Mercurial > hg > early-roguelike
annotate srogue/save.c @ 230:4960be2c8f3e
Rogue V5: prevent error messages from 'make clean'.
Using 'rm -f' will not cause an error if the file to be removed is
already gone.
author | John "Elwin" Edwards |
---|---|
date | Sun, 06 Mar 2016 17:03:47 -0500 |
parents | 94a0d9dd5ce1 |
children | 163bd1fd4766 |
rev | line source |
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36
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * @(#)save.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <stdio.h> |
60 | 18 #include <stdlib.h> |
19 #include <string.h> | |
36
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20 #include <ctype.h> |
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21 #include <fcntl.h> |
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22 #include <sys/types.h> |
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23 #include <sys/stat.h> |
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24 #include <signal.h> |
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25 #include <errno.h> |
186
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26 #if !defined(_WIN32) |
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27 #include <unistd.h> |
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28 #endif |
36
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29 #include "rogue.h" |
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30 #include "rogue.ext" |
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31 |
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32 EXTCHAR version[]; |
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33 EXTCHAR *ctime(); |
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34 |
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35 bool dosave(void); |
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36 void save_file(FILE *savef); |
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37 |
36
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38 typedef struct stat STAT; |
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39 STAT sbuf; |
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40 |
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41 /* |
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42 * ignore: |
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43 * Ignore ALL signals possible |
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44 */ |
217
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45 void |
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46 ignore(void) |
36
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47 { |
119 | 48 md_ignoreallsignals(); |
36
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49 } |
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50 |
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51 /* |
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52 * save_game: |
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53 * Save the current game |
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54 */ |
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55 bool |
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56 save_game(void) |
36
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57 { |
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58 reg FILE *savef; |
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59 reg int c; |
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60 char buf[LINLEN]; |
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61 |
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62 mpos = 0; |
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63 if (file_name[0] != '\0') { |
38
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64 if (use_savedir) |
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65 msg("Save game? (y/n) "); |
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66 else |
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67 msg("Save file (%s)? ", file_name); |
36
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68 do { |
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69 c = wgetch(cw); |
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70 if(c == ESCAPE) { |
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71 msg(""); |
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72 return FALSE; |
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73 } |
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74 } while (c != 'n' && c != 'y'); |
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75 mpos = 0; |
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76 if (c == 'y') |
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77 goto gotfile; |
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78 } |
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79 if (use_savedir) { |
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80 msg(""); |
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81 return FALSE; |
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82 } |
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83 msg("File name: "); |
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84 mpos = 0; |
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85 buf[0] = '\0'; |
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86 if (get_str(buf, cw) == QUIT) { |
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87 msg(""); |
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88 return FALSE; |
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89 } |
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90 msg(""); |
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91 strcpy(file_name, buf); |
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92 gotfile: |
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93 c = dosave(); /* try to save this game */ |
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94 if (c == FALSE) |
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95 msg("Could not save game to file %s", file_name); |
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96 return c; |
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97 } |
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98 |
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99 /* |
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100 * auto_save: |
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101 * Automatically save a game |
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102 */ |
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103 void |
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104 auto_save(int a) |
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105 { |
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106 dosave(); /* save this game */ |
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107 byebye(1); /* so long for now */ |
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108 } |
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109 |
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110 /* |
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111 * game_err: |
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112 * When an error occurs. Set error flag and save game. |
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113 */ |
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114 void |
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115 game_err(int a) |
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116 { |
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117 int ok; |
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118 |
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119 ok = dosave(); /* try to save this game */ |
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120 clear(); |
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121 refresh(); |
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122 endwin(); |
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123 |
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124 printf("\nInternal error !!!\n\nYour game was "); |
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125 if (ok) |
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126 printf("saved."); |
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127 else |
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128 printf("NOT saveable."); |
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129 |
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130 fflush(stdout); |
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131 |
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132 #ifdef SIGIOT |
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133 signal(SIGIOT, SIG_DFL); /* allow core dump signal */ |
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134 #endif |
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135 |
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136 abort(); /* cause core dump */ |
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137 byebye(3); |
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138 } |
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139 |
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140 /* |
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141 * dosave: |
174 | 142 * Save the game. UID/GID no longer get reset here. |
36
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143 */ |
217
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144 bool |
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145 dosave(void) |
36
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146 { |
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147 FILE *savef; |
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148 |
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149 ignore(); |
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150 umask(022); |
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151 |
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152 if (file_name[0] != '\0') { |
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153 if ((savef = fopen(file_name,"w")) != NULL) |
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154 { |
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155 save_file(savef); |
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156 return TRUE; |
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157 } |
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158 } |
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159 return FALSE; |
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160 } |
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161 |
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162 /* |
