
diff changeset
174 mp.x = x;
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parents:
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175 if (tp == &player) {
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parents:
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176 /* Make sure there is a monster where it landed */
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177 if (!isalpha(mvwinch(mw, y, x))) {
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parents:
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178 return(FALSE);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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179 }
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parents:
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180
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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181 /* Player hits monster */
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parents:
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182 return(fight(&mp, obj, TRUE));
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parents:
diff changeset
183 } else {
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parents:
diff changeset
184 if (!ce(mp, hero)) {
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parents:
diff changeset
185 /* Monster hits monster */
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parents:
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186 return(skirmish(tp, &mp, obj, TRUE));
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parents:
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187 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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188
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
189 /* Monster hits player */
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parents:
diff changeset
190 return(attack(tp, obj, TRUE));
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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191 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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192 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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193
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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194 /*
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195 * init_weapon:
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John "Elwin" Edwards
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196 * Set up the initial goodies for a weapon
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parents:
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197 */
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198
219
f9ef86cf22b2 Advanced Rogue 7: convert to ANSI-style function declarations.
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parents: 126
diff changeset
199 void
311
28e22fb35989 Fix one more batch of compiler warnings.
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parents: 219
diff changeset
200 init_weapon(struct object *weap, int type)
125
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201 {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
202 register struct init_weps *iwp;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
203
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
204 iwp = &weaps[type];
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diff changeset
205 strncpy(weap->o_damage, iwp->w_dam, sizeof(weap->o_damage));
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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206 strncpy(weap->o_hurldmg, iwp->w_hrl, sizeof(weap->o_hurldmg));
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diff changeset
207 weap->o_launch = iwp->w_launch;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
208 weap->o_flags = iwp->w_flags;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
209 weap->o_weight = iwp->w_wght;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
210 if (weap->o_flags & ISMANY) {
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parents:
diff changeset
211 weap->o_count = rnd(8) + 8;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
212 weap->o_group = newgrp();
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
213 } else {
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parents:
diff changeset
214 weap->o_count = 1;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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215 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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216 }
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parents:
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217
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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218 /*
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parents:
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219 * missile:
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parents:
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220 * Fire a missile in a given direction
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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221 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
222
219
f9ef86cf22b2 Advanced Rogue 7: convert to ANSI-style function declarations.
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parents: 126
diff changeset
223 void
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parents: 126
diff changeset
224 missile(int ydelta, int xdelta, struct linked_list *item, struct thing *tp)
125
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
225 {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
226 register struct object *obj;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
227 register struct linked_list *nitem;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
228 char ch;
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parents:
diff changeset
229
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
230 /*
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
231 * Get which thing we are hurling
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John "Elwin" Edwards
parents:
diff changeset
232 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
233 if (item == NULL) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
234 return;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
235 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
236 obj = OBJPTR(item);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
237 if (obj->o_type == RELIC && obj->o_which == AXE_AKLAD) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
238 boomerang(ydelta, xdelta, item, tp);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
239 return;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
240 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
241
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
242 if (!dropcheck(obj)) return; /* Can we get rid of it? */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
243
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
244 if(!(obj->o_flags & ISMISL)) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
245 while (TRUE) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
246 msg(terse ? "Really throw? (y or n): "
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
247 : "Do you really want to throw %s? (y or n): ",
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
248 inv_name(obj, TRUE));
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
249 mpos = 0;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
250 ch = readchar();
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
251 if (ch == 'n' || ch == ESCAPE) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
252 after = FALSE;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
253 return;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
254 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
255 if (ch == 'y')
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
256 break;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
257 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
258 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
259 /*
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
260 * Get rid of the thing. If it is a non-multiple item object, or
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
261 * if it is the last thing, just drop it. Otherwise, create a new
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
262 * item with a count of one.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
263 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
264 if (obj->o_count < 2) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
265 detach(tp->t_pack, item);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
266 if (tp->t_pack == pack) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
267 inpack--;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
268 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
269 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
270 else {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
271 obj->o_count--;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
272 nitem = (struct linked_list *) new_item(sizeof *obj);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
273 obj = OBJPTR(nitem);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
274 *obj = *(OBJPTR(item));
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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diff changeset
275 obj->o_count = 1;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
276 item = nitem;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
277 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
278 updpack(FALSE, tp);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
279 do_motion(obj, ydelta, xdelta, tp);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
280 /*
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
281 * AHA! Here it has hit something. If it is a wall or a door,
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
282 * or if it misses (combat) the monster, put it on the floor
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
283 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
284 if (!hit_monster(unc(obj->o_pos), obj, tp)) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
285 fall(item, TRUE);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
286 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
287 mvwaddch(cw, hero.y, hero.x, PLAYER);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
288 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
289
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
290 /*
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
291 * num:
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
292 * Figure out the plus number for armor/weapons
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
293 */
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
294
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
295 char *
219
f9ef86cf22b2 Advanced Rogue 7: convert to ANSI-style function declarations.
