Mercurial > hg > early-roguelike
annotate srogue/things.c @ 117:2c62bd925c17
rogue5: save the game when SIGHUP is received.
This vital feature was turned off by default, requiring DUMP to be
defined to turn it on. DUMP has the opposite effect in the other
games.
author | John "Elwin" Edwards |
---|---|
date | Sat, 26 Apr 2014 08:52:26 -0700 |
parents | 3aa87373c908 |
children | 94a0d9dd5ce1 |
rev | line source |
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1 /* |
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2 * Contains functions for dealing with things like |
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3 * potions and scrolls |
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4 * |
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5 * @(#)things.c 9.0 (rdk) 7/17/84 |
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6 * |
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7 * Super-Rogue |
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8 * Copyright (C) 1984 Robert D. Kindelberger |
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9 * All rights reserved. |
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10 * |
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11 * Based on "Rogue: Exploring the Dungeons of Doom" |
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12 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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13 * All rights reserved. |
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14 * |
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15 * See the file LICENSE.TXT for full copyright and licensing information. |
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16 */ |
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17 |
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18 #include <ctype.h> |
60 | 19 #include <string.h> |
36
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20 #include "rogue.h" |
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21 #include "rogue.ext" |
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22 |
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23 |
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24 /* |
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25 * inv_name: |
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26 * Return the name of something as it would appear in an inventory. |
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27 */ |
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28 char * |
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29 inv_name(obj, drop) |
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30 struct object *obj; |
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31 bool drop; |
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32 { |
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33 reg char *pb, *tn, *pl; |
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34 reg int wh, knowit; |
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35 char nm[3], *inm, *q; |
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36 |
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37 wh = obj->o_which; |
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38 knowit = FALSE; |
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39 if (obj->o_count > 1) |
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40 pl = "s"; |
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41 else |
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42 pl = ""; |
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43 if (obj->o_count > 1) |
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44 sprintf(nm, "%d", obj->o_count); |
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45 else |
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46 strcpy(nm, "A"); |
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47 tn = obj->o_typname; |
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48 q = ""; |
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49 switch(obj->o_type) { |
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50 case SCROLL: |
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51 sprintf(prbuf, "%s %s%s ", nm, tn, pl); |
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52 pb = &prbuf[strlen(prbuf)]; |
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53 if (s_know[wh] || o_on(obj,ISPOST)) { |
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54 knowit = TRUE; |
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55 sprintf(pb, "of %s", s_magic[wh].mi_name); |
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56 } |
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57 else if (s_guess[wh]) |
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58 sprintf(pb, "called %s", s_guess[wh]); |
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59 else |
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60 sprintf(pb, "titled '%s'", s_names[wh]); |
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61 when POTION: |
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62 sprintf(prbuf, "%s %s%s ", nm, tn, pl); |
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63 pb = &prbuf[strlen(prbuf)]; |
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64 if (p_know[wh] || o_on(obj, ISPOST)) { |
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65 sprintf(pb, "of %s", p_magic[wh].mi_name); |
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66 knowit = TRUE; |
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67 if (p_know[wh]) { |
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68 pb = &prbuf[strlen(prbuf)]; |
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69 sprintf(pb,"(%s)",p_colors[wh]); |
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70 } |
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71 } |
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72 else if (p_guess[wh]) |
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73 sprintf(pb,"called %s(%s)", p_guess[wh],p_colors[wh]); |
40 | 74 else if (obj->o_count == 1) |
36
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75 sprintf(prbuf,"%s%s %s %s%s", nm, vowelstr(p_colors[wh]), |
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76 p_colors[wh], tn, pl); |
40 | 77 else |
78 sprintf(prbuf,"%s %s %s%s", nm, p_colors[wh], tn, pl); | |
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79 when FOOD: |
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80 if (wh == 1) { |
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81 if (obj->o_count == 1) |
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82 q = vowelstr(fruit); |
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83 sprintf(prbuf, "%s%s %s%s", nm, q, fruit, pl); |
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84 } |
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85 else { |
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86 if (obj->o_count == 1) |
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87 sprintf(prbuf, "Some %s", tn); |
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88 else |
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89 sprintf(prbuf, "%s rations of %s", nm, tn); |
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90 } |
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91 knowit = TRUE; |
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92 when WEAPON: |
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93 inm = w_magic[wh].mi_name; |
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94 strcpy(prbuf, nm); |
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95 if (obj->o_count == 1) |
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96 q = vowelstr(inm); |
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97 pb = &prbuf[strlen(prbuf)]; |
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98 if (o_on(obj,ISKNOW | ISPOST)) { |
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99 knowit = TRUE; |
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100 sprintf(pb, " %s %s", num(obj->o_hplus, obj->o_dplus), inm); |
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101 } |
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102 else |
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103 sprintf(pb, "%s %s", q, inm); |
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104 strcat(prbuf, pl); |