Mercurial > hg > early-roguelike
annotate arogue7/actions.c @ 286:3b61f1dfcc91
UltraRogue: don't swap signal handlers.
In md_shellescape(), signal handlers for SIGINT and SIGQUIT were saved
and restored, but exchanged in the process. This was fixed in the
other games by commit 600873555ec0.
Deleting md_shellescape() might have been a better fix. It is
apparently unused.
author | John "Elwin" Edwards |
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date | Fri, 29 Sep 2017 21:21:50 -0400 |
parents | f9ef86cf22b2 |
children |
rev | line source |
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1 /* |
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2 * actions.c - functions for dealing with monster actions |
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3 * |
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4 * Advanced Rogue |
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T |
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6 * All rights reserved. |
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7 * |
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8 * Based on "Rogue: Exploring the Dungeons of Doom" |
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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10 * All rights reserved. |
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11 * |
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12 * See the file LICENSE.TXT for full copyright and licensing information. |
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13 */ |
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14 |
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15 #include <ctype.h> |
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16 #include <limits.h> |
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17 #include "curses.h" |
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18 #include "rogue.h" |
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19 #define MAXINT INT_MAX |
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20 #define MININT INT_MIN |
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21 |
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22 void m_breathe(struct thing *tp); |
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23 void m_select(struct thing *th, bool flee); |
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24 void m_sonic(struct thing *tp); |
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25 void m_spell(struct thing *tp); |
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26 void m_summon(struct thing *tp); |
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27 bool m_use_it(struct thing *tp, bool flee, struct room *rer, struct room *ree); |
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28 bool m_use_pack(struct thing *monster, coord *monst_pos, coord *defend_pos, |
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29 int dist, coord *shoot_dir); |
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30 |
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31 /* |
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32 * Did we disrupt a spell? |
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33 */ |
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34 void |
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35 dsrpt_monster(struct thing *tp, bool always, bool see_him) |
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36 { |
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37 switch (tp->t_action) { |
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38 case A_SUMMON: |
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39 case A_MISSILE: |
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40 case A_SLOW: |
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41 tp->t_action = A_NIL; /* Just make the old fellow start over again */ |
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42 tp->t_no_move = movement(tp); |
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43 tp->t_using = NULL;/* Just to be on the safe side */ |
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44 turn_on(*tp, WASDISRUPTED); |
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45 if (see_him) |
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46 msg("%s's spell has been disrupted.",prname(monster_name(tp),TRUE)); |
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47 /* |
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48 * maybe choose something else to do next time since player |
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49 * is disrupting us |
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50 */ |
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51 tp->t_summon *= 2; |
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52 tp->t_cast /= 2; |
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53 return; |
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54 } |
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55 |
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56 /* We may want to disrupt other actions, too */ |
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57 if (always) { |
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58 tp->t_action = A_NIL; /* Just make the old fellow start over again */ |
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59 tp->t_no_move = movement(tp); |
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60 tp->t_using = NULL;/* Just to be on the safe side */ |
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61 } |
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62 } |
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63 |
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64 void |
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65 dsrpt_player(void) |
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66 { |
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67 int which, action; |
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68 struct linked_list *item; |
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69 struct object *obj; |
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70 |
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71 action = player.t_action; |
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72 which = player.t_selection; |
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73 |
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74 switch (action) { |
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75 case C_CAST: /* Did we disrupt a spell? */ |
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76 case C_PRAY: |
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77 case C_CHANT: |
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78 { |
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79 msg("Your %s was disrupted!", action == C_CAST ? "spell" : "prayer"); |
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80 |
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81 /* Charge him anyway */ |
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82 if (action == C_CAST) |
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83 spell_power += magic_spells[which].s_cost; |
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84 else if (action == C_PRAY) |
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85 pray_time += cleric_spells[which].s_cost; |
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86 else if (action == C_CHANT) |
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87 chant_time += druid_spells[which].s_cost; |
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88 } |
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89 when C_COUNT: /* counting of gold? */ |
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90 { |
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91 if (purse > 0) { |
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92 msg("Your gold goes flying everywhere!"); |
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93 do { |
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94 item = spec_item(GOLD, 0, 0, 0); |
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95 obj = OBJPTR(item); |
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96 obj->o_count = min(purse, rnd(10)+1); |
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97 purse -= obj->o_count; |
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98 obj->o_pos = hero; |
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99 fall(item, FALSE); |
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100 } while (purse > 0 && rnd(10) != 1); |
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101 } |
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102 } |
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103 when C_EAT: |
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104 msg("You gag on your food for a moment."); |
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105 del_pack(player.t_using); |
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106 |
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107 when A_PICKUP: |
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108 msg("You drop what you are picking up!"); |
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109 |
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110 when C_SEARCH: /* searching for traps and secret doors... */ |
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111 msg("Oww....You decide to stop searching."); |
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112 count = 0; /* don't search again */ |
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113 |
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114 when C_SETTRAP: |
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115 msg("Oww....You can't get a trap set."); |
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116 |
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117 when A_NIL: |
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118 default: |
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119 return; |
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120 } |
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121 player.t_no_move = movement(&player); /* disoriented for a while */ |
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122 player.t_action = A_NIL; |
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123 player.t_selection = 0; |
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124 player.t_using = NULL; |
