annotate xrogue/Makefile.in @ 314:2f0eb38da609

Advanced Rogue 7: fix a crash when casting magic missile. do_zap() dereferenced a struct object pointer while ignoring the result of a NULL check. XRogue had the same problem, though triggering it was unlikely, since XRogue does not include a magic missile spell. Reported by John Harris of @Play.
author John "Elwin" Edwards
date Thu, 21 Oct 2021 21:00:15 -0400
parents 0b3d1b38998f
children
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1 # XRogue: Expeditions into the Dungeons of Doom
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2 # Copyright (C) 1991 Robert Pietkivitch
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3 # All rights reserved.
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4 #
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5 # Based on "Advanced Rogue"
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6 # Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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7 # All rights reserved.
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8 #
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9 # Based on "Rogue: Exploring the Dungeons of Doom"
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10 # Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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11 # All rights reserved.
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12 #
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13 # See the file LICENSE.TXT for full copyright and licensing information.
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14
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15 DISTNAME=@PACKAGE_TARNAME@-@PACKAGE_VERSION@
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16 PROGRAM=@PROGRAM@
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17 PACKAGE_TARNAME=@PACKAGE_TARNAME@
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18
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19 SAVEDIR=@SAVEDIR@
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20 SCOREFILE=@SCOREFILE@
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21 LOGFILE=@LOGFILE@
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22 GROUPOWNER=@GROUPOWNER@
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24 DESTDIR=
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25 prefix=@prefix@
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26 exec_prefix=@exec_prefix@
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27 datarootdir=@datarootdir@
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28 bindir=@bindir@
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29 docdir=@docdir@
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30
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31 O=o
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32
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33 HDRS = rogue.h mach_dep.h network.h
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34
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35 OBJS1 = vers.$(O) actions.$(O) bolt.$(O) chase.$(O) command.$(O) daemon.$(O) \
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36 daemons.$(O) eat.$(O) effects.$(O) fight.$(O) encumb.$(O) help.$(O) \
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37 init.$(O) io.$(O) list.$(O) main.$(O) maze.$(O) misc.$(O) monsters.$(O)
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38 OBJS2 = mons_def.$(O) move.$(O) n_level.$(O) options.$(O) outside.$(O) pack.$(O) \
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39 passages.$(O) player.$(O) potions.$(O) rings.$(O) rip.$(O) rooms.$(O) \
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40 save.$(O) scrolls.$(O) sticks.$(O) things.$(O) trader.$(O) util.$(O) \
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41 weapons.$(O) wear.$(O) wizard.$(O) rogue.$(O) state.$(O) xcrypt.$(O)
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42 OBJS = $(OBJS1) $(OBJS2)
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43
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44 CFILES= vers.c actions.c bolt.c chase.c command.c daemon.c daemons.c eat.c \
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45 effects.c fight.c encumb.c help.c init.c io.c list.c main.c maze.c \
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46 misc.c monsters.c mons_def.c move.c n_level.c options.c outside.c \
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47 pack.c passages.c player.c potions.c rings.c rip.c rooms.c save.c \
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48 scrolls.c sticks.c things.c trader.c util.c weapons.c wear.c wizard.c \
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49 rogue.c state.c xcrypt.c
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50
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51 MISC = Makefile README.TXT LICENSE.TXT $(PROGRAM).sln $(PROGRAM).vcproj
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52
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53 CC = @CC@
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54 CPPFLAGS =@DEFS@
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55 CFLAGS=
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56 LIBS = @LIBS@
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57 RM = rm -f
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58 TAR = tar
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59 INSTALL=@INSTALL@
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60 .SUFFIXES: .obj .o .c
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62 .c.obj:
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63 $(CC) $(CFLAGS) /c $*.c
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65 .c.o:
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66 $(CC) $(CPPFLAGS) $(CFLAGS) -c $*.c
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68 $(PROGRAM): $(HDRS) $(OBJS)
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69 $(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
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71 install: $(PROGRAM)
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72 touch test
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73 if test ! -f $(DESTDIR)$(SCOREFILE) ; then \
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74 mkdir -p `dirname $(DESTDIR)$(SCOREFILE)` ; \
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75 $(INSTALL) -m 0664 test $(DESTDIR)$(SCOREFILE) ; fi
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76 if test ! -f $(DESTDIR)$(LOGFILE) ; then \
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77 mkdir -p `dirname $(DESTDIR)$(LOGFILE)` ; \
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78 $(INSTALL) -m 0664 test $(DESTDIR)$(LOGFILE) ; fi
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79 if test "x$(SAVEDIR)" != "x" && test ! -d $(DESTDIR)$(SAVEDIR) ; then \
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80 mkdir -p $(DESTDIR)$(SAVEDIR) ; fi
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81 mkdir -p $(DESTDIR)$(bindir)
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82 $(INSTALL) -m 0755 $(PROGRAM) $(DESTDIR)$(bindir)/$(PROGRAM)
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83 -if test "x$(GROUPOWNER)" != "x" ; then \
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84 chgrp $(GROUPOWNER) $(DESTDIR)$(SCOREFILE) ; \
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85 chgrp $(GROUPOWNER) $(DESTDIR)$(LOGFILE) ; \
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