annotate arogue7/rings.c @ 211:382ff498acdd

Initialize some more pointers for the benefit of MSVC. There should be no more errors with Visual Studio 2015, in Debug or Release mode.
author John "Elwin" Edwards
date Thu, 21 Jan 2016 21:10:23 -0500
parents cadff8f047a1
children f9ef86cf22b2
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125
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1 /*
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2 * rings.c - routines dealing specifically with rings
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3 * Advanced Rogue
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4 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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5 * All rights reserved.
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6 *
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7 * Based on "Rogue: Exploring the Dungeons of Doom"
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8 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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9 * All rights reserved.
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10 *
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11 * See the file LICENSE.TXT for full copyright and licensing information.
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12 */
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13
126
b786053d2f37 arogue7: add missing header includes.
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14 #include <stdlib.h>
125
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15 #include "curses.h"
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16 #include "rogue.h"
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17
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18 /*
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19 * routines dealing specifically with rings
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20 */
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21
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22
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23 /*
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24 * how much food does this ring use up?
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25 */
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26 ring_eat(hand)
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27 register int hand;
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28 {
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29 if (cur_ring[hand] == NULL)
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30 return 0;
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31 switch (cur_ring[hand]->o_which) {
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32 case R_VAMPREGEN:
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33 return 3;
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34 case R_REGEN:
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35 return 2;
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36 case R_HEALTH:
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37 case R_SUSABILITY:
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38 return 1;
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39 case R_SEARCH:
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40 case R_SEEINVIS:
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41 return (rnd(100) < 33);
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42 case R_DIGEST:
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43 if (cur_ring[hand]->o_ac >= 0)
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44 return (-(cur_ring[hand]->o_ac)-1);
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45 else
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46 return (-(cur_ring[hand]->o_ac));
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47 }
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48 return 0;
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49 }
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50
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51 ring_on(item)
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52 register struct linked_list *item;
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53 {
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54 register struct object *obj;
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55 register int save_max;
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56
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57 obj = OBJPTR(item);
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58
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59 /*
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60 * Calculate the effect it has on the poor guy.
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61 */
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62 switch (obj->o_which)
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63 {
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64 case R_ADDSTR:
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65 save_max = max_stats.s_str;
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66 chg_str(obj->o_ac);
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67 max_stats.s_str = save_max;
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68 when R_ADDHIT:
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69 pstats.s_dext += obj->o_ac;
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70 when R_ADDINTEL:
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71 pstats.s_intel += obj->o_ac;
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72 when R_ADDWISDOM:
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73 pstats.s_wisdom += obj->o_ac;
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74 when R_SEEINVIS:
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75 turn_on(player, CANSEE);
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76 msg("Your eyes begin to tingle");
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77 light(&hero);
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78 mvwaddch(cw, hero.y, hero.x, PLAYER);
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79 when R_AGGR:
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80 aggravate(TRUE, TRUE);
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81 when R_WARMTH:
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82 turn_on(player, NOCOLD);
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83 when R_FIRE:
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84 turn_on(player, NOFIRE);
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85 when R_LIGHT: {
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86 if(roomin(&hero) != NULL) {
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87 light(&hero);
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88 mvwaddch(cw, hero.y, hero.x, PLAYER);
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89 }
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90 }
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91 when R_SEARCH:
151
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92 start_daemon(ring_search, 0, AFTER);
125
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93 when R_TELEPORT:
151
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94 start_daemon(ring_teleport, 0, AFTER);
125
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95 }
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96 status(FALSE);
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97 if (r_know[obj->o_which] && r_guess[obj->o_which])
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98 {
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99 free(r_guess[obj->o_which]);
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100 r_guess[obj->o_which] = NULL;
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101 }
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102 else if (!r_know[obj->o_which] &&
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103 askme &&
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104 (obj->o_flags & ISKNOW) == 0 &&
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105 r_guess[obj->o_which] == NULL) {
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106 nameitem(item, FALSE);
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107 }
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108 }
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109
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110 /*
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111 * print ring bonuses
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112 */
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113 char *
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114 ring_num(obj)
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115 register struct object *obj;
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116 {
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117 static char buf[5];
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118
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119 if (!(obj->o_flags & ISKNOW))
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120 return "";
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121 switch (obj->o_which)
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122 {
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123 case R_PROTECT:
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124 case R_ADDSTR:
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125 case R_ADDDAM:
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126 case R_ADDHIT:
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127 case R_ADDINTEL:
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128 case R_ADDWISDOM:
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129 case R_DIGEST:
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130 buf[0] = ' ';
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131 strcpy(&buf[1], num(obj->o_ac, 0));
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132 when R_AGGR:
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133 case R_LIGHT:
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134 case R_CARRY:
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135 case R_TELEPORT:
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136 if (obj->o_flags & ISCURSED)
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137 return " cursed";
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138 else
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139 return "";
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140 otherwise:
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141 return "";
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142 }
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143 return buf;
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144 }
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145
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146 /*
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147 * Return the effect of the specified ring
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148 */
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149 ring_value(type)
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150 {
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151 int result = 0;
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152
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153 if (ISRING(LEFT_1, type)) result += cur_ring[LEFT_1]->o_ac;
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154 if (ISRING(LEFT_2, type)) result += cur_ring[LEFT_2]->o_ac;
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155 if (ISRING(LEFT_3, type)) result += cur_ring[LEFT_3]->o_ac;
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156 if (ISRING(LEFT_4, type)) result += cur_ring[LEFT_4]->o_ac;
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157 if (ISRING(RIGHT_1, type)) result += cur_ring[RIGHT_1]->o_ac;
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158 if (ISRING(RIGHT_2, type)) result += cur_ring[RIGHT_2]->o_ac;
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159 if (ISRING(RIGHT_3, type)) result += cur_ring[RIGHT_3]->o_ac;
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160 if (ISRING(RIGHT_4, type)) result += cur_ring[RIGHT_4]->o_ac;
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161 return(result);
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162 }