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125 } |
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126 |
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127 /* |
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128 * m_act: |
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129 * If the critter isn't doing anything, choose an action for it. |
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130 * Otherwise, let it perform its chosen action. |
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131 */ |
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132 |
219
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133 void |
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134 m_act(struct thing *tp) |
125
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135 { |
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136 struct object *obj; |
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137 bool flee; /* Are we scared? */ |
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138 |
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139 /* What are we planning to do? */ |
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140 switch (tp->t_action) { |
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141 default: |
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142 /* An unknown action! */ |
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143 msg("Unknown monster action (%d)", tp->t_action); |
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144 |
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145 /* Fall through */ |
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146 |
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147 case A_NIL: |
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148 /* If the monster is fairly intelligent and about to die, it |
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149 * may turn tail and run. But if we are a FRIENDLY creature |
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150 * in the hero's service, don't run. |
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151 */ |
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152 if (off(*tp, ISFLEE) && |
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153 tp->t_stats.s_hpt < tp->maxstats.s_hpt && |
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154 tp->t_stats.s_hpt < max(10, tp->maxstats.s_hpt/6) && |
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155 (off(*tp, ISFRIENDLY) || tp->t_dest != &hero) && |
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156 rnd(25) < tp->t_stats.s_intel) { |
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157 turn_on(*tp, ISFLEE); |
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158 |
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159 /* It is okay to turn tail */ |
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160 tp->t_oldpos = tp->t_pos; |
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161 } |
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162 |
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163 /* Should the monster run away? */ |
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164 flee = on(*tp, ISFLEE) || |
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165 ((tp->t_dest == &hero) && on(player, ISINWALL) && |
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166 off(*tp, CANINWALL)); |
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167 |
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168 m_select(tp, flee); /* Select an action */ |
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169 return; |
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170 |
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171 when A_ATTACK: |
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172 /* |
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173 * We're trying to attack the player or monster at t_newpos |
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174 * if the prey moved, do nothing |
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175 */ |
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176 obj = tp->t_using ? OBJPTR(tp->t_using) : NULL; |
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177 if (ce(tp->t_newpos, hero)) { |
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178 attack(tp, obj, FALSE); |
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179 } |
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180 else if (mvwinch(mw, tp->t_newpos.y, tp->t_newpos.x) && |
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181 step_ok(tp->t_newpos.y, tp->t_newpos.x, FIGHTOK, tp)) { |
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182 skirmish(tp, &tp->t_newpos, obj, FALSE); |
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183 } |
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184 |
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185 when A_SELL: |
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186 /* Is the player still next to us? */ |
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187 if (ce(tp->t_newpos, hero)) sell(tp); |
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188 |
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189 /* The darned player moved away */ |
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190 else if (off(player, ISBLIND) && |
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191 cansee(unc(tp->t_pos)) && |
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192 (off(*tp, ISINVIS) || on(player, CANSEE)) && |
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193 (off(*tp, ISSHADOW) || on(player, CANSEE)) && |
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194 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) |
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195 msg("%s grunts with frustration",prname(monster_name(tp),TRUE)); |
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196 |
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197 when A_MOVE: |
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198 /* Let's try to move */ |
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199 do_chase(tp); |
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200 |
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201 /* If t_no_move > 0, we found that we have to fight! */ |
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202 if (tp->t_no_move > 0) return; |
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203 |
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204 when A_BREATHE: |
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205 /* Breathe on the critter */ |
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206 m_breathe(tp); |
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207 |
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208 when A_SLOW: |
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209 /* make him move slower */ |
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210 add_slow(); |
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211 turn_off(*tp, CANSLOW); |
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212 |
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213 when A_MISSILE: |
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214 /* Start up a magic missile spell */ |
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215 m_spell(tp); |
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216 |
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217 when A_SONIC: |
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218 /* Let out a sonic blast! */ |
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219 m_sonic(tp); |
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220 |
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221 when A_THROW: |
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222 /* We're throwing something (like an arrow) */ |
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223 missile(tp->t_newpos.y, tp->t_newpos.x, tp->t_using, tp); |
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224 |
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225 when A_SUMMON: |
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226 /* We're summoning help */ |
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227 m_summon(tp); |
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228 |
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229 when A_USERELIC: |
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230 /* Use our relic */ |
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231 m_use_relic(tp); |
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232 |
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233 when A_USEWAND: |
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234 /* use the wand we have */ |
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235 m_use_wand(tp); |
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236 } |
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237 |
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238 /* No action now */ |
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239 tp->t_action = A_NIL; |
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240 tp->t_using = NULL; |
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241 } |
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242 |
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243 /* |
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244 * m_breathe: |
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245 * Breathe in the chosen direction. |
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246 */ |
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247 |
219
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248 void |
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249 m_breathe(struct thing *tp) |
125
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250 { |
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251 register int damage; |
200
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125
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252 register char *breath = ""; |
125
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253 |
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254 damage = tp->t_stats.s_hpt; |
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255 turn_off(*tp, CANSURPRISE); |
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256 |
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257 /* Will it breathe at random */ |
