Mercurial > hg > early-roguelike
annotate arogue7/save.c @ 165:2d94c32a709e
arogue7: comment out a problematic message.
This line causes a segfault on x64. I suspect one of the char*
arguments to msg() is being corrupted. But gdb doesn't make it easy
to debug variadic functions, and the crash doesn't occur when running
under valgrind. So the message is being removed until I can discover
the root of the problem.
author | John "Elwin" Edwards |
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date | Fri, 26 Jun 2015 11:32:37 -0400 |
parents | 89deb1197a2d |
children | 82b2a046d151 |
rev | line source |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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1 /* |
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2 * save.c - save and restore routines |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 /* |
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16 * save and restore routines |
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17 * |
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18 */ |
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19 |
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20 #include "curses.h" |
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21 #include <ctype.h> |
126 | 22 #include <stdlib.h> |
23 #include <string.h> | |
125
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24 #include <sys/types.h> |
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25 #include <sys/stat.h> |
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26 #include <signal.h> |
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27 #include "rogue.h" |
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28 #include <fcntl.h> |
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29 #include <errno.h> |
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30 #include "mach_dep.h" |
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31 #ifdef PC7300 |
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32 #include "sys/window.h" |
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33 extern struct uwdata wdata; |
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34 #endif |
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35 |
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36 #if u370 || uts |
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37 #define ENCREAD(b,n,fd) read(fd,b,n) |
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38 #define ENCWRITE(b,n,fd) write(fd,b,n) |
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39 #endif |
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40 #ifndef ENCREAD |
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41 #define ENCREAD encread |
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42 #define ENCWRITE encwrite |
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43 #endif |
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44 |
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45 typedef struct stat STAT; |
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46 |
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47 extern char version[], encstr[]; |
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48 /* extern bool _endwin; */ |
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49 extern int errno; |
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50 |
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51 STAT sbuf; |
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52 |
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53 bool |
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54 save_game() |
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55 { |
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56 register int savefd; |
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57 register int c; |
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58 char buf[LINELEN]; |
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59 |
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60 /* |
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61 * get file name |
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62 */ |
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63 mpos = 0; |
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64 if (file_name[0] != '\0') |
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65 { |
128 | 66 if (use_savedir) |
67 msg("Save game? "); | |
68 else | |
69 msg("Save file (%s)? ", file_name); | |
125
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70 do |
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71 { |
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72 c = readchar(); |
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73 if (c == ESCAPE) return(0); |
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74 } while (c != 'n' && c != 'N' && c != 'y' && c != 'Y'); |
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75 mpos = 0; |
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76 if (c == 'y' || c == 'Y') |
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77 { |
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78 msg("File name: %s", file_name); |
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79 goto gotfile; |
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80 } |
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81 } |
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82 |
128 | 83 if (use_savedir) |
84 { | |
85 msg(""); | |
86 return FALSE; | |
87 } | |
88 | |
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89 do |
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90 { |
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91 msg("File name: "); |
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