Mercurial > hg > early-roguelike
annotate rogue4/command.c @ 258:2908dc47f9e2
UltraRogue: fix crash when restoring.
The r_flags field in struct room was being written as an int and read
as a short. This caused the restore functions to receive the wrong
data, usually an impossible string length, and abort.
This breaks save compatibility, though the save files had problems
anyway: the r_fires field should have been used, instead of reading and
writing r_flags twice.
author | John "Elwin" Edwards |
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date | Wed, 08 Feb 2017 19:50:36 -0500 |
parents | 1b73a8641b37 |
children | e52a8a7ad4c5 |
rev | line source |
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12
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1 /* |
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2 * Read and execute the user commands |
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3 * |
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4 * @(#)command.c 4.31 (Berkeley) 4/6/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <stdlib.h> |
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14 #include <curses.h> |
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15 #include <ctype.h> |
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16 #include <stdlib.h> |
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17 #include <string.h> |
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18 #include "rogue.h" |
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19 |
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20 char countch, direction, newcount = FALSE; |
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21 |
215 | 22 void call(void); |
23 void d_level(void); | |
24 void help(void); | |
25 void identify(void); | |
26 void illcom(char ch); | |
27 void search(void); | |
28 void u_level(void); | |
29 | |
30 #ifdef WIZARD | |
31 extern void add_pass(void); | |
32 extern void create_obj(void); | |
33 extern bool passwd(void); | |
34 extern void show_map(void); | |
35 #endif | |
36 | |
12
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37 /* |
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38 * command: |
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39 * Process the user commands |
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40 */ |
215 | 41 void |
42 command(void) | |
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43 { |
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44 register char ch; |
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45 register int ntimes = 1; /* Number of player moves */ |
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46 |
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47 if (on(player, ISHASTE)) |
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48 ntimes++; |
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49 /* |
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50 * Let the daemons start up |
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51 */ |
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52 do_daemons(BEFORE); |
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53 do_fuses(BEFORE); |
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54 while (ntimes--) |
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55 { |
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56 /* |
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57 * these are illegal things for the player to be, so if any are |
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58 * set, someone's been poking in memeory |
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59 */ |
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60 if (on(player, ISSLOW|ISCANC|ISGREED|ISINVIS|ISMEAN|ISREGEN)) |
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61 auto_save(-1); |
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62 |
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63 look(TRUE); |
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64 if (!running) |
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65 door_stop = FALSE; |
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66 status(); |
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67 lastscore = purse; |
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68 move(hero.y, hero.x); |
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69 if (!((running || count) && jump)) |
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70 refresh(); /* Draw screen */ |
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71 take = 0; |
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72 after = TRUE; |
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73 /* |
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74 * Read command or continue run |
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75 */ |
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76 #ifdef WIZARD |
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77 if (wizard) |
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78 noscore = TRUE; |
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79 #endif |
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80 if (!no_command) |
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81 { |
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82 if (running) ch = runch; |
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83 else if (count) ch = countch; |
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84 else |
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85 { |
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86 ch = readchar(); |
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87 if (mpos != 0 && !running) /* Erase message if its there */ |
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88 msg(""); |
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89 } |
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90 } |
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91 else |
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92 ch = '.'; |
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93 if (no_command) |
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94 { |
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95 if (--no_command == 0) |
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96 { |
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97 msg("you can move again"); |
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98 } |
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99 } |
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100 else |
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101 { |