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258 if (on(*tp, CANBRANDOM)) { |
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259 /* Turn off random breath */ |
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260 turn_off(*tp, CANBRANDOM); |
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261 |
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262 /* Select type of breath */ |
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263 switch (rnd(10)) { |
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264 case 0: breath = "acid"; |
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265 turn_on(*tp, NOACID); |
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266 when 1: breath = "flame"; |
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267 turn_on(*tp, NOFIRE); |
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268 when 2: breath = "lightning bolt"; |
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269 turn_on(*tp, NOBOLT); |
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270 when 3: breath = "chlorine gas"; |
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271 turn_on(*tp, NOGAS); |
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272 when 4: breath = "ice"; |
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273 turn_on(*tp, NOCOLD); |
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274 when 5: breath = "nerve gas"; |
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275 turn_on(*tp, NOPARALYZE); |
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276 when 6: breath = "sleeping gas"; |
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277 turn_on(*tp, NOSLEEP); |
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278 when 7: breath = "slow gas"; |
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279 turn_on(*tp, NOSLOW); |
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280 when 8: breath = "confusion gas"; |
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281 turn_on(*tp, ISCLEAR); |
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282 when 9: breath = "fear gas"; |
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283 turn_on(*tp, NOFEAR); |
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284 } |
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285 } |
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286 |
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287 /* Or can it breathe acid? */ |
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288 else if (on(*tp, CANBACID)) { |
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289 turn_off(*tp, CANBACID); |
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290 breath = "acid"; |
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291 } |
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292 |
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293 /* Or can it breathe fire */ |
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294 else if (on(*tp, CANBFIRE)) { |
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295 turn_off(*tp, CANBFIRE); |
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296 breath = "flame"; |
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297 } |
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298 |
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299 /* Or can it breathe electricity? */ |
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300 else if (on(*tp, CANBBOLT)) { |
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301 turn_off(*tp, CANBBOLT); |
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302 breath = "lightning bolt"; |
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303 } |
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304 |
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305 /* Or can it breathe gas? */ |
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306 else if (on(*tp, CANBGAS)) { |
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307 turn_off(*tp, CANBGAS); |
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308 breath = "chlorine gas"; |
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309 } |
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310 |
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311 /* Or can it breathe ice? */ |
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312 else if (on(*tp, CANBICE)) { |
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313 turn_off(*tp, CANBICE); |
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314 breath = "ice"; |
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315 } |
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316 |
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317 else if (on(*tp, CANBPGAS)) { |
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318 turn_off(*tp, CANBPGAS); |
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319 breath = "nerve gas"; |
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320 } |
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321 |
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322 /* can it breathe sleeping gas */ |
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323 else if (on(*tp, CANBSGAS)) { |
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324 turn_off(*tp, CANBSGAS); |
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325 breath = "sleeping gas"; |
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326 } |
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327 |
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328 /* can it breathe slow gas */ |
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329 else if (on(*tp, CANBSLGAS)) { |
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330 turn_off(*tp, CANBSLGAS); |
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331 breath = "slow gas"; |
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332 } |
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333 |
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334 /* can it breathe confusion gas */ |
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335 else if (on(*tp, CANBCGAS)) { |
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336 turn_off(*tp, CANBCGAS); |
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337 breath = "confusion gas"; |
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338 } |
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339 |
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340 /* can it breathe fear gas */ |
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341 else { |
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342 turn_off(*tp, CANBFGAS); |
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343 breath = "fear gas"; |
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344 } |
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345 |
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346 /* Now breathe -- sets "monst_dead" if it kills someone */ |
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347 shoot_bolt(tp, tp->t_pos, tp->t_newpos, FALSE, |
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348 tp->t_index, breath, damage); |
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349 |
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350 running = FALSE; |
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351 if (fight_flush) md_flushinp(); |
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352 } |
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353 |
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354 /* |
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355 * m_select: |
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356 * Select an action for the monster. |
219
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357 * flee: True if running away or player is inaccessible in wall |
125
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358 */ |
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359 |
219
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360 void |
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361 m_select(struct thing *th, bool flee) |
125
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362 { |
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363 register struct room *rer, *ree; /* room of chaser, room of chasee */ |
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364 int dist = MININT; |
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365 int mindist = MAXINT, maxdist = MININT; |
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366 bool rundoor; /* TRUE means run to a door */ |
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367 char sch; |
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368 coord *last_door=0, /* Door we just came from */ |
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369 this; /* Temporary destination for chaser */ |
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370 |
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371 rer = roomin(&th->t_pos); /* Find room of chaser */ |
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372 ree = roomin(th->t_dest); /* Find room of chasee */ |
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373 |
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374 /* First see if we want to use an ability or weapon */ |
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375 if (m_use_it(th, flee, rer, ree)) return; |
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376 |
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377 /* |
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378 * We don't count monsters on doors as inside rooms here because when |
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379 * a monster is in a room and the player is not in that room, the |
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380 * monster looks for the best door out. If we counted doors as part |
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381 * of the room, the monster would already be on the best door out; |
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382 * so he would never move. |
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383 */ |
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384 if ((sch = CCHAR( mvwinch(stdscr, th->t_pos.y, th->t_pos.x) )) == DOOR || |
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385 sch == SECRETDOOR || sch == PASSAGE) { |
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386 rer = NULL; |
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387 } |