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diff changeset
296 num(int n1, int n2)
125
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297 {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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298 static char numbuf[LINELEN];
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299
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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300 if (n1 == 0 && n2 == 0) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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301 return "+0";
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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302 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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303 if (n2 == 0) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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304 sprintf(numbuf, "%s%d", n1 < 0 ? "" : "+", n1);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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305 } else {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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306 sprintf(numbuf, "%s%d, %s%d", n1 < 0 ? "" : "+", n1, n2 < 0 ? "" : "+", n2);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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307 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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308 return(numbuf);
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309 }
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310
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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311 /*
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312 * wield:
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313 * Pull out a certain weapon
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314 */
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315
219
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316 void
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317 wield(void)
125
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318 {
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319 register struct linked_list *item;
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320 register struct object *obj, *oweapon;
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321
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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322 /*
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323 * It takes 2 movement periods to unwield a weapon and 2 movement
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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324 * periods to wield a weapon.
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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325 */
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326 if (player.t_action != C_WIELD) {
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327 player.t_action = C_WIELD;
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328 player.t_using = NULL; /* Make sure this is NULL! */
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329 if (cur_weapon != NULL) {
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330 player.t_no_move = 2 * movement(&player);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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331 return;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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332 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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333 }
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334
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335 if ((oweapon = cur_weapon) != NULL) {
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336 /* At this point we have waited at least 2 units */
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337 if (!dropcheck(cur_weapon)) {
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338 cur_weapon = oweapon;
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339 player.t_action = A_NIL;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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340 return;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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341 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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342 if (terse)
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343 addmsg("Was ");
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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344 else
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345 addmsg("You were ");
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346 msg("wielding %s", inv_name(oweapon, TRUE));
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347 }
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348
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349 /* We we have something picked out? */
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350 if (player.t_using == NULL) {
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351 /* Now, what does he want to wield? */
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352 if ((item = get_item(pack, "wield", WIELDABLE, FALSE, FALSE)) == NULL) {
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353 player.t_action = A_NIL;
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354 after = FALSE;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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355 return;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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356 }
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357 player.t_using = item;
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358 player.t_no_move = 2 * movement(&player);
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359 return;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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360 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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361
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362 /* We have waited our time, let's wield the weapon */
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363 item = player.t_using;
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364 player.t_using = NULL;
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365 player.t_action = A_NIL;
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366
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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367 obj = OBJPTR(item);
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368
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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369 if (is_current(obj)) {
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370 msg("Item in use.");
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371 after = FALSE;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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372 return;
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parents:
diff changeset
373 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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374 if (player.t_ctype != C_FIGHTER &&
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parents:
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375 player.t_ctype != C_RANGER &&
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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376 player.t_ctype != C_PALADIN &&
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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377 obj->o_type == WEAPON &&
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
378 (obj->o_which == TWOSWORD ||
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
379 (obj->o_which == BASWORD &&
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
380 player.t_ctype != C_ASSASIN))) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
381 msg("Only fighter types can wield a %s",
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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diff changeset
382 weaps[obj->o_which].w_name);
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
383 return;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
384 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
385 if (terse) {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
386 addmsg("W");
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
387 } else {
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
388 addmsg("You are now w");
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
389 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
390 msg("ielding %s", inv_name(obj, TRUE));
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff changeset
391 cur_weapon = obj;
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
392 }
adfa37e67084 Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff changeset
393