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163 * save_file: |
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164 * Do the actual save of this game to a file |
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165 */ |
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166 void |
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167 save_file(FILE *savef) |
36
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168 { |
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169 int slines = LINES; |
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170 int scols = COLS; |
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171 |
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172 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ |
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173 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ |
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174 #endif |
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175 |
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176 encwrite(version,strlen(version)+1,savef); |
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177 encwrite(&slines,sizeof(slines),savef); |
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178 encwrite(&scols,sizeof(scols),savef); |
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179 msg(""); |
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180 rs_save_file(savef); |
188
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181 fclose(savef); |
119 | 182 md_onsignal_exit(); |
36
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183 wclear(cw); |
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184 draw(cw); |
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185 } |
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186 |
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187 /* |
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188 * restore: |
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189 * Restore a saved game from a file |
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190 */ |
217
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191 bool |
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192 restore(char *file, char **envp) |
36
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193 { |
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194 register int inf, pid; |
36
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195 int ret_status; |
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196 #ifndef _AIX |
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197 extern char **environ; |
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198 #endif |
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199 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ |
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200 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ |
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201 #endif |
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202 char buf[LINLEN]; |
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203 STAT sbuf2; |
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204 int slines, scols; |
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205 |
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206 if ((inf = open(file, O_RDONLY)) < 0) { |
37 | 207 if (use_savedir && errno == ENOENT) |
208 return TRUE; | |
209 else { | |
210 printf("Cannot read save game %s\n",file); | |
211 return FALSE; | |
212 } | |
36
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213 } |
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214 |
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215 encread(buf, strlen(version) + 1, inf); |
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216 |
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217 if (strcmp(buf, version) != 0) { |
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218 printf("Sorry, saved game version is out of date.\n"); |
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219 return FALSE; |
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220 } |
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221 |
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222 fstat(inf, &sbuf2); |
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223 |
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224 encread(&slines,sizeof(slines),inf); |
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225 encread(&scols,sizeof(scols),inf); |
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226 |
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227 /* |
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228 * we do not close the file so that we will have a hold of the |
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229 * inode for as long as possible |
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230 */ |
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231 |
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232 #ifdef __INTERIX |
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233 setenv("TERM","interix"); |
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234 #endif |
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235 |
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236 initscr(); |
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237 |
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238 if (slines > LINES) |
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239 { |
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240 endwin(); |
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241 printf("Sorry, original game was played on a screen with %d lines.\n",slines); |
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242 printf("Current screen only has %d lines. Unable to restore game\n",LINES); |
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243 return(FALSE); |
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244 } |
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245 |
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246 if (scols > COLS) |
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247 { |
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248 endwin(); |
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249 printf("Sorry, original game was played on a screen with %d columns.\n", scols); |
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250 printf("Current screen only has %d columns. Unable to restore game\n",COLS); |
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251 return(FALSE); |
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252 } |
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253 |
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254 cw = newwin(LINES, COLS, 0, 0); |
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255 mw = newwin(LINES, COLS, 0, 0); |
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256 hw = newwin(LINES, COLS, 0, 0); |
105
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257 keypad(cw, 1); |
36
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258 |
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259 mpos = 0; |
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260 mvwprintw(cw, 0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); |
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261 |
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262 /* defeat multiple restarting from the same place */ |
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263 |
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264 if (!wizard) |
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265 { |
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266 if (sbuf2.st_nlink != 1) |
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267 { |
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268 endwin(); |
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269 printf("Cannot restore from a linked file\n"); |
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270 return FALSE; |
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|
271 } |
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272 } |
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273 |
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274 if (rs_restore_file(inf) == FALSE) |
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275 { |
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276 endwin(); |
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277 printf("Cannot restore file\n"); |
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278 return(FALSE); |
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279 } |
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280 |
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281 #if defined(__CYGWIN__) || defined(__DJGPP__) |
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282 close(inf); |
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283 #endif |
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284 if (!wizard) |
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285 { |
187
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286 if (md_unlink(file) < 0) |
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287 { |
174 | 288 endwin(); |
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289 printf("Cannot unlink file\n"); |
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290 return FALSE; |
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291 } |
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292 } |
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293 |
85
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294 if (him->s_hpt <= 0) { |
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295 endwin(); |
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296 printf("This character is already dead.\n"); |
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297 return FALSE; |
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298 } |
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299 |
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300 environ = envp; |
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301 |
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302 strcpy(file_name, file); |
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303 setup(); |
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304 restscr(cw); |
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305 md_srandom(md_getpid()); |
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306 playit(); |
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307 } |