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388 this = *th->t_dest; |
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389 |
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390 /* |
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391 * If we are in a room heading for the player and the player is not |
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392 * in the room with us, we run to the "best" door. |
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393 * If we are in a room fleeing from the player, then we run to the |
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394 * "best" door if he IS in the same room. |
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395 * |
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396 * Note: We don't bother with doors in mazes or if we can walk |
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397 * through walls. |
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398 */ |
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399 if (rer != NULL && levtype != MAZELEV && off(*th, CANINWALL)) { |
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400 if (flee) rundoor = (rer == ree); |
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401 else rundoor = (rer != ree); |
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402 } |
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403 else rundoor = FALSE; |
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404 |
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405 if (rundoor) { |
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406 register struct linked_list *exitptr; /* For looping through exits */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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407 coord *exit, /* A particular door */ |
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408 *entrance; /* Place just inside doorway */ |
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409 int exity, exitx; /* Door's coordinates */ |
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410 char dch='\0'; /* Door character */ |
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411 |
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412 if (th->t_doorgoal) |
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413 dch = CCHAR( mvwinch(stdscr, th->t_doorgoal->y, th->t_doorgoal->x) ); |
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414 |
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415 /* Do we have a valid goal? */ |
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416 if ((dch == PASSAGE || dch == DOOR) && /* A real door */ |
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417 (!flee || !ce(*th->t_doorgoal, *th->t_dest))) { /* Prey should not |
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418 * be at door if |
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419 * we are running |
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420 * away |
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421 */ |
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422 /* Make sure the player is not in the doorway, either */ |
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423 entrance = doorway(rer, th->t_doorgoal); |
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424 if (!flee || entrance == NULL || !ce(*entrance, *th->t_dest)) { |
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425 this = *th->t_doorgoal; |
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426 dist = 0; /* Indicate that we have our door */ |
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427 } |
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428 } |
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429 |
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430 /* Go through all the doors */ |
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431 else for (exitptr = rer->r_exit; exitptr; exitptr = next(exitptr)) { |
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432 exit = DOORPTR(exitptr); |
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433 exity = exit->y; |
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434 exitx = exit->x; |
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435 |
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436 /* Make sure it is a real door */ |
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437 dch = CCHAR( mvwinch(stdscr, exity, exitx) ); |
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438 if (dch == PASSAGE || dch == DOOR) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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439 /* Don't count a door if we are fleeing from someone and |
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440 * he is standing on it. Also, don't count it if he is |
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441 * standing in the doorway. |
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442 */ |
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443 if (flee) { |
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444 if (ce(*exit, *th->t_dest)) continue; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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445 |
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446 entrance = doorway(rer, exit); |
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447 if (entrance != NULL && ce(*entrance, *th->t_dest)) |
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448 continue; |
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449 } |
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450 |
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451 /* Were we just on this door? */ |
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452 if (ce(*exit, th->t_oldpos)) last_door = exit; |
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453 |
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454 else { |
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455 dist = DISTANCE(th->t_dest->y, th->t_dest->x, exity, exitx); |
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456 |
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457 /* If fleeing, we want to maximize distance from door to |
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458 * what we flee, and minimize distance from door to us. |
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459 */ |
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460 if (flee) |
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461 dist -= DISTANCE(th->t_pos.y, th->t_pos.x, exity, exitx); |
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462 |
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463 /* Maximize distance if fleeing, otherwise minimize it */ |
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464 if ((flee && (dist > maxdist)) || |
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465 (!flee && (dist < mindist))) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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466 th->t_doorgoal = exit; /* Use this door */ |
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467 this = *exit; |
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468 mindist = maxdist = dist; |
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469 } |
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470 } |
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471 } |
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472 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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473 |
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474 /* Could we not find a door? */ |
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475 if (dist == MININT) { |
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476 /* If we were on a door, go ahead and use it */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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477 if (last_door) { |
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478 th->t_doorgoal = last_door; |
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479 this = th->t_oldpos; |
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480 dist = 0; /* Indicate that we found a door */ |
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481 } |
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482 else th->t_doorgoal = NULL; /* No more door goal */ |
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483 } |
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|
484 |
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|
485 /* Indicate that we do not want to flee from the door */ |
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486 if (dist != MININT) flee = FALSE; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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487 } |
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488 else th->t_doorgoal = 0; /* Not going to any door */ |
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|
489 |
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parents:
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490 /* Now select someplace to go and start the action */ |
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491 chase(th, &this, rer, ree, flee); |
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492 } |
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493 |
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494 /* |
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495 * m_sonic: |
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496 * The monster is sounding a sonic blast. |
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497 */ |
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|
498 |
219
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499 void |
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500 m_sonic(struct thing *tp) |
125
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501 { |
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502 register int damage; |
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|
503 static struct object blast = |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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504 { |
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505 MISSILE, {0, 0}, "", 0, "", "150" , NULL, 0, 0, 0, 0 |
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506 }; |
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parents:
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|
507 |
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parents:
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|
508 turn_off(*tp, CANSONIC); |
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509 turn_off(*tp, CANSURPRISE); |
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510 do_motion(&blast, tp->t_newpos.y, tp->t_newpos.x, tp); |
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511 damage = 150; |
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512 if (save(VS_BREATH, &player, -3)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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513 damage /= 2; |
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514 msg ("%s's sonic blast hits you", prname(monster_name(tp), TRUE)); |
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515 if ((pstats.s_hpt -= damage) <= 0) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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516 death(tp->t_index); |
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517 |
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518 running = FALSE; |
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519 if (fight_flush) md_flushinp(); |
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520 dsrpt_player(); |
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521 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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522 |
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523 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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524 * m_spell: |
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525 * The monster casts a spell. Currently this is limited to |
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526 * magic missile. |
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527 */ |
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528 void |
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529 m_spell(struct thing *tp) |
125
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530 { |
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531 static struct object missile = |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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532 { |
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533 MISSILE, {0, 0}, "", 0, "", "0d4 " , NULL, 0, WS_MISSILE, 100, 1 |
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534 }; |
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535 |
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536 sprintf(missile.o_hurldmg, "%dd4", tp->t_stats.s_lvl); |
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537 do_motion(&missile, tp->t_newpos.y, tp->t_newpos.x, tp); |
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538 hit_monster(unc(missile.o_pos), &missile, tp); |
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539 turn_off(*tp, CANMISSILE); |
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540 turn_off(*tp, CANSURPRISE); |
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541 |
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542 running = FALSE; |
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|
543 if (fight_flush) md_flushinp(); |
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544 } |
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545 |
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546 /* |
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parents:
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547 * m_summon: |
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548 * Summon aid. |
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parents:
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549 */ |
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550 |
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551 void |
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552 m_summon(struct thing *tp) |
125
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553 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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554 register char *helpname, *mname; |
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diff
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555 int fail, numsum; |
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parents:
diff
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556 register int which, i; |
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|
557 |
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John "Elwin" Edwards
parents:
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558 /* Let's make sure our prey is still here */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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559 if (!cansee(unc(tp->t_pos)) || fallpos(&hero, FALSE, 2) == NULL) return; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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560 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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561 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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562 * Non-uniques can only summon once. Uniques get fewer |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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563 * creatures with each successive summoning. Also, the |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
564 * probability of summoning goes down |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
565 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
566 if (off(*tp, ISUNIQUE)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
567 turn_off(*tp, CANSUMMON); |
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parents:
diff
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|
568 |
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parents:
diff
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|
569 turn_off(*tp, CANSURPRISE); |
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John "Elwin" Edwards
parents:
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|
570 mname = monster_name(tp); |
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parents:
diff
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571 helpname = monsters[tp->t_index].m_typesum; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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572 which = findmindex(helpname); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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573 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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574 if ((off(*tp, ISINVIS) || on(player, CANSEE)) && |
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diff
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575 (off(*tp, ISSHADOW) || on(player, CANSEE)) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
576 (off(*tp, CANSURPRISE) || ISWEARING(R_ALERT))) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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577 if (monsters[which].m_normal == FALSE) { /* genocided? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
578 msg("%s appears dismayed", prname(mname, TRUE)); |
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parents:
diff
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|
579 monsters[tp->t_index].m_numsum = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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580 } |
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parents:
diff
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581 else { |
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John "Elwin" Edwards
parents:
diff
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|
582 msg("%s summons %ss for help", prname(mname, TRUE), helpname); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
583 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
584 } |
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John "Elwin" Edwards
parents:
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585 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
586 if (monsters[which].m_normal == FALSE) /* genocided? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
587 monsters[tp->t_index].m_numsum = 0; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
588 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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changeset
|
589 msg("%ss seem to appear from nowhere!", helpname); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
590 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
591 } |
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parents:
diff
changeset
|
592 numsum = monsters[tp->t_index].m_numsum; |
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John "Elwin" Edwards
parents:
diff
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|
593 if (numsum && on(*tp, ISUNIQUE)) { /* UNIQUEs summon less each time */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
594 monsters[tp->t_index].m_numsum--; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
595 tp->t_summon *= 2; /* cut probability in half */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
596 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
597 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
598 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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changeset
|
599 * try to make all the creatures around player but remember |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
600 * if unsuccessful |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
601 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
602 for (i=0, fail=0; i<numsum; i++) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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603 if (!creat_mons(&player, which, FALSE)) |
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John "Elwin" Edwards
parents:
diff
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|
604 fail++; /* remember the failures */ |
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parents:
diff
changeset
|
605 } |
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parents:
diff
changeset
|
606 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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diff
changeset
|
607 /* |
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John "Elwin" Edwards
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diff
changeset
|
608 * try once again to make the buggers |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
609 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
610 for (i=0; i<fail; i++) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
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|
611 creat_mons(tp, which, FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
612 |
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John "Elwin" Edwards
parents:
diff
changeset
|
613 /* Now let the poor fellow see all the trouble */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
614 light(&hero); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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|
615 turn_on(*tp, HASSUMMONED); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
616 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
617 |
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|
618 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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619 * m_use_it: |
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620 * See if the monster (tp) has anything useful it can do |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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|
621 * (ie. an ability or a weapon) other than just move. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
622 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
623 |
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624 bool |
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625 m_use_it(struct thing *tp, bool flee, struct room *rer, struct room *ree) |
125
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626 { |
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627 int dist; |
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John "Elwin" Edwards
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628 register coord *ee = tp->t_dest, *er = &tp->t_pos; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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|
629 coord *shoot_dir; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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630 struct linked_list *weapon; |
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|
631 struct thing *prey; |
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|
632 bool dest_player; /* Are we after the player? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
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changeset
|
633 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
634 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
635 * If we are fleeing, there's a chance, depending on our |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
636 * intelligence, that we'll just run in terror. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
637 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
638 if (flee && rnd(25) >= tp->t_stats.s_intel) return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
639 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
640 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
641 * Make sure that we have a living destination, and record whether |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
642 * it is the player. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
643 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
644 if (ee != NULL) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
645 if (ce(*ee, hero)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
646 dest_player = TRUE; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
647 prey = &player; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
648 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
649 else { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
650 struct linked_list *item; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
651 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
652 dest_player = FALSE; |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
653 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
654 /* What is the monster we're chasing? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
655 item = find_mons(ee->y, ee->x); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
656 if (item != NULL) prey = THINGPTR(item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
657 else return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
658 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
659 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
660 else return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
661 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
662 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
663 * If we are friendly to the hero, we don't do anything. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
664 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
665 if (on(*tp, ISFRIENDLY) && dest_player) return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
666 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
667 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
668 * Also, for now, if our prey is in a wall, we won't do |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
669 * anything. The prey must be in the same room as we are OR |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
670 * we must have a straight shot at him. Note that |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
671 * shoot_dir must get set before rer is checked so |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
672 * that we get a valid value. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
673 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
674 if (on(*prey, ISINWALL) || |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
675 ((shoot_dir = can_shoot(er, ee)) == NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
676 (rer == NULL || rer != ree))) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
677 return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
678 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
679 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
680 * If we can't see the prey then forget it |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
681 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
682 if (on(*prey, ISINVIS) && off(*tp, CANSEE)) |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
683 return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
684 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
685 /* How far are we from our prey? */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
686 dist = DISTANCE(er->y, er->x, ee->y, ee->x); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
687 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
688 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
689 * Shall we summon aid so we don't have to get our hands dirty? |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
690 * For now, we will only summon aid against the player. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
691 * We'll wait until he's within 2 dots of a missile length. |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
692 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
693 if (on(*tp, CANSUMMON) && dest_player && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
694 dist < (BOLT_LENGTH+2)*(BOLT_LENGTH+2) && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
695 rnd(tp->t_summon) < tp->t_stats.s_lvl && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
696 monsters[tp->t_index].m_numsum > 0 && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
697 fallpos(&hero, FALSE, 2) != NULL) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
698 tp->t_action = A_SUMMON; /* We're going to summon help */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
699 tp->t_no_move = movement(tp); /* It takes time! */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
700 return(TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
701 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
702 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
703 /* |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
704 * If the creature can cast a slow spell and if the prey is within |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
705 * 2 dots of a missile fire, then see whether we will cast it. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
706 * if next to player, lessen chance because we don't like being |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
707 * disrupted |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
708 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
709 if (on(*tp, CANSLOW) && dest_player && |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
710 dist < (BOLT_LENGTH+5)*(BOLT_LENGTH+5) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
711 rnd(100) < (dist > 3 ? tp->t_cast : tp->t_cast/2)) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
712 tp->t_action = A_SLOW; /* We're going to slow him */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
713 tp->t_no_move = 3 * movement(tp); /* Takes time! */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
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|
714 debug("casting slow spell!"); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
715 return(TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
716 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
717 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
718 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
719 * If we have a special magic item, we might use it. We will restrict |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
720 * this options to uniques with relics and creatures with wands for now. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
721 * Also check for the quartermaster. Don't want him shooting wands.... |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
722 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
723 if ((on(*tp, ISUNIQUE) || on(*tp, CARRYSTICK)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
724 off(*tp, CANSELL) && dest_player && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
725 m_use_pack(tp, er, ee, dist, shoot_dir)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
726 return(TRUE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
727 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
728 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
729 /* From now on, we must have a direct shot at the prey */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
730 if (shoot_dir == NULL) return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
731 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
732 /* We may use a sonic blast if we can, only on the player */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
733 if (on(*tp, CANSONIC) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
734 dest_player && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
735 (dist < BOLT_LENGTH*2) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
736 (rnd(100) < tp->t_breathe)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
737 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
738 tp->t_action = A_SONIC; /* We're going to sonic blast */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
739 tp->t_no_move = 2 * movement(tp); /* Takes 2 movement periods */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
740 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
741 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
742 /* If we can breathe, we may do so */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
743 else if (on(*tp, CANBREATHE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
744 (dist < BOLT_LENGTH*BOLT_LENGTH) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
745 (rnd(100) < tp->t_breathe)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
746 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
747 tp->t_action = A_BREATHE; /* We're going to breathe */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
748 tp->t_no_move = movement(tp); /* It takes 1 movement period */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
749 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
750 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
751 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
752 * We may shoot missiles if we can |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
753 * if next to player, lessen chance so we don't get disrupted as often |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
754 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
755 else if (on(*tp,CANMISSILE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
756 rnd(100) < (dist > 3 ? tp->t_cast : tp->t_cast/2)){ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
757 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
758 tp->t_action = A_MISSILE; /* We're going to shoot MM's */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
759 tp->t_no_move = 3 * movement(tp); /* Takes time! */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
760 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
761 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
762 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
763 * If we can shoot or throw something, we might do so. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
764 * If next to player, then forget it |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
765 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
766 else if ((on(*tp,CANSHOOT) || on(*tp,CARRYWEAPON) || |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
767 on(*tp,CARRYDAGGER) || on(*tp, CARRYAXE)) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
768 dist > 3 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
769 off(*tp, CANSELL) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
770 (weapon = get_hurl(tp))) { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
771 tp->t_newpos = *shoot_dir; /* Save the direction */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
772 tp->t_action = A_THROW; /* We're going to throw something */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
773 tp->t_using = weapon; /* Save our weapon */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
774 tp->t_no_move = 2 * movement(tp); /* Takes 2 movement periods */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
775 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
776 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
777 /* We couldn't find anything to do */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
778 else return(FALSE); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
779 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
780 return(TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
781 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
782 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
783 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
784 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
785 * runners: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
786 * Make all the awake monsters try to do something. |
219
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200
diff
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|
787 * segments: Number of segments since last called |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
788 */ |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
789 |
219
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Advanced Rogue 7: convert to ANSI-style function declarations.
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200
diff
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|
790 int |
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Advanced Rogue 7: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
200
diff
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|
791 runners(int segments) |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
792 { |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
793 register struct linked_list *item; |
200
1cd604c827a3
Advanced Rogue 7: initialize multiple variables.
John "Elwin" Edwards
parents:
125
diff
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|
794 register struct thing *tp = NULL; |
219
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795 register int min_time = 20; /* Minimum time until a monster can act */ |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
796 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
797 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
798 * loop thru the list of running (wandering) monsters and see what |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
799 * each one will do this time. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
800 * |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
801 * Note: the special case that one of this buggers kills another. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
802 * if this happens than we have to see if the monster killed |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
803 * himself or someone else. In case its himself we have to get next |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
804 * one immediately. If it wasn't we have to get next one at very |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
805 * end in case he killed the next one. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
806 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
807 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
808 for (item = mlist; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
809 tp = THINGPTR(item); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
810 turn_on(*tp, ISREADY); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
811 } |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
812 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
813 for (;;) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
814 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
815 for (item = mlist; item != NULL; item = next(item)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
816 tp = THINGPTR(item); |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
817 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
818 if (on(*tp, ISREADY)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
819 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
820 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
821 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
822 if (item == NULL) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
823 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
824 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
825 turn_off(*tp, ISREADY); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
826 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
827 /* If we are not awake, just skip us */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
828 if (off(*tp, ISRUN) && off(*tp, ISHELD)) continue; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
829 |
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
830 /* See if it's our turn */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
831 tp->t_no_move -= segments; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
832 if (tp->t_no_move > 0) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
833 if (tp->t_no_move < min_time) min_time = tp->t_no_move; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
834 continue; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
835 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
836 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
837 /* If we were frozen, we're moving now */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
838 if (tp->t_action == A_FREEZE) tp->t_action = A_NIL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
839 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
840 if (on(*tp, ISHELD)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
841 /* Make sure the action and using are nil */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
842 tp->t_action = A_NIL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
843 tp->t_using = NULL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
844 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
845 /* Can we break free? */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
846 if (rnd(tp->t_stats.s_lvl) > 11) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
847 turn_off(*tp, ISHELD); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
848 runto(tp, &hero); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
849 if (cansee(tp->t_pos.y, tp->t_pos.x)) |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
850 msg("%s breaks free from the hold spell", |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
851 prname(monster_name(tp), TRUE)); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
852 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
853 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
854 /* Too bad -- try again later */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
855 else tp->t_no_move = movement(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
856 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
857 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
858 /* Heal the creature if it's not in the middle of some action */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
859 if (tp->t_action == A_NIL) doctor(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
860 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
861 while (off(*tp,ISELSEWHERE) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
862 off(*tp,ISDEAD) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
863 tp->t_no_move <= 0 && off(*tp, ISHELD) && on(*tp, ISRUN)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
864 /* Let's act (or choose an action if t_action = A_NIL) */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
865 m_act(tp); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
866 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
867 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
868 if (off(*tp,ISELSEWHERE) && off(*tp,ISDEAD)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
869 if (tp->t_no_move < min_time) min_time = tp->t_no_move; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
870 if (tp->t_quiet < 0) tp->t_quiet = 0; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
871 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
872 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
873 return(min_time); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
874 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
875 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
876 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
877 * See if a monster has some magic it can use. Return TRUE if so. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
878 * Only care about relics and wands for now. |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
879 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
880 bool |
219
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200
diff
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|
881 m_use_pack(struct thing *monster, coord *monst_pos, coord *defend_pos, |
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John "Elwin" Edwards
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200
diff
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|
882 int dist, coord *shoot_dir) |
125
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Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
883 { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
884 register struct object *obj; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
885 register struct linked_list *pitem, *relic, *stick; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
886 register int units = -1; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
887 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
888 relic = stick = NULL; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
889 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
890 for (pitem=monster->t_pack; pitem; pitem=next(pitem)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
891 obj = OBJPTR(pitem); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
892 if (obj->o_flags & ISCURSED) continue; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
893 if (obj->o_type == RELIC) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
894 switch (obj->o_which) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
895 case MING_STAFF: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
896 if (shoot_dir != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
897 units = 2; /* Use 2 time units */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
898 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
899 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
900 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
901 when EMORI_CLOAK: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
902 if (obj->o_charges != 0 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
903 shoot_dir != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
904 units = 2; /* Use 2 time units */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
905 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
906 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
907 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
908 when ASMO_ROD: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
909 /* The bolt must be able to reach the defendant */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
910 if (shoot_dir != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
911 dist < BOLT_LENGTH * BOLT_LENGTH) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
912 units = 2; /* Use 2 time units */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
913 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
914 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
915 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
916 when BRIAN_MANDOLIN: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
917 /* The defendant must be the player and within 4 spaces */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
918 if (ce(*defend_pos, hero) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
919 dist < 25 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
920 player.t_action != A_FREEZE) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
921 units = 4; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
922 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
923 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
924 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
925 when GERYON_HORN: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
926 /* The defendant must be the player and within 5 spaces */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
927 if (ce(*defend_pos, hero) && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
928 dist < 25 && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
929 (off(player,ISFLEE)|| player.t_dest!=&monster->t_pos)) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
930 units = 3; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
931 relic = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
932 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
933 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
934 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
935 if (obj->o_type == STICK) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
936 if (obj->o_charges < 1) continue; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
937 switch(obj->o_which) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
938 case WS_ELECT: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
939 case WS_FIRE: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
940 case WS_COLD: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
941 /* The bolt must be able to reach the defendant */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
942 if (shoot_dir != NULL && |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
943 dist < BOLT_LENGTH * BOLT_LENGTH) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
944 units = 3; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
945 stick = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
946 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
947 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
948 when WS_MISSILE: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
949 case WS_SLOW_M: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
950 case WS_CONFMON: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
951 case WS_PARALYZE: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
952 case WS_MDEG: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
953 case WS_FEAR: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
954 if (shoot_dir != NULL) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
955 units = 3; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
956 stick = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
957 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
958 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
959 otherwise: |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
960 break; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
961 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
962 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
963 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
964 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
965 /* use relics in preference to all others */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
966 if (relic) debug("chance to use relic = %d%%", monster->t_artifact); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
967 if (stick) debug("chance to use stick = %d%%", monster->t_wand); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
968 if (relic && rnd(100) < monster->t_artifact) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
969 monster->t_action = A_USERELIC; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
970 pitem = relic; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
971 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
972 else if (stick && rnd(100) < monster->t_wand) { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
973 /* |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
974 * see if the monster will use the wand |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
975 */ |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
976 pitem = stick; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
977 monster->t_action = A_USEWAND; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
978 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
979 else { |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
980 return(FALSE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
981 } |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
982 |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
983 monster->t_no_move = units * movement(monster); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
984 monster->t_using = pitem; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
985 monster->t_newpos = *shoot_dir; |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
986 return(TRUE); |
adfa37e67084
Import Advanced Rogue 7.7 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
987 } |